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Fly Away Simulation, Flight Simulator #1: Forums |
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Textures and Paint Shop Pro
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Vanya Trainee


Joined: Feb 14, 2007 Posts: 62 Location: The Skies Above
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Posted: Mon Apr 28, 2008 12:44 am Post subject: Textures and Paint Shop Pro |
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I recently decided that I wanted try creating some textures for some of my aircraft. I heard some people used Corel Paint Shop Pro, so I got myself a copy of that (VX2) and tried opening some texture files. What I got in return mystified me:
These three files are the exterior textures for the default Boeing 737-400, Landmark Airlines.
Does anyone know why, and/or how to fix it? _________________ "First, decide... And then, just do it." - Lacus Clyne
98% of the population is asleep. The other 2% are staring around in complete amazement, abject terror, or both.
Aperture Science: Doing what we must, because we can. |
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belgeode Chief Captain


Joined: Jun 22, 2007 Posts: 1768 Location: Pittsburgh PA
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Posted: Mon Apr 28, 2008 12:52 am Post subject: |
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Yup......
the answer.... you need to change the format of the initial texture file to something your program can read.
What you need is a product called imagetool (microsoft). When you get it downloaded and installed you need to open the file you want to manipulate in imagetool, then CHANGE its format to BMP 24 bit. (REMEMBER WHAT FORMAT YOU STARTED WITH), then save it.
Open it in your painting program... do what you got to do... then when done, save it, open up imagetool again, then convert it back to what it was originally... then save.
Open up FS and enjoy your new livery. _________________
US AIR TALES- Stories of one man's virtual life as a pilot |
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Vanya Trainee


Joined: Feb 14, 2007 Posts: 62 Location: The Skies Above
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Posted: Mon Apr 28, 2008 1:20 am Post subject: |
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Well, I gave imgtool a look, but I don't understand how to make it work... Can you give me a quick rundown on how to covert the files please?
Edit: Solved my problem. I was using a different program, rather annoyingly named imgtool.
Edit2: Uhum... well, I got imagetool installed, but opening the file, still the same problem. _________________ "First, decide... And then, just do it." - Lacus Clyne
98% of the population is asleep. The other 2% are staring around in complete amazement, abject terror, or both.
Aperture Science: Doing what we must, because we can. |
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belgeode Chief Captain


Joined: Jun 22, 2007 Posts: 1768 Location: Pittsburgh PA
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Vanya Trainee


Joined: Feb 14, 2007 Posts: 62 Location: The Skies Above
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Posted: Mon Apr 28, 2008 4:59 pm Post subject: |
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I'll have to give that a shot.
Well, it looks like all the files are already .bmps. I opened *\Aircraft\b737_400\texture.5, and the texture files name is: B737_400_C.bmp <== Anyway, imagetool has the same problem displaying the image.
Saving the files in another format does not solve the problem.
I might take a while to reply, my internet recently went down, so I'm using the one at school.
Edit: Home computer back online. _________________ "First, decide... And then, just do it." - Lacus Clyne
98% of the population is asleep. The other 2% are staring around in complete amazement, abject terror, or both.
Aperture Science: Doing what we must, because we can. |
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Vanya Trainee


Joined: Feb 14, 2007 Posts: 62 Location: The Skies Above
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Posted: Tue Apr 29, 2008 12:13 am Post subject: |
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I found a tool (TexBmp) that is reputed to be able to convert the standard FS9 textures into editable files, but when I use it and select the texture I want to convert, it says:
The file is neither a valid bitmap nor and uncompressed r8 file.
How can my textures not be valid? _________________ "First, decide... And then, just do it." - Lacus Clyne
98% of the population is asleep. The other 2% are staring around in complete amazement, abject terror, or both.
Aperture Science: Doing what we must, because we can. |
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Vanya Trainee


Joined: Feb 14, 2007 Posts: 62 Location: The Skies Above
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Posted: Tue Apr 29, 2008 3:51 am Post subject: |
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Time is the ultimate solution.
I found a program that, in conjunction with PSP, allows me to edit texture files. I gave it a whirl and changed the standard World Travel airlines 737 from red to green. It worked!
Thanks for trying to help belgeode. I really appreciate it. _________________ "First, decide... And then, just do it." - Lacus Clyne
98% of the population is asleep. The other 2% are staring around in complete amazement, abject terror, or both.
Aperture Science: Doing what we must, because we can. |
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belgeode Chief Captain


Joined: Jun 22, 2007 Posts: 1768 Location: Pittsburgh PA
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effieveda First Officer


Joined: Dec 13, 2006 Posts: 349 Location: North Hollywood, California
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Posted: Tue Apr 29, 2008 3:26 pm Post subject: |
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Hey Vanya, why not share with us the program that you found. Maybe a URL?
Regards ... Art |
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Vanya Trainee


Joined: Feb 14, 2007 Posts: 62 Location: The Skies Above
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Posted: Thu May 01, 2008 2:03 am Post subject: |
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I honestly cannot find the site I got it from. But if you google DXTBmp, you should find plenty of download sites. _________________ "First, decide... And then, just do it." - Lacus Clyne
98% of the population is asleep. The other 2% are staring around in complete amazement, abject terror, or both.
Aperture Science: Doing what we must, because we can. |
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Tailhook Chief Captain


Joined: Oct 12, 2005 Posts: 7295 Location: El Dorado
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Posted: Sun May 04, 2008 7:34 am Post subject: |
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This is the site where DXTBmp originated from: http://www.mnwright.btinternet.co.uk/programs/dxtbmp.htm
I wonder what happened... maybe you couldn't find it again because it now seems scaled down and a simple 'DXTBMP' into the search engine won't take you straight there as it used to. _________________ "It is universally accepted that an admission of atheism would be instant political suicide for any presidential candidate."
Richard Dawkins |
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Vanya Trainee


Joined: Feb 14, 2007 Posts: 62 Location: The Skies Above
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Posted: Wed May 07, 2008 6:51 am Post subject: |
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Thats the one I got it from. Thanks, Tailhook _________________ "First, decide... And then, just do it." - Lacus Clyne
98% of the population is asleep. The other 2% are staring around in complete amazement, abject terror, or both.
Aperture Science: Doing what we must, because we can. |
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