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Need some help here, if anybody know this.


 
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truckernick
First Officer
First Officer


Joined: Mar 19, 2006
Posts: 358

PostPosted: Tue Sep 08, 2009 7:02 pm    Post subject: Need some help here, if anybody know this.

Ok here's the deal, i installed the awsome AFG Rathyeon Beach KingAir300, but i want to have my SW 3D light's on it.

So can anybody tell me how to installed them on it? all i know is that you have to do it thru the aircraft cfg file. And i checked the main 3D lights data base but it didn't help me at all.

Thank you people.
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haleymon
Trainee
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Joined: Aug 29, 2009
Posts: 8
Location: Tomball, Texas

PostPosted: Tue Sep 08, 2009 9:20 pm    Post subject: Re: Need some help here, if anybody know this.

truckernick wrote:
Ok here's the deal, i installed the awsome AFG Rathyeon Beach KingAir300, but i want to have my SW 3D light's on it.

So can anybody tell me how to installed them on it? all i know is that you have to do it thru the aircraft cfg file. And i checked the main 3D lights data base but it didn't help me at all.

Thank you people.


You probably already thought of this, but have you tried reinstalling the Shockwave 3D lights after installing the Kingair?
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truckernick
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Joined: Mar 19, 2006
Posts: 358

PostPosted: Thu Sep 10, 2009 4:28 am    Post subject:

I did think of that, but the installer only installs the lights on the default fsx aircraft. All others have to be manually installed.
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Tailhook
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Joined: Oct 12, 2005
Posts: 8079
Location: El Dorado

PostPosted: Thu Sep 10, 2009 6:27 am    Post subject:

truckernick wrote:
All others have to be manually installed.


Well this is the crux of the matter Nick. The "how to do" guide is the answer of course. Now I realize that this is a trial and error business and can easily turn into a tedious task.
That is why we are trying to find other enthusiasts who have already figured it out and as for sharing those tweaks, usually folks are only too happy to share.

The problem I can see, if you are in the slightest vague about the aircraft concerned, nobody will go through the trouble of actually googling just to find that particular a/c. Ironically some of us might own the a/c and therefore be all too willing to experiment and figure out the redux setup.

Example: I googled AFG Rathyeon Beach KingAir300 as in your OP and the results are these:

http://www.flightsimdaily.com/fs9/afg-releases-freeware-beech-kingair-300/

and:

http://arealityofmyown.wordpress.com/2007/08/11/afg-releases-their-b300/


As you can see, neither of these products includes the word Rathyeon which could or could not mean that these are completely different a/c from the one you're actually dealing with.
Not everybody flies tubes, not everybody flies GA, not everybody flies Helis - so it's quite impossible for the individual to know which exotic a/c you currently fancy.

To sum it up: If whenever you have an inquiry of this kind, it would greatly help and avoid a lot confusion and back and forth if you'd just take the time, dug up the link for the a/c concerned and those who are prepared to help will know straight off... "Hey, I've got this a/c, I want the redux too so I'm gonna give it a try.

We'll get there in the end - sharing is the name of the game Cheers!
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effieveda
First Officer
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Joined: Dec 13, 2006
Posts: 431
Location: North Hollywood, California

PostPosted: Thu Sep 10, 2009 12:56 pm    Post subject:

Here's what I do, which works for most down loaded aircraft:

1. go into the aircraft cfg file and find the [LIGHTS] section.

2. copy and paste them all directly below where they currently exsist.

3. comment one of the data sets by preceeding each line with two slashes.

4. on the remaining set, simply paste _shockwave in front of the original (after the fx).

[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit
light.0=3, 0.70, -29.75, 0.60, fx_navredm ,
light.1=3, 0.70, 29.75, 0.60, fx_navgrem ,
light.2=3, -25.10, 0.00, 2.60, fx_navwhi ,
light.3=2, 0.60, -29.75, 0.60, fx_strobeh ,
light.4=2, 0.60, 29.75, 0.60, fx_strobeh ,
light.5=1, -25.70, 0.00, 13.50, fx_beacon ,
light.6=1, 0.00, 0.00, -1.60, fx_beaconb ,

//[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit
//light.0=3, 0.70, -29.75, 0.60, fx_navredm ,
//ight.1=3, 0.70, 29.75, 0.60, fx_navgrem ,
//light.2=3, -25.10, 0.00, 2.60, fx_navwhi ,
//light.3=2, 0.60, -29.75, 0.60, fx_strobeh ,
//light.4=2, 0.60, 29.75, 0.60, fx_strobeh ,
//light.5=1, -25.70, 0.00, 13.50, fx_beacon ,
//light.6=1, 0.00, 0.00, -1.60, fx_beaconb ,

[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit
light.0=3, 0.70, -29.75, 0.60, fx_shockwave_navredm ,
light.1=3, 0.70, 29.75, 0.60, fx_shockwave_navgrem ,
light.2=3, -25.10, 0.00, 2.60, fx_shockwave_navwhi ,
light.3=2, 0.60, -29.75, 0.60, fx_shockwave_strobeh ,
light.4=2, 0.60, 29.75, 0.60, fx_shockwave_strobeh ,
light.5=1, -25.70, 0.00, 13.50, fx_shockwave_beacon ,
light.6=1, 0.00, 0.00, -1.60, fx_shockwave_beaconb ,

In some cases, you will have to look in your effects folder to find a shockwave light that closely matches the original. At the very least, you have the position information for the various lights.

Sometimes you can even add a beacon or strobe in the same position as a nav to get a different effect.

I hope this has assisted you.

Cheers!

Regards ...Art
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truckernick
First Officer
First Officer


Joined: Mar 19, 2006
Posts: 358

PostPosted: Thu Sep 10, 2009 9:29 pm    Post subject:

All try this out man.
Thanks
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