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!!!!!!! New-Resized Autogen Textures !!!!!!!

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RadarMan
Chief Captain
Chief Captain


Joined: Aug 25, 2003
Posts: 15967
Location: U.S.A

PostPosted: Tue Jun 26, 2007 2:07 am    Post subject:

Michaelvg1 wrote:
RadarMan:
Does this really work with SP1? Will it effect visual quality?
Is it easy to install?


I haven't used it...I don't think. I did use some but can't remember now which or what.
I've added to many changes.
I can't see why it shouldn't work with SP1. Just back up your folder so you can revert to the default if you don't care for the trees.

Radar
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BashDaBish
First Officer
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Joined: Oct 05, 2006
Posts: 163
Location: Hull, England

PostPosted: Tue Jun 26, 2007 8:04 am    Post subject:

I have just compared the file sizes between the resized autogen textures and those in the FSX textures folder after SP1 installed.

Most of FSX's .DDS files (which is what the autogen texture replaces) are still 683KB after SP1. The resized autogen files are 170KB each.
Resized textures are 21.1MB in total size comapred to around 80MB for the existing autogen textures that these files replace.

Bearing in mind each autogen texture file will be used more than once to fill your screen, I can imagine some good FPS being saved.

I have backed up my files and will give it a whirl.
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Michaelvg1
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Joined: Mar 06, 2007
Posts: 175

PostPosted: Tue Jun 26, 2007 2:25 pm    Post subject:

Can you tell me which and where are the files that I must save before doing this tweak?
Thanks
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BashDaBish
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Posts: 163
Location: Hull, England

PostPosted: Tue Jun 26, 2007 2:49 pm    Post subject:

The readme that comes with the download explains exactly what you need to do. Have a read, it should be very straightforward. It recommends you backup your existing textures before you install.....again explains exactly what to do step by step.

Good luck.

I will say that I have not noticed any loss of visual quality....yet.
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Rifro
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Joined: Aug 12, 2006
Posts: 63

PostPosted: Mon Nov 12, 2007 6:47 pm    Post subject:

it does work and does increase frame rate. I had about 20 fps now 26fps, so it does add on a bit. I actualy saw increased detail because I was able to ramp up the graphics a bit.
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ollyau
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Joined: Nov 04, 2006
Posts: 242
Location: SF Bay Area

PostPosted: Mon Mar 17, 2008 1:10 am    Post subject:

Will this work with SP2/Acceleration?

I think that SP2/Acceleration handles textures differently than SP1 and RTM.
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ollyau
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Joined: Nov 04, 2006
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PostPosted: Mon Jan 19, 2009 7:41 pm    Post subject:

ollyau wrote:
Will this work with SP2/Acceleration?

I think that SP2/Acceleration handles textures differently than SP1 and RTM.

Anyone?
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RadarMan
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Joined: Aug 25, 2003
Posts: 15967
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PostPosted: Mon Jan 19, 2009 7:47 pm    Post subject:

Back up your texture folder and try it.
If it doesn't work you can always put the old folder back.

Radar
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