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    *******Adding an FS9 aircraft to FSX*******

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    Post new topic   Reply to topic    Fly Away Simulation Forum Index -> Flight Simulator X Aircraft Forum
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    Guest
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    PostPosted: Tue Feb 06, 2007 1:48 am    Post subject: FS2004 on FSX Reply with quote

    RadarMan wrote:
    LorentheBeaver wrote:
    But how do you accually add a 2004 aircraft into fsx...


    Follow the read-me and this link.
    http://flyawaysimulation.com/postt1800.html

    The aircraft folder is now in the simobjects folder.

    Radar
    U cant since the ai codes r different
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    Taylor
    First Officer
    First Officer


    Joined: Jan 23, 2005
    Posts: 187

    PostPosted: Tue Feb 06, 2007 3:06 am    Post subject: Reply with quote

    yea a lot of people are Very Happy Very Happy
    _________________
    GO TENNESSEE VOLS!!!!!
    GO HAWAI'I WARRIORS!!!!!
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    FlatheadSmith
    Trainee
    Trainee


    Joined: Sep 05, 2004
    Posts: 45
    Location: DFW, Texas

    PostPosted: Tue Feb 06, 2007 4:56 pm    Post subject: Dexter58 Reply with quote

    Dexter58
    When you downloaded the SR71 did the gauges work correctly?
    I did the download on the SR71 and I don't have gauges, what did I do wrong? I can go fast like H___ but I don't know where, direct, or how high I am!
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    FlatheadSmith
    C/S: Flathead2
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    torad
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    PostPosted: Thu Feb 15, 2007 9:58 am    Post subject: Gauges Reply with quote

    I was trying to get FS2004 planes to FSX and all are funkcioning well, except gauges. So i'm replacing it with defalut FSX gauges in panel.cfg . but now i need some specialized one... so i loked into SDK (i'm not from english speking country), but don't understand it so well to be able to convert it. Can somebody help me?
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    Tailhook
    Chief Captain
    Chief Captain


    Joined: Oct 12, 2005
    Posts: 7598
    Location: El Dorado

    PostPosted: Fri Feb 16, 2007 3:18 am    Post subject: Re: Gauges Reply with quote

    torad wrote:
    I was trying to get FS2004 planes to FSX and all are funkcioning well, except gauges. So i'm replacing it with defalut FSX gauges in panel.cfg . but now i need some specialized one... so i loked into SDK (i'm not from english speking country), but don't understand it so well to be able to convert it. Can somebody help me?


    I can't help you with the SDK -- way too complicated for a simple mind like mine Very Happy

    While you are waiting for someone who actually knows how to use the SDK to come along, you could always simply alias some of the default panels to your imported aircraft. Example: for the MD-11s or The DC-10s I use the default 737 0r 777 panels. Obviously for small GA aircraft you would be looking at the default Beech Baron -King Air etc.
    The beauty about this is that you don't have to mess with gauges. If the panel you've aliased doesn't work to your satisfaction, change the 'alias' to another 'alias'.
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    Torad
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    PostPosted: Fri Feb 16, 2007 5:38 am    Post subject: Re: Gauges Reply with quote

    Quote:
    I can't help you with the SDK -- way too complicated for a simple mind like mine Very Happy

    While you are waiting for someone who actually knows how to use the SDK to come along, you could always simply alias some of the default panels to your imported aircraft. Example: for the MD-11s or The DC-10s I use the default 737 0r 777 panels. Obviously for small GA aircraft you would be looking at the default Beech Baron -King Air etc.
    The beauty about this is that you don't have to mess with gauges. If the panel you've aliased doesn't work to your satisfaction, change the 'alias' to another 'alias'.


    Yes, i'm doing exactly this, but unfortunetly (for me:D) , i most enjoy flying on virtual cocpit. For example Posky A330. It is allready done with in version for FSX, with defalut panel on A321. so i downloaded VC model and gauges. After that i was playing for log time with panel.cfg and finaly i replaced all of these gauges with FSX defalut. But i can change only type of it, and A330 has very comlicated VC definition. So for example when i wand to change smth in autopilot, i must turn on main panel. After all it's still beter to fly on VC. If you want i can send you a screenshot.
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    Tailhook
    Chief Captain
    Chief Captain


    Joined: Oct 12, 2005
    Posts: 7598
    Location: El Dorado

    PostPosted: Fri Feb 16, 2007 5:59 am    Post subject: Reply with quote

    I'm not sure if I understand you or if I understand the connection/interaction between VC and 2D completely.
    I always thought that if you use a gauge or switch in a clickable VC it would relay the command to the 2D. So, if you use an fs9 VC, it wouldn't possibly be able to access a current (non-XML) gauge for FSX, considering that the VC is an integrated part of the model. But I'm willing to learn in case I've got it all wrong.

    Yes Torad, post a screenshot or two or three - might help us to see what you've come up with Hack

    Very Happy
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    Torad
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    PostPosted: Mon Feb 19, 2007 9:55 am    Post subject: Reply with quote

    In VC and 2d panel are the same gauges. In VC they have 4 or 5 coordinates, in 2d panel only 2. but i wasnt able to replace original Autopilot gauge, or, i was able, but it wasn't functioning. So when i'm flying i must go to 2d cocpit when i want to descent, or slow down. Write me an email, i'll send you screens by mail. (toradnic@seznam.cz)
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    Eric Buchmann
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    PostPosted: Tue May 22, 2007 2:13 pm    Post subject: Adapting FS2004 for FSX Reply with quote

    If anyone needs a plane adapted from FS2004, im an expert and i do it for a living. Visit www.freewebs.com/fsxaddons for information!!! i hope you enjoy.
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    puppy-paw
    First Officer
    First Officer


    Joined: Apr 26, 2008
    Posts: 134
    Location: In a Bin in Dublin :(

    PostPosted: Sat May 03, 2008 12:50 pm    Post subject: Reply with quote

    wow im going to use that info right know thank you all very much!!
    _________________
    I am just here to help and you can take it or just walk away. Live your life to the full and go were your heart takes you!
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