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CrashGordon Chief Captain


Joined: Jun 20, 2005 Posts: 4709
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Posted: Sun Oct 08, 2006 12:46 am Post subject: The San Fernando Valley |
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This was done on a P4 2.8 GHz, 512 MB RAM (128 MB shared with on board Intel GFX) Most of the settings were medium and traffic was minimal.
FSX will force me to get a better computer.  _________________ CrashGordon
CEO, Omega-Air Virtual airlines |
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99jolegg Chief Captain


Joined: Jun 26, 2004 Posts: 5452 Location: UK
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Posted: Sun Oct 08, 2006 12:49 am Post subject: |
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A nice shot, but what livery is that Cessna? A random mix of blue / grey  _________________ Click below to support FSF:
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CrashGordon Chief Captain


Joined: Jun 20, 2005 Posts: 4709
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Posted: Sun Oct 08, 2006 12:52 am Post subject: |
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I don't have the a/c slider high enough.  _________________ CrashGordon
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99jolegg Chief Captain


Joined: Jun 26, 2004 Posts: 5452 Location: UK
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Posted: Sun Oct 08, 2006 12:54 am Post subject: |
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| CrashGordon wrote: |
I don't have the a/c slider high enough.  |
Something tells me my 2.6Ghz, 1.5gig RAM and Geforce 5200 won't get along well with FSX
Edit: The scenery is looking quite nice though - about the same as my FS9 with some freeware mesh.  _________________ Click below to support FSF:
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CrashGordon Chief Captain


Joined: Jun 20, 2005 Posts: 4709
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Posted: Sun Oct 08, 2006 12:57 am Post subject: |
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You will have better results than I'm having. RAM is the key factor. I checked and even at moderate settings FSX is using over 900 MB, which means a lot gets swapped to disk on my machine.
EDIT: Make that 600. _________________ CrashGordon
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CrashGordon Chief Captain


Joined: Jun 20, 2005 Posts: 4709
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Posted: Sun Oct 08, 2006 1:06 am Post subject: |
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Here are some more odds and ends.
I will definitely be getting a better computer after Vista is relased. _________________ CrashGordon
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99jolegg Chief Captain


Joined: Jun 26, 2004 Posts: 5452 Location: UK
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Posted: Sun Oct 08, 2006 1:13 am Post subject: |
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Sorry, I shouldn't laugh but KLAX is looking in a sorry state
Nice looking glass cockpit, albeit in a small Cessna  _________________ Click below to support FSF:
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CrashGordon Chief Captain


Joined: Jun 20, 2005 Posts: 4709
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Posted: Sun Oct 08, 2006 2:30 am Post subject: |
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Actually, the cockpit was in the Mooney.
I have another set of screen shots with the aircraft shown as it should be.
I'll have them up soon. _________________ CrashGordon
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CrashGordon Chief Captain


Joined: Jun 20, 2005 Posts: 4709
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Posted: Sun Oct 08, 2006 2:38 am Post subject: |
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There is no reason to set the aircraft slider lower than...ultra high. It does not appear to hit frame rates.
 _________________ CrashGordon
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Solotwo Chief Captain


Joined: Jan 26, 2006 Posts: 1591 Location: Milwaukee, WI
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Posted: Sun Oct 08, 2006 3:02 am Post subject: |
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Thought you weren't going to buy it yet.
But apparently someone has switched your FSX with FS9.  _________________
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CrashGordon Chief Captain


Joined: Jun 20, 2005 Posts: 4709
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Posted: Sun Oct 08, 2006 3:14 am Post subject: |
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I figured I'd get some evidence of their selling it before the release date, but it appears to be so wide spread that I can't believe it is happening without MS' approval.
Ummm, I haven't turned up the sliders too much yet. _________________ CrashGordon
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RadarMan Chief Captain


Joined: Aug 25, 2003 Posts: 15452 Location: U.S.A
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Posted: Sun Oct 08, 2006 4:23 pm Post subject: |
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Nice shots Crash, I have to start playing with the settings, my machine is ½ that of yours.
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CrashGordon Chief Captain


Joined: Jun 20, 2005 Posts: 4709
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Posted: Sun Oct 08, 2006 6:39 pm Post subject: |
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I hear you. Some suggestions from what I've seen. You can move the a/c slider up without taking much of a performance hit. On a not-so-super system, keep the water textures fairly low. Bumping them up won't do much, in any event. If you play around with the settings, you can save each set up and load it later if your most recent change doesn't work out. That is a nice feature. As usual, 2-D cockpits use less resources than 3-D. As much as you may want to bump up the mesh sliders, on a low-end system, the results will probably not be good.
On a happier note, I discovered that KEDW now has both the paved and dry lake bed runways. Also, since you like DC-3s, you will probably like the Grumman Goose. It is a nice a/c. _________________ CrashGordon
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Greekman72 Chief Captain


Joined: Jun 15, 2005 Posts: 7128 Location: Hellas
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Posted: Sun Oct 08, 2006 8:06 pm Post subject: |
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Even though you have a weak machine the differences between FSX and FS9 are obvious
Thanks for the feedback Crash.
P.S. This Grumman...
Sim Flyers Community _________________
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RadarMan Chief Captain


Joined: Aug 25, 2003 Posts: 15452 Location: U.S.A
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Posted: Sun Oct 08, 2006 8:10 pm Post subject: |
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| CrashGordon wrote: |
I hear you. Some suggestions from what I've seen. You can move the a/c slider up without taking much of a performance hit. On a not-so-super system, keep the water textures fairly low. Bumping them up won't do much, in any event. If you play around with the settings, you can save each set up and load it later if your most recent change doesn't work out. That is a nice feature. As usual, 2-D cockpits use less resources than 3-D. As much as you may want to bump up the mesh sliders, on a low-end system, the results will probably not be good.
On a happier note, I discovered that KEDW now has both the paved and dry lake bed runways. Also, since you like DC-3s, you will probably like the Grumman Goose. It is a nice a/c. |
Thanks, I'll try a few of those ideas. I had the water up and the aircraft also.
Try fall, the trees at the end of KSEA are beautiful.
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