Preview ADE File For EGTP, Perranporth Airport, UK. Adds a control tower, two hangars, apron parking spaces to cope with added AI, static aircraft, etc. By Colin Dietrich.

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Microsoft Flight Simulator X (FSX) including Steam Edition & Prepar3D (P3D)
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ADE File For EGTP, Perranporth Airport, UK. Adds a control tower, two hangars, apron parking spaces to cope with added AI, static aircraft, etc. By Colin Dietrich.

View from the ower at Perranporth Airport.

View from the ower at Perranporth Airport.

This package contains an ADE improvement of the airfield facilities with scenery additions and AI additions. The two files are in the scenery folder which is contained within the Perranporth folder.

There are several ways to install it but the easiest is to move the Perranporth folder into your \Addon Scenery folder and activate it using the 'Settings....Scenery Library' facility. If you prefer your 'traffic.bgls' to be in one place remove the TrafficPerranporth.bgl file from the scenery folder and place it wherever you place your other traffic files, default is Microsoft Flight Simulator X\Scenery\World\Scenery. Alternatively just follow whatever your own normal procedure for addon files is.
Removal of the package is to reverse whatever way you used to install it. This package has been put together on a Windows XP system with the Acceleration pack installed.

A Brief history of Perranporth

Perranporth is Cornwall's only airfield with hard surfaced runways which is privately owned. In 1999 the airfield changed ownership and is undergoing a program of investment including construction of a new hangar and the opening of a flying school. The airfield was constructed solely for single engined fighters during WWII and retains some of the features of its original construction - two types of dispersal pens, all the defensive structure, pill boxes, slit trenches etc. At the end of WWII hostilities, the local authorities insisted that the hangars and huts were taken down and there are no modern buildings on the airfield. English heritage has scheduled the dispersal pens and other remaining structures as ancient monuments. The airport is still in regular - and growing - use for general aviation and gliding. A fuller history can be viewed on the website.

What's New?

The FSX default airport is rather bare so a control tower in a style that seems appropriate for the WWII era has been added along with two hangars. (A little poetic license has been used here as there should be just one under the modernization schedule and not being able to find a photograph of it have placed it, and the additional one, where it seemed most appropriate). One of the hangers is a modernish looking one while the other could have been erected in the airfield's early days. The parking spaces available on the apron have been increased - to cope with the added AI - and there's now static aircraft in various places and gliders on the grass. On the real airfield the ends of the runways have deteriorated and are currently out of use but here they are normal. The website mentions only two runways being in use so the North/South runway has been closed (FSX doesn't seem to use it anyway) and a digger and the nearest object I could find to a workmans hut added as though in preparation for restoring the runway. Some people have been added but one of them comes from the Acceleration pack and may be missing as may two of the static aircraft if you don't have the Acceleration pack installed. Two of the people have a walking animation but currently FSX has no facility to give them a path to walk. I'm exploring this avenue and if a solution becomes available there'll be an update. There are several cars in the car park by the tower. All the additional scenery is from standard FSX scenery objects so no additional downloads are required. The Acceleration pack provides a few of the objects. The scenery should run without them but you'll be without a companion on the tower.

The additional AI uses stock FSX aircraft and requires no additional downloads. The Maule and Piper Cub sometimes have erratic taxying behavior which seemed to fit in well with the flying school aspect of the airfield so they remain. One of the aircraft has spaced 'touch and go' sessions to simulate the flying school activity. Several aircraft come and go at various times and flying activity ceases around 6pm local time and restarts around 8am.

I hope this addition to FSX gives greater pleasure for you but if not just remove it.

The airport was amended using ADE by Jon Masterson, an FSX replacement for AFCAD2 by Lee Swordy.

Colin Dietrich

View from the ower at Perranporth Airport.

View from the ower at Perranporth Airport.

Images & Screenshots

Screenshot 1Screenshot 2Screenshot 3Screenshot 4Screenshot 5Screenshot 6

The archive has 11 files and directories contained within it.

File Contents

This list displays the first 500 files in the package. If the package has more, you will need to download it to view them.

Filename/Directory File Date File Size
carpark.jpg02.29.08197.40 kB
hangar_view2.jpg02.29.08173.02 kB
overfly_tower.jpg02.29.08226.33 kB
readme_perranporth.txt02.29.084.18 kB
EGTP_ADE_CD.BGL02.29.088.07 kB
TrafficPerranporth.bgl02.29.084.61 kB
tower_view.jpg02.29.08128.97 kB
tower_view2.jpg02.29.08110.11 kB
viewgliders.jpg02.29.08242.84 kB
flyawaysimulation.txt10.29.13959 B
Go to Fly Away Simulation.url01.22.1652 B
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Installation Instructions

Most of the freeware add-on aircraft and scenery packages in our file library come with easy installation instructions which you can read above in the file description. For further installation help, please see our Flight School for our full range of tutorials or view the README file contained within the download. If in doubt, you may also ask a question or view existing answers in our dedicated Q&A forum.


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