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    ILS/DME


     
    Post new topic   Reply to topic    Fly Away Simulation Forum Index -> FS2004 Scenery Forum
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    waj2306
    First Officer
    First Officer


    Joined: Jan 27, 2007
    Posts: 244
    Location: King of Prussia, Pennsylvania

    PostPosted: Fri Mar 30, 2007 12:50 am    Post subject: ILS/DME Reply with quote

    This masy be getting into FS "DEEP", but how do you ADD an ILS/DME to an airport? I have a couple of Reginal airports I would love to make ILS/DME capable.

    Thanks!
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    Tailhook
    Chief Captain
    Chief Captain


    Joined: Oct 12, 2005
    Posts: 7598
    Location: El Dorado

    PostPosted: Fri Mar 30, 2007 2:06 am    Post subject: Reply with quote

    Hi King,

    I trust you're already familiar with Lee Swordy's afcad221.zip

    This is from the Readme file:

    Quote:
    Changes For This Release 2.21

    Navaids
    AFCAD can now create, move, and modify navaids. This includes ILS (LOC / GS / DME), VOR / DME, marker beacons (OM / MM / IM / BC), and NDBs. These changes will appear in the Flight Simulator Map View and GPS windows and your aircraft instruments will recognise the changes. There are, however, certain limitations with regard to navaid changes, as follows:...


    This of course is for fs9 and from memory you're an FSX man. In any case the program might be useful - I hope so anyway Cool
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    waj2306
    First Officer
    First Officer


    Joined: Jan 27, 2007
    Posts: 244
    Location: King of Prussia, Pennsylvania

    PostPosted: Fri Mar 30, 2007 2:50 am    Post subject: Reply with quote

    Hi Ya Tailhook! Well, things have changed at the Home Hangar! I have shelved FSX fo a while, and ingrossed in FS9. I have learned so much and accomplished more with FS9. I'm looking at delving back into FSX in the near future. But, boy, is it going to be hard leaving FS9! Thanks for the help....I'll get back to ya'll as soon as I "master" this ILS/DME thing!
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    Tailhook
    Chief Captain
    Chief Captain


    Joined: Oct 12, 2005
    Posts: 7598
    Location: El Dorado

    PostPosted: Fri Mar 30, 2007 3:11 am    Post subject: Reply with quote

    I had a hunch you might have come over to where the 'Cool Cats' hang out (fs9) Cool

    A warm welcome Cheers!
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    waj2306
    First Officer
    First Officer


    Joined: Jan 27, 2007
    Posts: 244
    Location: King of Prussia, Pennsylvania

    PostPosted: Sat Mar 31, 2007 7:31 pm    Post subject: Reply with quote

    I didit! I did it! I did it! ILS/DME Mastered! Thanks Tailhook. JUst to keep ya'll updated: Since going to FS9, I have learned to repaint, create panels and now I have built an airport in Arizona. I have some more to go with scenery but the airport is strickly for Special Operations Troops and missions. It it 14000 feet X 300 feet to handle 747's and C141/C5 Galaxy's. In my toolbox, I have: FS Panel Studio, AFCAD 2.21, Rwy12 Object Placer and EditVoice. I need advice on removing FS9 scenery like bushes and trees and such. My pilots and crews are complaining about the trees and a house on the runway! Any input or advice is GREATLY appreciated.

    Black OPS FLT 43: Tower, there is a house on the runway!

    ATC: Roger, 43, be advised; utilize STOL on runway 12, climb and maintain 3,000 on heading 275.

    Black OPS FLT 43: STOL?? Tower, you do realize FLT 43 is a C5 Galaxy?

    ATC: Roger FLT 43, The people in the house OWN the runway!
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    Tailhook
    Chief Captain
    Chief Captain


    Joined: Oct 12, 2005
    Posts: 7598
    Location: El Dorado

    PostPosted: Sun Apr 01, 2007 12:30 am    Post subject: Reply with quote

    ROFL ROFL

    "In the future, all aircraft will have STOL capabilities." -. Plato .-

    It's nice to hear you're making progress in so may areas.

    waj2306 wrote:
    I need advice on removing FS9 scenery like bushes and trees and such. My pilots and crews are complaining about the trees and a house on the runway!


    I really don't know whether you'll be able to find a solution at Scruffy Duck's or whether you've already been there: http://www.scruffyduckscenery.co.uk/ - a specialised site, worthwhile having a good look at. Check out the tutorials and forums while you're there Very Happy
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