Salt Lake City International Airport, Utah (UT). This airport update was designed with the latest version of ADE (Airport Design Editor) and made only for the FSX default airport: one version with the crosswind runway 14/32 operating, where all four runways will be used for takeoff/landing and one version as the default runway operation. As most know there is a problem with missing night textures for the terminal so this scenery adds a basic fix so you will see a terminal with night lighting, taxiways and taxi signs updated to the latest charts, assigned parking with extra parking, extra fuel trucks, support vehicle roads rebuilt and many other improvements, airport views are from inside the control tower (when in tower view). By Ray Smith.
There are 3 BGL files: KSLC_ADE_RS.BGL, KSLC_ADE_CW_RS.BGL and a KSLC_ADE_OBJ.BGL file.
To Install:
To Uninstall:
Acknowledgements:
ADE Utility (freeware) by Jon Masterson.
Jim Vile for his Technique that activates crosswind runways.
And my ever enduring wife to put up with the hours spent making these files.
TIP: When at KSLC in tower view: go to your control settings and look for the "View track/pan Toggle" allocate a keyboard key stroke to it (I allocated a button on my controller) this will unlock the user aircraft, then you can use the hat switch to pan 360 degrees around the airport, hitting the key stroke again (in my case a button) will return you to the user aircraft position.
Enjoy and happy flying,
Ray
The archive kslc_ade_rs_fsx.zip has 6 files and directories contained within it. View them...
This list displays the first 500 files in the package. If the package has more, you will need to download it to view them.
| Filename/Directory | File Date | File Size |
|---|---|---|
| KSLC.jpg | 01.29.11 | 97.37 kB |
| KSLC_ADE_CW_RS.BGL | 02.04.11 | 84.51 kB |
| KSLC_ADE_OBJ.BGL | 02.04.11 | 34.00 kB |
| KSLC_ADE_RS.BGL | 02.04.11 | 84.41 kB |
| ReadMe.txt | 02.05.11 | 3.19 kB |
| FSX_kslc_ade_rs | 02.06.11 | 0 B |

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