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KevinTsai First Officer


Joined: Aug 21, 2006 Posts: 434 Location: Berkeley Heights, NJ
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Posted: Wed Dec 05, 2007 8:53 pm Post subject: How do I make an AI Aircraft flyable? |
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I have downloaded and installed a JBAI AI EVA Air MD-90. I haven't seen what it look like in my FS2004 yet but I want to make it flyable. How do I do it? Do I just make new panel and sound folders and copy the panel.cfg and sound.cfg into the folders? _________________ Love the Airbus A380. It's huge! |
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belgeode Chief Captain


Joined: Jun 22, 2007 Posts: 1818 Location: Pittsburgh PA
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Tailhook Chief Captain


Joined: Oct 12, 2005 Posts: 7295 Location: El Dorado
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Posted: Wed Dec 05, 2007 11:58 pm Post subject: Re: How do I make an AI Aircraft flyable? |
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| KevinTsai wrote: |
| Do I just make new panel and sound folders and copy the panel.cfg and sound.cfg into the folders? |
Yes, you have to add new panel and sound folders but simply copying panel.cfg and sound.cfg into the folders won't do anything.
You either have to put a complete panel (which includes a panel.cfg anyway) into the aircraft or you have to open the panel.cfg with notepad, delete everything that's written there and alias it to a panel you have already installed in your sim.
The exact same applies to the sound folder. _________________ "It is universally accepted that an admission of atheism would be instant political suicide for any presidential candidate."
Richard Dawkins |
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KevinTsai First Officer


Joined: Aug 21, 2006 Posts: 434 Location: Berkeley Heights, NJ
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Posted: Thu Dec 06, 2007 1:04 am Post subject: |
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I already have the panel.cfg and sound.cfg aliased. _________________ Love the Airbus A380. It's huge! |
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Tailhook Chief Captain


Joined: Oct 12, 2005 Posts: 7295 Location: El Dorado
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Posted: Thu Dec 06, 2007 3:58 am Post subject: |
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So how come it ain't flyin'? _________________ "It is universally accepted that an admission of atheism would be instant political suicide for any presidential candidate."
Richard Dawkins |
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KevinTsai First Officer


Joined: Aug 21, 2006 Posts: 434 Location: Berkeley Heights, NJ
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Posted: Thu Dec 06, 2007 3:59 am Post subject: |
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I haven't run FS2004 yet. I'll test it this Friday. _________________ Love the Airbus A380. It's huge! |
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KevinTsai First Officer


Joined: Aug 21, 2006 Posts: 434 Location: Berkeley Heights, NJ
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Posted: Fri Dec 07, 2007 8:58 pm Post subject: |
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No, it didn't work. I don't know why. I created a panel and sound folder with the cfgs in each.
Now, I'm thinking that I should COPY the panel and sound folder without making one. Will that help? _________________ Love the Airbus A380. It's huge! |
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Col7777 First Officer


Joined: Dec 26, 2002 Posts: 129 Location: Manchester UK
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Posted: Fri Dec 07, 2007 10:18 pm Post subject: |
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Kev,
First find a flyable MD90
Copy the [fltsim] [lights] & [contact points] sections from your MD90 and delete those sections from the flyable MD90.
Then insert your copied sections in the flyable MD90 aircraft.cfg
You will need the flyable air file too remembering to change the air file name in the [fltsim] section you inserted e.g sim=xxxx
copy the panel folder to the MD90 you wish to fly along with the above air file and aircraft.cfg and it should work.
So basically you have altered the aircraft.cfg
changed/copied the air file and copied the panel.
You should now have your original MD90 but with the above added and altered. |
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KevinTsai First Officer


Joined: Aug 21, 2006 Posts: 434 Location: Berkeley Heights, NJ
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Posted: Sat Dec 08, 2007 12:52 am Post subject: |
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Nevermind about that guys. I deleted the JBAI MD-90 and downloaded Mike Stone's MD-90 and EVA Air textures.
The MD-90 is good and all, but for some reason, the fuselage, wings, and the horizontal stablizers can't load up even with 16-bit textures by default. So I had to put mipmaps on them and the textures are way too blurry. _________________ Love the Airbus A380. It's huge! |
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