Tiger Moth
Flight Simulator Downloads for sims such as Flight Simulator X, FSX, FS2004, CFS3 and more including Aircraft, Scenery Add-ons and more. We also have Flight Simulation News, Information, reviews and now Aviation news and much more!
Subscribe to the Fly Away Newsletter!
Email address:  
  Create an account Home  ·  Topics  ·  Your Account  ·  Forums  ·  3D Glasses  ·  Flightsim Downloads  

Site Menu
· Home
· Forums
· Free Flight Simulator
· Flyaway Store
· Flight Simulator X
· CFS3 Downloads
· FS2004 Downloads
· Train Sim Downloads
· Flight Tracking
· Contact the Team
· Content
· Flight Sim Links
· Flight Simulator Downloads
· Free Web Hosting
· Link Exchange!
· Members List
· Private Messages
· Screenshots Gallery
· Statistics
· Stories Archive
· Surveys
· Top 30 Pages
· Topics
· Your Account

Advertising

Cargo Pilot


Random Image
Flight Simulator screenshot, click to enlarge
  • Check out the Fly Away Simulation, Flight Simulator #1 Gallery
  • Upload images

  • User Info
    Don't have an account? Register now!
    Login

    Membership:
    Latest: locki
    Standby: 520
    Overall: 110117

    People Online:
    Visitors: 403
    Members: 11

    Forums

     FSBuild 2.3 to (FSX) PMDG 747 FMC
     737 THROTTLE WITH MOVING ENGINES SOPILER AND TRIM FOR SALE
     fsx.cfg file
     Painting???
     Exporting gmax files into fs2004? HELP ME PLEEASE!!!

    Fly Away Simulation, Flight Simulator #1 Forums


    Support Fly Away

    Donate To us


    It takes lots of hard work and money to keep one of the web's largest Flight Simulation sites running. Your donations are greatly appreciated, donations received will be put back into expanding, improving and paying for Fly Away.

    Vote For Us



    Fly Away Simulation, Flight Simulator #1: Forums

     Forum FAQForum FAQ   SearchSearch   ProfileProfile   Login to check your private messagesLogin to check your private messages   LoginLogin 

    repaint help

    Goto page 1, 2  Next
     
    Post new topic   Reply to topic    Fly Away Simulation Forum Index -> Flight Simulator X Add-ons/Downloads
    View previous topic :: View next topic  
    Author Message
    BatmanYZFr1
    Trainee
    Trainee


    Joined: Nov 11, 2007
    Posts: 12
    Location: So. Fla

    PostPosted: Tue Jan 29, 2008 7:38 am    Post subject: repaint help Reply with quote

    abacus V2 so far works ok, but...
    Looking at other repaints, I can still see the rivets and the lines from the different metal sheets to make the planes' exteriors. I love that look, its authentic. When I repaint, the color, reflection, etc looks good but I lose the "constructed" look. I cant find anything to change the transparency or opacity of my added textures to try and let the rivets show.

    I hope I dont have to do it the hard way and make another template by selecting each rivet Crying or Very sad

    any help would be great.
    (my question is also posted on Chuckd's Abacus post)
    Back to top
    View users profile Send private message
    Tailhook
    Chief Captain
    Chief Captain


    Joined: Oct 12, 2005
    Posts: 7295
    Location: El Dorado

    PostPosted: Tue Jan 29, 2008 9:23 am    Post subject: Re: repaint help Reply with quote

    BatmanYZFr1 wrote:
    abacus V2 so far works ok, but...
    Looking at other repaints, I can still see the rivets and the lines from the different metal sheets to make the planes' exteriors.


    Are you sure that those 'other repaints' were made using Abacus?

    I can assure you that the only reason FS Repainter is so popular is because it's easy to use compared to any proper graphics editors. You'll never be able to achieve results like the ones you see and admire with FS Repainter.

    If you're serious about the whole repainting business, you have other options.

    You can experiment with proper freeware graphics editors such as:

    PIXIA Arrow http://park18.wakwak.com/~pixia/

    paint.net Arrow http://www.getpaint.net/

    Gimp Arrow http://www.gimp.org/

    If you'd rather follow a proper tutorial written expressly for aircraft repainting, get involved in the POSKY Painters Learning Center Arrow http://forum.projectopensky.com//?s=e7b907d484545862eeb60114a5fbee5e&showforum=27
    where you'll find excellent tutorials. Those are usually based on Adobe Photoshop but once you're familiar with the basics, you can use Corel's PSP or most other editors instead.

    Anyway, to follow those tutorials, it might be easiest to actually learn with Photoshop or PSP of which you can get fully functional trial versions, obviously, they have a time limit, I think it's 1 month.

    Adobe trials Arrow http://www.adobe.com/downloads/?ogn=EN_US-gntray_dl_trialdownloads

    Corel PSP trials Arrow http://www.corel.com/servlet/Satellite/us/en/Product/1185293041793
    _________________
    "It is universally accepted that an admission of atheism would be instant political suicide for any presidential candidate."

    Richard Dawkins
    Back to top
    View users profile Send private message
    warlord40
    Captain
    Captain


    Joined: Nov 19, 2007
    Posts: 588
    Location: Whitsunday Islands Australia

    PostPosted: Tue Jan 29, 2008 9:29 am    Post subject: Reply with quote

    Tailhook....you know Waaaaaaaaaaayyyyyyyyyy to much!!!
    _________________
    Back to top
    View users profile Send private message
    Tailhook
    Chief Captain
    Chief Captain


    Joined: Oct 12, 2005
    Posts: 7295
    Location: El Dorado

    PostPosted: Tue Jan 29, 2008 9:56 am    Post subject: Reply with quote

    You obviously haven't got around to reading my signature yet warlord Big Grin
    _________________
    "It is universally accepted that an admission of atheism would be instant political suicide for any presidential candidate."

    Richard Dawkins
    Back to top
    View users profile Send private message
    warlord40
    Captain
    Captain


    Joined: Nov 19, 2007
    Posts: 588
    Location: Whitsunday Islands Australia

    PostPosted: Tue Jan 29, 2008 9:59 am    Post subject: Reply with quote

    that was the sound of my head exploding!
    _________________
    Back to top
    View users profile Send private message
    BatmanYZFr1
    Trainee
    Trainee


    Joined: Nov 11, 2007
    Posts: 12
    Location: So. Fla

    PostPosted: Wed Jan 30, 2008 1:31 am    Post subject: Repaint help Reply with quote

    Thanks tailhook, you rock Punk FS repainter is easy, but like u said, it's not gonna give me the quality that I want.
    I'm about to go through the tutorial u suggested and give it a shot with Adobe.
    wish me luck and thanks again Cheers!
    Back to top
    View users profile Send private message
    Tailhook
    Chief Captain
    Chief Captain


    Joined: Oct 12, 2005
    Posts: 7295
    Location: El Dorado

    PostPosted: Wed Jan 30, 2008 3:17 am    Post subject: Reply with quote

    You're very welcome Batman, glad to hear that you're not taking the easy way out but are prepared to put some effort into repainting.

    If you stumble, don't give up. I haven't heard of anyone yet who succeeded the first time.

    Cheers!
    _________________
    "It is universally accepted that an admission of atheism would be instant political suicide for any presidential candidate."

    Richard Dawkins
    Back to top
    View users profile Send private message
    chuck72
    Trainee
    Trainee


    Joined: Nov 13, 2007
    Posts: 6

    PostPosted: Wed Jan 30, 2008 1:39 pm    Post subject: Reply with quote

    Thanks all of yall....for the comments in helping with repaint.....Batman made it looks o simple after veiwing these comments...thanks yall thanks batman....
    Back to top
    View users profile Send private message Visit posters website AIM Address
    BatmanYZFr1
    Trainee
    Trainee


    Joined: Nov 11, 2007
    Posts: 12
    Location: So. Fla

    PostPosted: Fri Feb 01, 2008 3:18 pm    Post subject: thx Reply with quote

    Thank you Tailhook. I now have my second favorite thing to do with FSX.
    Opensky's tutorials were great and it only took the 2nd attempt (3rd if u count the FS repaint crayola job) to get a working texture with the properties I wanted. Layer properties are definate must have.

    I gotta pick your brain again though... Read Sounds and VC did not translate in FSX from the opensky 747kit. is there a CFG fix or can i just copy those folders from a full working texture?

    Also, I tried to just use the stock FSX texture pages (I think they make the best looking planes) to repaint but Wall Bashing aside from major airfoil and fuselage pieces, I got no idea what parts I'm looking at. Has anyone ever blown those up and labeled them, or are there other kits out there that i can browse through. I tried forum search and google and got nothing useful.
    Back to top
    View users profile Send private message
    chuck72
    Trainee
    Trainee


    Joined: Nov 13, 2007
    Posts: 6

    PostPosted: Fri Feb 01, 2008 3:59 pm    Post subject: Reply with quote

    Yo man its frustrating...Anyone know of a Paint By Number program...lol jk... Umm... Umm...
    Back to top
    View users profile Send private message Visit posters website AIM Address
    Tailhook
    Chief Captain
    Chief Captain


    Joined: Oct 12, 2005
    Posts: 7295
    Location: El Dorado

    PostPosted: Sat Feb 02, 2008 2:12 am    Post subject: Re: thx Reply with quote

    BatmanYZFr1 wrote:

    I gotta pick your brain again though... Read Sounds and VC did not translate in FSX from the opensky 747kit. is there a CFG fix or can i just copy those folders from a full working texture?


    Maybe your query should be worded differently. Sounds and and VC are NOT a part of your Repaint Kit.

    I'm assuming that you were trying to install you're complete repainted a/c into FSX. The VC is a part of the model -- if the original has no VC, it won't have one no matter which sim you use.

    Now if you don't hear any sounds in FSX, open the Sound folder (the one inside the 747 Aircraft folder in question), next open the sound.cfg (with notepad if you haven't done it before) and change this:
    Quote:
    [fltsim]
    alias=B737_400\sound


    to this:

    Quote:
    [fltsim]
    alias=B737_800\sound


    Reason being, usually POSKY aliases their sounds to the default 737 and as most of their releases were made during the days of FS2002 and FS2004 you won't hear a sound because FSX uses the -800 whereas those previous versions used the -400.

    Your final query:

    Quote:
    Also, I tried to just use the stock FSX texture pages (I think they make the best looking planes) to repaint but aside from major airfoil and fuselage pieces, I got no idea what parts I'm looking at. Has anyone ever blown those up and labeled them, or are there other kits out there that i can browse through. I tried forum search and google and got nothing useful.


    You said you're using Adobe... did you get the plug-in? Arrow http://flyawaysimulation.com/postt32002.html

    The painkits I've seen all use .bmp; I recall that when FSX which uses .dds was first released, some venturing souls started making paintkits in .dds -- whether they succeeded or not and where they can be found I don't know.

    Let us know how you're getting on Very Happy
    _________________
    "It is universally accepted that an admission of atheism would be instant political suicide for any presidential candidate."

    Richard Dawkins
    Back to top
    View users profile Send private message
    BatmanYZFr1
    Trainee
    Trainee


    Joined: Nov 11, 2007
    Posts: 12
    Location: So. Fla

    PostPosted: Sat Feb 02, 2008 1:35 pm    Post subject: Reply with quote

    Thanks again for the speedy reply. Im glad u know Bow Down the inards of the CFG stuff. (is there a class or something LOL Laughing )
    Sadly it's Saturday morn here Secret and Im stuck at work on a laptop. I will definately try the plugin and fix the sound when I get home.

    The info on the models and kits is also appreciated.
    shouldn't be too long before I find the perfect combinations and show off a nice Livery.

    Cheers!
    Back to top
    View users profile Send private message
    Tailhook
    Chief Captain
    Chief Captain


    Joined: Oct 12, 2005
    Posts: 7295
    Location: El Dorado

    PostPosted: Sun Feb 03, 2008 2:28 am    Post subject: Reply with quote

    BatmanYZFr1 wrote:
    ..and Im stuck at work on a laptop..


    ...ouch, how did that happen

    Re the .cfg files, information and guides are available if you need them. I'd strongly suggest that you stick to the basics first if you're new at this.

    I don't have to tell you to back up the originals before you start editing, do I?

    Just some basics:

    You have to grasp the concept of 'aliasing' which is used frequently to keep a/c downloads smaller. Good soundsets and panels take up a lot of space.
    Have a look at your FSX default Boeings. You'll find that only the 737-800 has actual sound files inside the sound folder. The others, such as the 747 are 'aliased' to the 737-800.

    All you have to remember is that if you download a freeware a/c and you find that after installing it you don't have sounds or there is no panel, open the sound- or panel folder and see what it says in the respective .cfg and edit it accordingly.

    That's really the easy part.

    What you'll have to spend more time on and IMO is an important part of the repainting process is the aircraft.cfg, namely the part that pertains to your own, new repaint. I won't permit myself to go into details here... not again.
    If you wanna do the right thing and gain the respect of those who start downloading your textures, include a correct, tested by you, partial aircraft.cfg. In other words, before you upload one of your new creations, make sure you didn't make a mistake in the aircraft.cfg -- pretend you're someone who just downloaded your textures. Follow the Readme and insert the partial text (provided by you, of course Wink ) and load the aircraft to see if the textures show up.
    If they don't, you'll have to go back and make the necessary corrections in the aircraft.cfg.

    The best way to learn what to do and what not, is to download textures by other repainters and install (just those textures) into an aircraft you already have. You'll be surprised what you'll find.

    A good, basic guideline as to how the part of the .cfg which pertains to textures should look like is to look at the default FSX a/c. One is enough, say the 737 because it has several different textures.
    The only thing you have to get used to is that Microsoft gives the various textures numbers instead of names... not a good idea: texture.1, texture.2, texture.3 etc.

    Say you're doing an AA repaint, name the texture folder texture.aa --- a KLM would be called: texture.klm etc. Obviously that's what will have to show up in the aircraft.cfg in the end.

    If or when you need a detailed guide to the aircraft.cfg, I'll dig one up. Hack
    Very Happy
    _________________
    "It is universally accepted that an admission of atheism would be instant political suicide for any presidential candidate."

    Richard Dawkins
    Back to top
    View users profile Send private message
    BatmanYZFr1
    Trainee
    Trainee


    Joined: Nov 11, 2007
    Posts: 12
    Location: So. Fla

    PostPosted: Tue Feb 05, 2008 7:05 am    Post subject: Reply with quote

    I followed your advice and looked at the CFG sound files...it worked like a charm. I am definately learning. Thank you again, Tailhook, for your help.
    You said if and when I needed a detail guide to CFG...well I would love a guide just so I can learn and understand what is what. So whenever you get the chance, no rush, I would appreciate it big time.
    So anyway, I think I found the paintkit I wanna use. I poked around for a while and I think this is the one I want to put my "art work" on. The hicup is that the file only contains paintable textures (they are pretty). I dont see any CFG, AIR, sound etc. So Im worried about putting in my time and not being able to use it in FSX.
    I went with the 747-400x http://www.precisionmanuals.com/priv/pages/down/paintkits.html
    Could you take a look at it and tell me what you think. Needless to say, Your opinion carries a lot wieght.
    thanks again Cheers!
    Back to top
    View users profile Send private message
    Tailhook
    Chief Captain
    Chief Captain


    Joined: Oct 12, 2005
    Posts: 7295
    Location: El Dorado

    PostPosted: Tue Feb 05, 2008 8:49 am    Post subject: Reply with quote

    Ok Batman, I think it would also be of great benefit if you got an understanding of the contents and structure of the Aircraft folder at large... an outline of this and a pretty good breakdown of the aircraft.cfg you'll find at David Maltby's site: http://www.dmflightsim.co.uk/

    Some of the information on the following page was written long before the event of FSX but it is still applicable: http://www.dmflightsim.co.uk/notes_on_fs_aircraft_files.htm

    I'd suggest you keep this page for future reference and study all of it thoroughly. To get closer to the bit you're really concerned with, scroll down to: 'Using multiple texture sets in one aircraft folder'
    Everything you see under this header all the way to the end of the page will be important for you. It is quite feasible that once you've digested all this you won't need any other aircraft.cfg guides. D. Maltby's pages look plain by todays standards but I still find his guides among the best.

    Quote:
    The hicup is that the file only contains paintable textures
    ..that is the nature of paintkits. The model that the painkit was made for has to be obtained separately.

    Now, the one you've chosen, the PMDG 747 will only be of use to you if you actually own the aircraft... how else will you be able to apply your repaint and test it? In case you don't own it or are unfamiliar with it, the PMDG payware are among the most expensive. Here is PMDG's home page: http://www.precisionmanuals.com/ Oh yes, there is also the small issue of those PMDG paintkits to be used with PSP whereas you're using Adobe PhotoShop... whether that is difficult to change those file formats I really don't know.

    I had a bit of a dig and I still can't find new paintkits especially made for FSX. This would make sense if we consider that the .dds plug-in (remember?) bridges the gap between .bmp format and .dds format.

    I don't think I've mentioned it before, but you do not NEED a paintkit if you're hell bent on repainting this particular aircraft you fancy. However, without paintkit the technique of repainting changes drastically and becomes a study of its own.

    So, without getting ahead of us too far, decide whether you want to pursue the PMDG path or look for something else.
    You can search for 'Paintkits' in the various file libraries. If you find one you fancy, download the aircraft and see if it flies well in FSX. If it doesn't, you might decide to repaint it just for fs9 or you'll have to opt for another a/c that does fly well in FSX.

    I hope this doesn't sound discouraging Cheers!
    _________________
    "It is universally accepted that an admission of atheism would be instant political suicide for any presidential candidate."

    Richard Dawkins
    Back to top
    View users profile Send private message
    Display posts from previous:   
    Post new topic   Reply to topic    Fly Away Simulation Forum Index -> Flight Simulator X Add-ons/Downloads All times are GMT
    Goto page 1, 2  Next
    Page 1 of 2

     
    Jump to:  
    You cannot post new topics in this forum
    You cannot reply to topics in this forum
    You cannot edit your posts in this forum
    You cannot delete your posts in this forum
    You cannot vote in polls in this forum
    Forums ©
    You can syndicate our news using the file backend.php
    Fly Away Simulation - 2006 © All Rights Reserved
    Privacy | Terms

    Fly Away International
    Fly Away English Fly Away Deutsch Fly Away Simulation Wordpress Blog


    Page Generation: 0.294 Seconds