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Perfect Flight Releases Sound Environment X

Posted on Wed, 06 May 2009 14:00:00 GMT
Sound Environment X adds more realistic engine and surrounding sounds in your flight simulation experience by changing and improving all default FSX and Acceleration pack sounds.

By default, sounds in Flight Simulator X comes registered by Microsoft at 22,050 kHz using only one channel (mono). Sound Environment X converts all sounds using two channels (stereo) at 44,100 kHz. The result is a more accurate effect for every sound available in Flight Simulator X and Flight Simulator X Acceleration Pack.

Sound Environment improves all type of sounds like engines, precipitation, thunder, airport ambience, winds. Many sounds have been totally reworked, specially engine sounds for planes used by the artificial intelligence to generate traffic in FS airports and skies. Ground vehicle, turboprops, small, medium and large jets have now new and improved effects. Also, all default FSX aircraft have now new and improved engines sounds.

Thunderstorms and precipitation will surprise you with spectacular effect and you will turn head left or right!

Download iconDon't forget... We have a huge selection (over 24,000 files) of free mods and add-ons for FSX, P3D & X-Plane in the file library.  Files include aircraft, scenery, and utilities  All are free-to-download and use - you don't even need to register.  Browse on down to the file library here.

Ian Stephens

About Ian Stephens

Ian Stephens is a flight simulation enthusiast also with a keen interest in aviation and technology.  Ian spends a lot of his time experimenting with various simulator packages but has a love for Microsoft Flight Simulator X because of the huge selection of add-ons available.  However, Ian also has copies of Prepar3D and X-Plane installed. 

Ian has been writing for Fly Away Simulation for over 9 years.  Should you wish, you can contact Ian via email at ian.stephens@flyawaysimulation.com.

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