FSX Water Effects Texture

PreviewIncluded a modified 2x water effects texture. It has the smallest possible wave and glint size in the 512x512 texture format, which is the same as the original. The smaller waves suits lakes and rivers very well and makes a calmer ocean surface. You can choose from either a DXT1 version, which is...

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Download hits
Microsoft Flight Simulator X (FSX) including Steam Edition & Prepar3D (P3D)
File size
8.48 MB
Virus Scan
Scanned 20 days ago (clean)
Access to file
Free (Freeware)
Content Rating
5 star rating.

Rated 5 out of 5 stars by 8 PRO members.

Included a modified 2x water effects texture. It has the smallest possible wave and glint size in the 512x512 texture format, which is the same as the original. The smaller waves suits lakes and rivers very well and makes a calmer ocean surface. You can choose from either a DXT1 version, which is exactly the same size as the original, has mipmaps; Or the DXT3 version which has basically the same waves but the alpha channel allows for more detail, 1 pixel glints. Furthermore the DXT3 compression makes better detail/quality. To reduce its size, this one has no mipmaps. Side effect of small waves and glints: Glint noise at high altitude over the ocean. To me that appears quite realistic though. Higher screen resolutions make it look better, like 1024x960.

Images & Screenshots

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The archive fsx2xwtr.zip has 38 files and directories contained within it.

File Contents

This list displays the first 500 files in the package. If the package has more, you will need to download it to view them.

Filename/Directory File Date File Size
2006-10-27_19-11-20-890.BMP10.27.061.17 MB
2006-10-27_19-13-8-468.BMP10.27.061.17 MB
2006-10-27_19-22-48-15.BMP10.27.061.17 MB
DXT110.27.060 B
OceanHeight20FieldLayer.dds10.20.06170.79 kB
DXT310.27.060 B
OceanHeight20FieldLayer.dds10.20.06256.12 kB
readme.txt10.27.061.10 kB
FSX2xWater10.27.060 B
flyawaysimulation.txt10.29.13959 B
Go to Fly Away Simulation.url01.22.1652 B
Screenshots08.12.190 B
screen-1.jpg08.10.19296.87 kB
screen-10.jpg08.10.19294.40 kB
screen-11.jpg08.10.19234.31 kB
screen-12.jpg08.10.19235.56 kB
screen-13.jpg08.10.19215.51 kB
screen-14.jpg08.10.19225.34 kB
screen-15.jpg08.10.19177.31 kB
screen-16.jpg08.10.19178.36 kB
screen-17.jpg08.10.19274.36 kB
screen-18.jpg08.10.19273.62 kB
screen-19.jpg08.10.19264.88 kB
screen-2.jpg08.10.19297.83 kB
screen-20.jpg08.10.19264.02 kB
screen-21.jpg08.10.19206.36 kB
screen-22.jpg08.10.19204.24 kB
screen-23.jpg08.10.19201.82 kB
screen-24.jpg08.10.19200.29 kB
screen-25.jpg08.10.19253.60 kB
screen-26.jpg08.10.19252.65 kB
screen-3.jpg08.10.19295.92 kB
screen-4.jpg08.10.19295.05 kB
screen-5.jpg08.10.19254.26 kB
screen-6.jpg08.10.19253.70 kB
screen-7.jpg08.10.19261.72 kB
screen-8.jpg08.10.19262.49 kB
screen-9.jpg08.10.19289.40 kB


Should you be anything like myself, you will no doubt spend a whole lot of time in FSX flying over the sea and looking down below at the massive expanses of water that inhabit the planet. The problem with this is that in FSX the attention to detail in the water is just a tad dated – play any other modern game or simulator today and the water looks far more realistic.

Preview screenshot

When you are flying across to other continents and spending a chunk of time over water, this can somewhat kill the atmosphere and make it very tough for you to get the help that you need to really believe the world around you looks as engrossing as it could.

As a big sucker for graphical tweaks and mods that make the experience look more realistic, I was blown away the first time I had to fly from the UK to the US. The large expanse of water in-between gave me plenty of time to see just how different the changes were, and the additions to the reflections and the style of the water was night and day!

By using quality 2x water textures, this manages to create everything from the smallest bob and wave within the water to give you something far more detailed and realistic below. The smaller waves will be seen in calmer waters and the oceans, as such, look far more realistic.

I was also impressed at the way the mod was managed; it comes in two versions, one for those who want improvements without too much extra to hold back performance and a version which allows for extra 1px glints across the water. This might cause performance dips on lesser machines across large water bodies, but it really does make the water look absolutely outstanding.

I also noticed that the improved edition – DXT3 – carries a higher detail and quality throughout the water. The textures are a bit smoother and everything runs together a bit more cohesively. In short, you will no longer feel like you are flying over the same expanse of water time and time again – instead, you’ll feel like you are flying above a genuine representation of the sea itself.

I need these extras to help tie in with the amazing scenery packages I have installed, so having water that can keep pace with the inland stuff is massively important to my overall experience.

The higher quality of resolution for the textures alone makes a rather telling difference for those who look into these things and in turn you will notice a really big improvement in the overall makeup and composition of the whole water scene within FSX. I was massively impressed at the first time I stuck this on, and was looking for something that would be able to match it and have yet to come across a similarly expansive and all-round water mod.

It’s easy on the eyes, easy on the CPU, and very easy to install – what’s not to like?

Adam McEnroe

Adam McEnroe

Adam McEnroe is a flight sim enthusiast who has been simming since the days of FS95. Adam writes all of the download section editorials after testing each of the files. Adam has extensive knowledge using various flight simulator packages and thoroughly tests the files before writing about them. Adam also like to fly real-world aircraft in his spare time and is training for his PPL.

Should you wish, you can contact Adam via email at adam@flyawaysimulation.com.

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Installation Instructions

Most of the freeware add-on aircraft and scenery packages in our file library come with easy installation instructions which you can read above in the file description. For further installation help, please see our Flight School for our full range of tutorials or view the README file contained within the download. If in doubt, you may also ask a question or view existing answers in our dedicated Q&A forum.


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The content of the comments below are entirely the opinions of the individual posting the comment and do not always reflect the views of Fly Away Simulation. We moderate all comments manually before they are approved.

boydTue, 15 May 2007 23:20:12 GMT
made lots of non-water areas water-filled

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