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    Help with F-16 installation


     
    Post new topic   Reply to topic    Fly Away Simulation Forum Index -> FS2004 Aircraft Forum
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    jpalmer2004
    First Officer
    First Officer


    Joined: Nov 20, 2006
    Posts: 164
    Location: Dallas Fort Worth TX

    PostPosted: Sun Sep 16, 2007 7:54 pm    Post subject: Help with F-16 installation Reply with quote

    Hey guys, I broke down and had to install FS lol

    Im not gonna install as many aircraft this time though

    Im trying to re install Kirk olsons F-16 Viper.....I downloaded the Afterburner effects as well as the Texas national card livery...but i can't get either too work..I edited the ac file and put the texture in the texture file....

    Also, is there a cockpit update for this aircraft cause all im getting is a black screen in the cockpit with a few buttons........
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    Welshflyer
    Chief Captain
    Chief Captain


    Joined: Oct 22, 2006
    Posts: 1825
    Location: South Wales

    PostPosted: Sun Sep 16, 2007 9:46 pm    Post subject: Re: Help with F-16 installation Reply with quote

    jpalmer2004 wrote:
    Hey guys, I broke down and had to install FS lol

    Im not gonna install as many aircraft this time though

    Im trying to re install Kirk olsons F-16 Viper.....I downloaded the Afterburner effects as well as the Texas national card livery...but i can't get either too work..I edited the ac file and put the texture in the texture file....

    Also, is there a cockpit update for this aircraft cause all im getting is a black screen in the cockpit with a few buttons........

    Hi, ok the texture should go into the aircraft folder and not the texture folder, in the read me file there should be something like this

    [fltsim.x]
    title=F-16N navy
    sim=VIPER
    model=1
    panel=
    sound=
    texture=navy
    checklists=
    description=F-16 Fighting Falcon
    ui_manufacturer=Lockheed Martin
    ui_type=F-16 viper (USN)
    ui_variation=F-16N
    atc_heavy=0
    atc_id=AF87235
    atc_airline=Air Force
    atc_flight_number=AF87235
    atc_type=LOCKHEED
    atc_model=F16
    atc_parking_codes=M001,F16
    atc_parking_types=MIL_COMBAT
    atc_id_enable= 1

    Copy and paste this below the last one in the aircraft cfg and change the x to the next number in line (eg if the one before it is [fltsim.3] the one you added will be 4.
    I don't think the viper comes with a full panel so you should add the recommended one here http://www.simviation.com/fs2002panels12.htm
    third from bottom. Hope this helps! Very Happy
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    jpalmer2004
    First Officer
    First Officer


    Joined: Nov 20, 2006
    Posts: 164
    Location: Dallas Fort Worth TX

    PostPosted: Sun Sep 16, 2007 11:31 pm    Post subject: Reply with quote

    Im still not getting anything here is my jdam codes
    ...Is that right?


    [fltsim.4]
    title=VIPER jdam
    sim=VIPER
    model=jdam
    panel=
    sound=
    texture=147fw
    checklists=
    description=F-16 Fighting Falcon ---by Kirk Olsson---
    ui_manufacturer=Lockheed Martin
    ui_type=F-16 viper (USAF)
    ui_variation=JDAM's
    atc_heavy=0
    atc_id=94
    atc_airline=Air Force
    atc_flight_number=
    atc_type=LOCKHEED
    atc_model=F16
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    Welshflyer
    Chief Captain
    Chief Captain


    Joined: Oct 22, 2006
    Posts: 1825
    Location: South Wales

    PostPosted: Sun Sep 16, 2007 11:46 pm    Post subject: Reply with quote

    Everything looks ok there, just make sure the texture file is in the aircraft folder and that the
    characters are the same:- eg if on the texture file it's
    texture.abc but in the cfg its texture=ABC it won't work.
    Also make sure the ui_manufacturer is the same or it might be showing in the aircraft menu as something else.
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    Welshflyer
    Chief Captain
    Chief Captain


    Joined: Oct 22, 2006
    Posts: 1825
    Location: South Wales

    PostPosted: Sun Sep 16, 2007 11:53 pm    Post subject: Reply with quote

    Other than that tell me what texture you downloaded and from where and i'll download it myself and post the results for you!
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    jpalmer2004
    First Officer
    First Officer


    Joined: Nov 20, 2006
    Posts: 164
    Location: Dallas Fort Worth TX

    PostPosted: Mon Sep 17, 2007 12:42 am    Post subject: Reply with quote

    This is where i got the download from

    http://www.simviation.com/fs2004military6.htm

    is the second Texas Air National Gaurd F-16 with the flag on the fin

    The file for the Texture says texture.147fw <<<<is that supposed to match the code in the cfg file?

    Would i put

    Texture=texture.147fw VS texture=147fw?
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    Welshflyer
    Chief Captain
    Chief Captain


    Joined: Oct 22, 2006
    Posts: 1825
    Location: South Wales

    PostPosted: Mon Sep 17, 2007 1:24 am    Post subject: Reply with quote

    I'm getting the same problem as you, i'll have another look tomorrow (it's now 2:20 am here) so i'm going to bed! Rolling Eyes
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    Welshflyer
    Chief Captain
    Chief Captain


    Joined: Oct 22, 2006
    Posts: 1825
    Location: South Wales

    PostPosted: Mon Sep 17, 2007 11:05 am    Post subject: Reply with quote

    OK jpalmer2004 i'm back and we've got a result Very Happy . First time i downloaded the wrong texture (but that still should've worked Sad )
    Anyway back to yours, place your texture file(complete folder) into your Viper folder so that it looks like this

    Now copy the aircraft cfg that is in the read me and is this:-
    [fltsim.5]
    title=VIPER 147fw
    sim=VIPER
    model=fuel
    panel=
    sound=
    texture=147fw
    checklists=
    description=F-16 Fighting Falcon ---by Kirk Olsson---\n147fw repaint by Paul Schwerdtfeger
    ui_manufacturer=Lockheed Martin
    ui_type=F-16 viper (USAF)
    ui_variation=Long Range 147fw
    atc_heavy=0
    atc_id=1
    atc_airline=AIR FORCE
    atc_flight_number=147
    atc_model=F16
    and paste it below the last one in the Viper aircraft cfg so that it looks like this:-
    [fltsim.0]
    title=VIPER gbu
    sim=VIPER
    model=GBU
    panel=
    sound=
    texture=
    checklists=
    description= F-16 Fighting Falcon ---by Kirk Olsson---
    ui_manufacturer=Lockheed Martin
    ui_type=F-16 viper (USAF)
    ui_variation=GBU's
    atc_heavy=0
    atc_id=94
    atc_airline=Air Force
    atc_flight_number=
    atc_type=LOCKHEED
    atc_model=F16

    [fltsim.1]
    title=VIPER harm
    sim=VIPER
    model=HARM
    panel=
    sound=
    texture=
    checklists=
    description=F-16 Fighting Falcon ---by Kirk Olsson---
    ui_manufacturer=Lockheed Martin
    ui_type=F-16 viper (USAF)
    ui_variation=HARM's
    atc_heavy=0
    atc_id=94
    atc_airline=Air Force
    atc_flight_number=
    atc_type=LOCKHEED
    atc_model=F16

    [fltsim.2]
    title=VIPER vc
    sim=VIPER
    model=1
    panel=
    sound=
    texture=
    checklists=
    description=F-16 Fighting Falcon ---by Kirk Olsson---
    ui_manufacturer=Lockheed Martin
    ui_type=F-16 viper (USAF)
    ui_variation=Clean (Virtual Cockpit Friendly)
    atc_heavy=0
    atc_id=94
    atc_airline=Air Force
    atc_flight_number=
    atc_type=LOCKHEED
    atc_model=F16

    [fltsim.3]
    title=VIPER fuel
    sim=VIPER
    model=fuel
    panel=
    sound=
    texture=navy
    checklists=
    description=F-16 Fighting Falcon ---by Kirk Olsson---
    ui_manufacturer=Lockheed Martin
    ui_type=F-16 viper (USAF)
    ui_variation=Long Range
    atc_heavy=0
    atc_id=94
    atc_airline=Air Force
    atc_flight_number=
    atc_type=LOCKHEED
    atc_model=F16


    [fltsim.4]
    title=VIPER jdam
    sim=VIPER
    model=jdam
    panel=
    sound=
    texture=
    checklists=
    description=F-16 Fighting Falcon ---by Kirk Olsson---
    ui_manufacturer=Lockheed Martin
    ui_type=F-16 viper (USAF)
    ui_variation=JDAM's
    atc_heavy=0
    atc_id=94
    atc_airline=Air Force
    atc_flight_number=
    atc_type=LOCKHEED
    atc_model=F16

    [fltsim.5]
    title=F-16N navy
    sim=VIPER
    model=1
    panel=
    sound=
    texture=navy
    checklists=
    description=F-16 Fighting Falcon
    ui_manufacturer=Lockheed Martin
    ui_type=F-16 viper (USN)
    ui_variation=F-16N
    atc_heavy=0
    atc_id=AF87235
    atc_airline=Air Force
    atc_flight_number=AF87235
    atc_type=LOCKHEED
    atc_model=F16
    atc_parking_codes=M001,F16
    atc_parking_types=MIL_COMBAT
    atc_id_enable= 1

    [fltsim.6]
    title=F-16N navy
    sim=VIPER
    model=fuel
    panel=
    sound=
    texture=navy
    checklists=
    description=F-16 Fighting Falcon
    ui_manufacturer=Lockheed Martin
    ui_type=F-16 viper (USN)
    ui_variation=Long Range
    atc_heavy=0
    atc_id=AF87235
    atc_airline=Air Force
    atc_flight_number=AF87235
    atc_type=LOCKHEED
    atc_model=F16
    atc_parking_codes=M001,F16
    atc_parking_types=MIL_COMBAT
    atc_id_enable= 1



    [fltsim.7]
    title=VIPER 147fw
    sim=VIPER
    model=fuel
    panel=
    sound=
    texture=147fw
    checklists=
    description=F-16 Fighting Falcon ---by Kirk Olsson---\n147fw repaint by Paul Schwerdtfeger
    ui_manufacturer=Lockheed Martin
    ui_type=F-16 viper (USAF)
    ui_variation=Long Range 147fw
    atc_heavy=0
    atc_id=1
    atc_airline=AIR FORCE
    atc_flight_number=147
    atc_model=F16

    As you can see here in my cfg it is [fltsim.7] in yours you should rename it to whatever number comes after the last one. For it to show up in all models you will have to repeat the process for all models ie the one i put in is
    model=fuel so for it to show up carrying jdams you will have to put another full cfg below change the number to the next in line and put
    model=jdam.
    Then you should have a finished model that looks like this Very Happy

    Hope this helps!
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    jpalmer2004
    First Officer
    First Officer


    Joined: Nov 20, 2006
    Posts: 164
    Location: Dallas Fort Worth TX

    PostPosted: Mon Sep 17, 2007 2:18 pm    Post subject: Reply with quote

    Thanks man!!! Nice Aircraft you got there Wink
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