FSX/FS2004 Stingray
An add-on file for Microsoft Flight Simulator X, the FSX Stingray by Stonair is a fantastic Civil Aircraft that pushes the limits of Flight Simulator. The Stingray comes with the option for custom gauges and is a wonderfully difficult plane to fly.
- Type
- Complete with Base Model
- Download hits
- 5.4K
- Compatibility
- Microsoft Flight Simulator X (FSX) including Steam Edition & Prepar3D (P3D)
- Filename
- sastngry.zip
- File size
- 692.19 KB
- Virus Scan
- Scanned 20 days ago (clean)
- Access to file
- Free (Freeware)
- Content Rating
- Everyone
An add-on file for Microsoft Flight Simulator X, the FSX Stingray by Stonair is a fantastic Civil Aircraft that pushes the limits of Flight Simulator. The Stingray comes with the option for custom gauges and is a wonderfully difficult plane to fly.
The software used in the building of the Stingray prototype was the work of Mike Stone, who created it purely for enjoyment purposes. The top speed is around Mach 4.7 - a speed best attained at an altitude around 70,000 feet.
This aircraft was also designed with Flight Simulator 2004 in mind and may or may not work with other versions. The top speed of the aircraft was intentionally made to be the maximum that Flight Simulator would allow, and as such the auto pilot is tuned down at high speeds and high altitude.
The controls at such high speeds are therefore very delicate and must be handled appropriately. Sharp adjustments to the pitch of the plane will likely cause pilot to ultimately lose control of the Stingray and plummet to the earth.
In the words of the designer, Mike Stone, at Mach 4.7, one must understand the value of anticipation. In other words, it is ultimately necessary to plan ahead for when you want to level the plane off, otherwise the Stingray will overshoot its desired altitude by several thousand feet.
Finally, the top speed at 70,000 feet results in a ground speed of approximately 2600 knots. If you want to get from New York to London in 90 minutes, look no further than the Stoneair Stingray.
The archive sastngry.zip has 4 files and directories contained within it.
File Contents
This list displays the first 500 files in the package. If the package has more, you will need to download it to view them.
Filename/Directory | File Date | File Size |
---|---|---|
stingray2.jpg | 01.02.07 | 27.50 kB |
StoneAir_Stingray.exe | 01.02.07 | 834.03 kB |
flyawaysimulation.txt | 10.29.13 | 959 B |
Go to Fly Away Simulation.url | 01.22.16 | 52 B |
Editorial
The Stingray was, at first glance, one of the most outlandish aircraft I think I had ever seen. It’s not only rather uniquely designed but it comes with a rather particular style that made it a bit of a challenge to fly.
That being the case, I wanted to spend some time deciphering just how realistic it is and how authentic it feels in comparison to the real thing – here’s my findings.
Design
The design is the first thing I tend to look at and I found that this remake of the Stingray was more or less spot on – it’s an aircraft that does what it can to push the actual limitations of the FSX hardware for a start. Not only does it had a totally custom body and textures to cover it but it comes with new gauges which were made from scratch.
Mike Stone, the developer behind this project, created an aircraft which not only hits its real performance capabilities but looks wonderful whilst it does so. I was shocked to find out that this was originally made for FS2004 because it looks brilliant even in FSX. The power of the aircraft is part of the design, and I have to admit that it took me by surprise when I first used this aircraft in the simulator.
It’s brutal speed means that I found it very hard to operate but the actual quality and authenticity of the design is more or less spot on – it captures it perfectly.
Performance
This performances flawlessly, giving you Mach 4.7 speeds and up to 70,000 feet top speed capability. This means that it absolutely zips through the skies with minimal fuss, but you do have to get used to how to time the take-off in particular as it’s very easy to overshoot desired altitudes and the like
That being said, this remake of the Stingray is charming and effective to fly with as it gives you a really high-end approach to flying at the top speeds. With ground speeds of 2,600 knots you know that you are flying something which is more or less impossible to control!
It can do New York-London in just an hour and a half so you know what to look out for when you try this mod out – brutal speed.
I would happily recommend this remake to anyone who is a Stingray fan, or who just loves incredible flight speeds.
Installation Instructions
Most of the freeware add-on aircraft and scenery packages in our file library come with easy installation instructions which you can read above in the file description. For further installation help, please see our Flight School for our full range of tutorials or view the README file contained within the download. If in doubt, you may also ask a question or view existing answers in our dedicated Q&A forum.
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