DXTBmp DXT Extended Bitmap Editor

8/16/24/32 bit and DXT Extended Bitmap Manipulation for FS2000, FS2002, FS2004, FSX, CFS2 and CFS3. Also supports DDS and many other game texture formats. Program building on the knowledge gained with Bmp2000 and specialised for the 16 bit versions of the Extended Bitmap. Supports 565, 555-1, 4...

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Filename
dxtbmpx.EXE
File size
984 KB
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Scanned 7 days ago (clean)
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Free (Freeware)
Content Rating
Everyone
5 star rating.

Rated 5 out of 5 stars by 2 PRO members.

8/16/24/32 bit and DXT Extended Bitmap Manipulation for FS2000, FS2002, FS2004, FSX, CFS2 and CFS3. Also supports DDS and many other game texture formats. Program building on the knowledge gained with Bmp2000 and specialised for the 16 bit versions of the Extended Bitmap. Supports 565, 555-1, 444-4 and DXT (CFS2/FS2002) formats for loading and saving. Now also supports DDS (CFS3) Images can be passed to any Paint program for editing in 24 bit and then re-imported and saved in any of the 16/24/32 bit formats. Transparency (Alpha) channel of textures can be viewed and edited separately from the main image.

DXT Extended Bitmap Editor

Editorial

Having always been in favor of a bit of creative editing and messing around myself when it comes to using a flight simulator, I always anticipate the next creative release that gives the community new powers over what they had previously. Whilst many of the tools that the professionals use are readily available if you look around enough, I wanted something that was specifically built to help work with flight simulation mods in particular. Therefore, I was delighted when this mod was sent to us; it’s intuitive, it’s smart and it does all of the graphical things I needed it to with the minimum of fuss.

Preview screenshot

The thing I loved most about this, though, was that it works with anything from FS2000 right through to the likes of CFS2 and CFS3. Therefore, you can load up bitmaps and graphical images of just about anything and go crazy with the changes and the additions that you wish to make. Considering the fact that this mod can support things like DDS and other simulator specific files, this is like winning a watch! It helped me correlate image files appropriately for anytime I wanted to make some edits and changes myself. Whilst in the past my designs were night and day from even the vanilla FSX products, this helped me get far more accuracy and quality overall in the design.

It takes just about any kind of saving style and format that you could possibly need for using in a flight simulator, too. For anyone who wants to see their time saved when modding and needs something that makes the management and optimization of bitmap files for your mods, this is the way to get started. You’ll find that it can really help you speed things up whilst getting the kind of help that you need. I always wanted to get a bit more creative and learn the process, but my artistic brain is somewhat lacking so it was nice to know that I could turn to software like this for a helping hand instead! additionally, you can remove specific channels from each texture and view them independently – this lets you get everything put together in a more authentic fashion come the end of the process, giving you a comfortable and quality looking project.

More importantly, though, is the fact that everyone will be able to get into the wonderful world of bitmapping now; if you ever wanted to make a customized plane based on your own fictional airline, you can use this tool to help you do just that. You’ll get all of those nice little features that many of us don’t look at, giving you the chance to get something that looks a lot more like what you would be able to do if you were just using basic tools.

If you ever wanted to hop into the editors seat and do a bit of artistic change yourself, then this is the perfect way to do just that, starting today.

Adam McEnroe

Adam McEnroe

Adam McEnroe is a flight sim enthusiast who has been simming since the days of FS95. Adam writes all of the download section editorials after testing each of the files. Adam has extensive knowledge using various flight simulator packages and thoroughly tests the files before writing about them. Adam also like to fly real-world aircraft in his spare time and is training for his PPL.

Should you wish, you can contact Adam via email at adam@flyawaysimulation.com.

Installation icon.

Installation Instructions

Most of the freeware add-on aircraft and scenery packages in our file library come with easy installation instructions which you can read above in the file description. For further installation help, please see our Flight School for our full range of tutorials or view the README file contained within the download. If in doubt, you may also ask a question or view existing answers in our dedicated Q&A forum.

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The content of the comments below are entirely the opinions of the individual posting the comment and do not always reflect the views of Fly Away Simulation. We moderate all comments manually before they are approved.

Raymond WhitenightTue, 28 Mar 2017 18:26:26 GMT

I'm not registered but I have to ask being I'm stumped, Is it possible to tint windshields from inside the cockpit.& not just show up outside raywzz@aol.com

CodyMon, 02 Jan 2017 22:41:42 GMT

how do you work it i cant figure it out for the bug

tySun, 01 Nov 2015 14:47:46 GMT

Thanks for the share, now i can try edit my models XDD I hope this would share to anyone XDDDDDDDD

Beau LitzFri, 06 Sep 2013 17:56:20 GMT

This is just what I wanted it's the best. I was able to repaint a Cardinal 177 to look just like the plane I'm taking lessons in. To the author, thanks so much........ Beau

quadThu, 03 Jan 2013 16:36:26 GMT

Thanks ...I lost my DTX BMP program and wanted to fix a few textures on some models.

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