FSX Helicopters
Auckland Police AS350 B3 'Eagle'
This add-on is a specialized repaint portraying the Auckland Police “Eagle” c…
Heli-Development’s AS350 B3 gains a Helilink-inspired passenger and transport livery that suits scenic flights, tours, and utility work, with crisp markings tailored to the helicopter’s exterior details and virtual cockpit vibe. Designed for Microsoft Flight Simulator X, it requires the payware Heli-Development AS350 B3 Ecureuil base package.
This add-on offers a fictional Helilink repaint for the Eurocopter AS350 B3, adapted for Microsoft Flight Simulator X. Created by J. Babich, it brings a fresh passenger and transport livery to Heli-Development’s payware AS350 B3 Ecureuil. This repaint is freeware, and it does not include the commercial base package. Methods for integration into your simulator are described below, along with insights into the aircraft’s design and the detailed repaint process.
The real-world Eurocopter AS350 B3 (often called the “Squirrel” or “Ecureuil”) is recognized for its single-engine configuration and high power output. Commercialized in 1997, this B3 variant includes a Turbomeca Arriel 2B1 engine under FADEC (Full Authority Digital Engine Control), permitting smoother throttle control and reliable performance. Its composite structure, including the Starflex rotor system, provides the right balance of agility and structural integrity.
The paint scheme presented here is inspired by Auckland’s Helilink fleet in New Zealand, which typically operates scenic flights, aerial tours, and general air transport. Although fictional in this context, the coloring aligns with the style used by many commercial operators around the globe.
To deploy this repaint in your simulator, follow these steps carefully:
[fltsim.xx]
title=As 350 Helilink
sim=AS350B3
model=heli_alps
panel=2
sound=
texture=HELILINK
kb_checklists=
kb_reference=
prop_anim_ratio=-1.74
atc_id=HB-ZIJ
ui_manufacturer=Eurocopter
ui_type=AS 350 B3
ui_variation=Helilink
description=The Eurocopter AS 350 B3 commercialised from 1997 is the "high performance" version of the single engine Ecureuil range.\n\nPowered by a Turbomeca Arriel 2B1 turbine engine it is equipped with the FADEC (Full Authority Digital Engine Control).\nIts design calls for widespread use of composite materials (airframe, "Starflex" main rotor, blades...).\nThe pilot benefits from the VEMD: a new generation of integrated instruments with dual LCD screens.
atc_heavy=0
atc_airline=
atc_flight_number= Ensure the “xx” in the above example is correct in relation to your existing entries (for instance, [fltsim.8] or [fltsim.9]).
This Helilink repaint is fully freeware, authored by J. Babich. No file within the repaint archive can be sold or distributed for any commercial gain. The base Heli-Development AS350 B3 Ecureuil model is payware, which can be acquired separately if you wish to employ this repaint in your flight simulator hangar. Developed with the SimShack store and other payware outlets in mind, it ensures realistic flight dynamics and visual fidelity for rotary-wing enthusiasts.
We hope you enjoy this new livery as you explore diverse terrains and flight operations. Many pilots find the AS350 B3’s exceptional handling satisfying for maneuvers ranging from gentle sightseeing to intricate utility tasks. Combined with this Helilink color scheme, it offers a unique representation of a professional helicopter operator’s style within Microsoft Flight Simulator X. Fly responsibly and savor the detailed painting!
Free for all simmers · 1.33 MB · Scanned clean
Download speed: Free tier is capped at 0.5 Mbps. PRO members download at full line speed.
SimObjects\Airplanes\, Addon Scenery\, Effects\, or Gauges\.readme.txt or README file. It tells you exactly where files go, what dependencies are needed, and any quirks specific to this add-on.The archive helilinkas350.zip has 11 files and directories contained within it.
This list displays the first 500 files in the package. If the package has more, you will need to download it to view them.
| Filename/Directory | File Date | File Size |
|---|---|---|
| texture.HELILINK | 12.20.10 | 0 B |
| as350b3e_01_T.bmp | 12.19.10 | 1.33 MB |
| as350b3e_02_T.bmp | 12.19.10 | 1.33 MB |
| as350b3e_03_T.bmp | 12.19.10 | 1.33 MB |
| as350b3e_04_T.bmp | 12.19.10 | 1.33 MB |
| as350b3e_05.bmp | 12.17.10 | 1.33 MB |
| Readme AS350 Helilink.txt | 12.20.10 | 1.82 kB |
| 2010-12-20_1-21-20-977.jpg | 12.20.10 | 97.29 kB |
| 2010-12-20_1-18-52-824.jpg | 12.20.10 | 119.88 kB |
| flyawaysimulation.txt | 10.29.13 | 959 B |
| Go to Fly Away Simulation.url | 01.22.16 | 52 B |
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I'm creating textures in FSX, so I've been creating a texture for this template, and as soon as I save, the original painting still appears, how do I resolve it?