Luis Munoz Marin Int'l (TJSJ), San Juan, Puerto Rico. Includes two versions, one with the crosswind runway operating and one without. Also adds assigned parking, new control tower, updated taxiways and more. By Ray Smith.
These 2 BGL files were designed with the latest version of ADE (v1.37) and made only for the FSX default airport: one with the Crosswind rwy operating, now activated by ADE where both rwy's will be used for takeoff/landing and one file as the default single rwy operation: assigned parking with extra parking, new control tower, terminal B now connected to terminal C, taxiways and taxisigns all updated to the latest charts, support vehicle roads and fuel trucks are now added to this airport and many other improvements, airport views are from the roof of the control tower (when in tower view) please view the readme before installation
There are 2 BGL files: TJSJ_ADE_RS.BGL and TJSJ_ADE_CW_RS.BGL.
The 'TJSJ_ADE_CW_RS.BGL' version is with the Xwind rwy activated and in operation, the other version TJSJ_ADE_RS.BGLis without. Parking is the same in both......
PLEASE NOTE: when using ATIS with the TJSJ_ADE_CW_RS.BGL file you will hear the fake rwy's, this is the method used in activating Xwind rwy's created by Jim Vile and should be ignored or if prefered use the version TJSJ_ADE_RS.BGL.
1. simply take the BGL file of your choice and place it into: Flight Simulator X/Addon Scenery/scenery folder.
2. Start up the Flight sim and the changes will be present.
IMPORTANT NOTE: PLEASE ONLY USE ONE BGL FILE AT A TIME:
ie: make sure there is only ONE 'TJSJ.BGL' FILE in the Addon Scenery/scenery folder at any time, remove/delete any other TJSJ.bgl to avoid incorrect parking.
1. Delete/remove the BGL file and the default will then be active.
ADE Utility - Jon Masterson.
Please visit here for more information.
Jim Vile for his Technique that activates crosswind runways.
And my ever enduring wife to put up with the hours spent making these files.
TIP: when at TJSJ in tower view: go to your control settings and look for the "View track/pan Toggle" allocate a keyboard key stroke to it (i allocated a button on my X52 controller) this will unlock the user aircraft, then you can use the hat switch to pan 360 degrees around the airport, hitting the key stroke again (in my case a button) will return you to the user aircraft position.
Enjoy and happy flying.
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