FSX Heli-Development AS350 B3 'Helilink'

PreviewHeli-Development AS350 B3 'Helilink'. This is a fictional repaint of the Eurocopter AS350 B3 Helilink passenger/transport helicopter. You will require the base package Heli-Development AS350 B3 Ecureuil. By J. Babich.

Screenshot 1Screenshot 2
Type
Repaint for Payware Model
Download hits
485
Compatibility
Microsoft Flight Simulator X (FSX) including Steam Edition & Prepar3D (P3D)
Filename
helilinkas350.zip
File size
1.33 MB
Virus Scan
Scanned 25 days ago (clean)
Access to file
Free (Freeware)
Content Rating
Everyone

Heli-Development AS350 B3 'Helilink'. This is a fictional repaint of the Eurocopter AS350 B3 Helilink passenger/transport helicopter. You will require the base package Heli-Development AS350 B3 Ecureuil. By J. Babich.

Heli-Development AS350 B3 'Helilink'.

Heli-Development AS350 B3 'Helilink'.

Heli-Development AS-350-B3 Squirrel, New Zealand Helilink Repaint.
This is a fictional repaint of the AS-350 Squirrel / Ecureuil in the Auckland Helilink transport helicopter colours.
Drag and drop the folder named ‘texture.EAGLE’ into your Simobjects/Rotorcraft/AS_350_B3 folder. Then go to the folder named texture.heli_alps_1 and copy ALL the textures into the HELILINK folder. Bear in mind you obviously must not replace the files already inside the HELILINK folder, unless you want to have two identical heli-alps repaints!
Then add the following paragraph into the aircraft.cfg of the AS_350_B3, under the previous default repaints:

[fltsim.xx]
title=As 350 Helilink
sim=AS350B3
model=heli_alps
panel=2
sound=
texture=HELILINK
kb_checklists=
kb_reference=
prop_anim_ratio=-1.74
atc_id=HB-ZIJ
ui_manufacturer=Eurocopter
ui_type=AS 350 B3
ui_variation=Helilink
description=The Eurocopter AS 350 B3 commercialised from 1997 is the "high performance" version of the single engine Ecureuil range.\n\nPowered by a Turbomeca Arriel 2B1 turbine engine it is equipped with the FADEC (Full Authority Digital Engine Control).\nIts design calls for widespread use of composite materials (airframe, "Starflex" main rotor, blades...).\nThe pilot benefits of the VEMD on the instrument panel: a new generation of integrated instruments which allows him to see at a glance the main vehicle engine parameters on a dual LCD screen.
atc_heavy=0
atc_airline=
atc_flight_number=

Remember to replace the ‘xx’ with the next number in the sequence.
Yours will most likely say: [fltsim.8] or [fltsim.9]

I do not own any of the files included in this repaint. THEY ARE NOT TO BE SOLD FOR ANY AMOUNT OF MONEY. This repaint is FREEWARE.

Thanks for downloading!!!
Happy flying!

Heli-Development AS350 B3 'Helilink'.

Heli-Development AS350 B3 'Helilink'.

Images & Screenshots

Screenshot 1Screenshot 2

The archive helilinkas350.zip has 11 files and directories contained within it.

File Contents

This list displays the first 500 files in the package. If the package has more, you will need to download it to view them.

Filename/Directory File Date File Size
texture.HELILINK12.20.100 B
as350b3e_01_T.bmp12.19.101.33 MB
as350b3e_02_T.bmp12.19.101.33 MB
as350b3e_03_T.bmp12.19.101.33 MB
as350b3e_04_T.bmp12.19.101.33 MB
as350b3e_05.bmp12.17.101.33 MB
Readme AS350 Helilink.txt12.20.101.82 kB
2010-12-20_1-21-20-977.jpg12.20.1097.29 kB
2010-12-20_1-18-52-824.jpg12.20.10119.88 kB
flyawaysimulation.txt10.29.13959 B
Go to Fly Away Simulation.url01.22.1652 B
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Installation Instructions

Most of the freeware add-on aircraft and scenery packages in our file library come with easy installation instructions which you can read above in the file description. For further installation help, please see our Flight School for our full range of tutorials or view the README file contained within the download. If in doubt, you may also ask a question or view existing answers in our dedicated Q&A forum.

1 comments

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The content of the comments below are entirely the opinions of the individual posting the comment and do not always reflect the views of Fly Away Simulation. We moderate all comments manually before they are approved.

Henrique FariasFri, 22 Feb 2019 23:33:40 GMT

I'm creating textures in FSX, so I've been creating a texture for this template, and as soon as I save, the original painting still appears, how do I resolve it?

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