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diggitydog Trainee


Joined: Oct 19, 2003 Posts: 5 Location: Sk.
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Posted: Tue Nov 11, 2003 12:05 am |
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Aproximatley how many fps does it take untill the jerky approaches are smoothed out? I am getting about 8 or 9 on my approach and find it difficult to adjust elevator trim for a smooth approach. What other advantages would one find if the fps were increased to say about 30plus?
Thanks.. |
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RadarMan Chief Captain


Joined: Aug 25, 2003 Posts: 16812 Location: U.S.A
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Posted: Tue Nov 11, 2003 12:11 am |
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If you get to something above 15-19 fps the craft should be smooth, higher is very cool.
It takes a good card and the right driver. One of the late model ATI (9700) and up would be great.
The other advantages, if your machine is powerful and you have at least 512mb ram, you could max out all of the visual properties.
It's a very graphic intensive Sim. |
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abaris Trainee


Joined: Aug 20, 2003 Posts: 44
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Posted: Tue Nov 11, 2003 10:26 am |
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So what would you recommend for my configuration?
Athlon XP3000+, 1024 MB Ram and Ati Radeon 9600 Pro. |
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RadarMan Chief Captain


Joined: Aug 25, 2003 Posts: 16812 Location: U.S.A
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Posted: Tue Nov 11, 2003 4:42 pm |
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If you don't have the latest video driver clean out your old one and load the latest.
That's a nice machine, better than mine, max out all the visuals in settings.
http://www.driverheaven.net/cleaner/ |
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patw First Officer


Joined: Nov 10, 2003 Posts: 133 Location: London, UK
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Posted: Wed Nov 12, 2003 11:53 am |
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| I am using the Nvidia 128mb and 512DDR memory and everything at max level (except aircraft shadow) and FS9 look cool with 21fps average |
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Ghost22 Trainee


Joined: Sep 11, 2003 Posts: 13
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Posted: Thu Nov 13, 2003 2:03 am |
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| how do you find out your FPS? |
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diggitydog Trainee


Joined: Oct 19, 2003 Posts: 5 Location: Sk.
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Posted: Thu Nov 13, 2003 6:03 pm |
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| Ghost 22 , use shift key+Z key . Press once for cordinates, press second time for frame rates, press third time for all info, press fourth to return to normal. |
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Ghost22 Trainee


Joined: Sep 11, 2003 Posts: 13
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Posted: Sun Nov 16, 2003 6:32 am |
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| ok, thanks. |
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