FSX California Central Coast Scenery. Revision #1 to CCCFSX.ZIP, which is required. Several minor fixes and/or improvements to the eight major airports in this scenery. This revision supersedes the CCCFSXF1.ZIP and CCCFSXF2.ZIP updates that were previously uploaded. By Al Wheeler.
This is revision #1 to California Central Coast Scenery for FSX (CCCFSX.ZIP) dated 4/25/08. There are several minor fixes and/or improvements to the 8 major airports in this scenery. This revision supersedes the CCCFSXF1.ZIP and CCCFSXF2.ZIP updates that had been previously uploaded to my web page. Anyone that may have downloaded and installed those updates can just install all of the files in this revision and will be up to date.
Previous installation of CCCFSX.ZIP is required.
FILES LIST:
IN CCCAFD\SCENERY DIRECTORY:
AFX2_KIZA.BGL
AFX2_KLPC.BGL
AFX2_KPRB.BGL
AFX2_KSBA.BGL
AFX2_KSBP.BGL
AFX2_KSMX.BGL
AFX2_KVBG.BGL
AFX2_L52.BGL
IN CCCFSX\SCENERY DIRECTORY:
CCC_LIB10B.BGL
CVX_IZATEXTURE.BGL
IZAAP.BGL
IZATEXTURE_OBX.BGL
L52.BGL
LPCAP.BGL
PRBAP.BGL
SBAAP.BGL
SBAMARINA.BGL
SBPAP.BGL
SBP_XML10.BGL
SMXAP.BGL
SMXCARS.BGL
VBGAP.BGL
WindsockJDB.bgl
IN CCCFSX\TEXTURE DIRECTORY:
SEGCIRC2.bmp
windsock.bmp
windsock_LM.bmp
This revision does the following:
PRB, SBP, L52, SMX, LPC, VBG, IZA and SBA airports:
Replaced default windsocks with J.D. Berg's much improved animated and night lit windsock.
Minor taxiway marking adjustments and tweaks.
SBA:
Changes West ramp from asphalt to concrete.
Adds an additional helipad, adds road to East end, tweaked a few taxiway signs, removes a misplaced taxiway sign and added a few more static boats near Sterns Wharf (by special request)
SBP:
Adds concrete ramp texture in front of terminal building
Replaces missing ramp service building by fuel pumps.
INSTALLATION:
Note: The BGL files with "texture" in their filenames are NOT texture files.
Move the 8 AFD files (AFX2_****.BGL) files into the CCCAFD/SCENERY directory allowing overwrites.
Move the 15 .BGL scenery files into the CCCFSX\SCENERY directory allowing overwrites.
Move the 3 .BMP texture files into the CCCFSX\TEXTURE directory.
Delete the SBATEXTURE_OB1.BGL file from the CCCFSX\SCENERY directory.
Nothing else required.
NOTES:
The night lighted and animated windsock was created by J.D. Bert, Jon Patch and Arno Gerretsen.
Al Wheeler
The archive cccfsxr1.zip has 38 files and directories contained within it. View them...
| Filename/Directory | File Date | File Size |
|---|---|---|
| CCCAFD | 05.07.08 | 0 B |
| SCENERY | 05.09.08 | 0 B |
| AFX2_0CA4.BGL | 03.20.08 | 2.20 kB |
| AFX2_KIZA.BGL | 05.07.08 | 20.68 kB |
| AFX2_KLPC.BGL | 05.07.08 | 12.17 kB |
| AFX2_KPRB.BGL | 05.09.08 | 36.84 kB |
| AFX2_KSBA.BGL | 05.07.08 | 41.21 kB |
| AFX2_KSBP.BGL | 05.09.08 | 35.09 kB |
| AFX2_KSMX.BGL | 05.09.08 | 51.38 kB |
| AFX2_KVBG.BGL | 05.06.08 | 23.69 kB |
| AFX2_L52.BGL | 05.07.08 | 6.22 kB |
| CCCFSX | 05.07.08 | 0 B |
| SCENERY | 05.09.08 | 0 B |
| CCC_LIB10B.BGL | 05.09.08 | 8.30 MB |
| CVX_IZATEXTURE.BGL | 05.07.08 | 14.92 kB |
| IZAAP.BGL | 05.09.08 | 6.37 kB |
| IZATEXTURE_OBX.BGL | 05.07.08 | 204 B |
| L52.BGL | 05.09.08 | 4.07 kB |
| LPCAP.BGL | 05.09.08 | 2.95 kB |
| PRBAP.BGL | 05.09.08 | 4.79 kB |
| SBAAP.BGL | 05.09.08 | 8.29 kB |
| SBAMARINA.BGL | 05.09.08 | 28.50 kB |
| SBP_XML10.BGL | 05.05.08 | 11.32 kB |
| SBPAP.BGL | 05.09.08 | 4.40 kB |
| SMXAP.BGL | 05.09.08 | 7.45 kB |
| SMXCARS.BGL | 05.09.08 | 5.71 kB |
| VBGAP.BGL | 05.09.08 | 4.03 kB |
| WindsockJDB.bgl | 05.07.08 | 59.88 kB |
| TEXTURE | 05.08.08 | 0 B |
| SEGCIRC2.bmp | 05.08.08 | 341.43 kB |
| windsock.bmp | 10.12.06 | 42.75 kB |
| windsock_LM.bmp | 10.20.06 | 42.75 kB |
| CCCFSXR1.jpg | 05.08.08 | 4.60 kB |
| CCCFSXR1.txt | 05.09.08 | 3.05 kB |
| DAY.jpg | 05.08.08 | 65.12 kB |
| File_ID.DIZ | 05.09.08 | 364 B |
| License.TXT | 05.09.08 | 847 B |
| NIGHT.jpg | 05.08.08 | 27.52 kB |
-Scenery-fsx1_medium.jpg)
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