FSX / P3D scenery

FSX Long Tieng - Air America Scenery

Long Tieng (L20A) brings Air America’s secret-war hub in Laos to life for FSX with 30 cm photo-real ground textures, dense autogen, custom Vietnam-era objects, and period AI traffic tailored to STOL and utility operations. Requires the FSX Vietnam War Project base pack and Airfields Pack 1 for full airport libraries and aircraft.

1.4k downloads 15.1 MB Scanned clean Lao People's Democratic Republic
Flight Simulator X Prepar3D

Long Tieng - Air America. Scenery for FSX Vietnam War project Long Tieng airfield used by Air Am. in 1969 photo-realistic (30 cm/pixel) ground textures autogen-custom objects-AI traffic, airplanes. Requires FSX Vietnam War project base pack and pack 1 (VNW_V09.ZIP, VNW_AP1.ZIP). By Xavier Carre - Jacques Godfrin FSX Vietnam War Project.

Screenshot of plane flying over Long Tieng.

Screenshot of plane flying over Long Tieng.

During Vietnam War, a « secret war » takes place in Laos, mainly lead by CIA agaisnt Pathet Lao guerilla and North-Vietnam army. Since 1961, USA helped Laos government and the Hmong tribes by providing money, military furnitures, and US advisors, Thaïland too, this initiative was called « Steve Canyon program » after the comics books. To bring this support in the montainous Laos, Air America, a « division » of CIA has installed in Laos a few bases and many airstrips called Lima Sites (maybe more than a hundred).

So Long Tieng airfield is born, between 1962 ( when CIA set up general Van Pao, Hmong army leader HQ) and 1966 when airfield was completed. Long Tieng became capital of Hmong, a city of 30,000 people. Air America flew thousands of flights through all SEA area, using mainly STOL airplanes such as Pilatus Porter, Helio Courier, Fairchild C-123 provider, Beech and Volpar D18, and many choppers Bell UH-1 Huey. As aerial operations increase, and to improve links between ground and air forces, a Forward Air Control team was created, formed by FAC detached pilots from USAF flying airplanes without markings, they were named « Ravens »

At end, after the fall of last outposts, on May,1975, US general Heinie Aderholt decided evacuation of Long Tieng and 40,000 people ( Hmong army and civilians) living in surrounding area. Only availables airplanes were a C-46 from CAT (another CIA division) and a C-130, flew by 5 US civilians pilots. During three days, theses airplanes evacuated Van Pao and about 2,000 people. More than 30,000 people were left behind, and started a very long retreat through mountains to reach Thaïland.

This scenery takes part of our FSX Vietnam War project (covering all SEA area, 100 airfields – new and redone -; 30 AI airplanes and AI trafic ) available from Simviation, Flightsim and FSX Vietnam War project web sites.

Included in Long Tieng – Air America scenery :
Photo-realistic / hand-crafted ground (30cm/pixel) textures.
Autogen
Custom objects from Al Simms and Xavier Carré.
AI airplanes and AI traffic

Released :
FSX Vietnam War project – Base pack (current version V0,9)
FSX Vietnam War project – Airfields Pack 1 (new AI airplanes, airfields and Objects Library
Gia Nghia – Photo-realistic airfield scenery

Contents
Addon Scenery folder :
Vietnam War project : scenery : L20A_ADEX_JG.BGL
L20A_ADEX_JG_CVX.bgl
Photo_AL18_L20A.BGL
Traffic_L20A_AA.bgl

texture : 102301301330201an.agn
102301301330210an.agn
102301301330212an.agn

Vietnam War project Lib : additionnals sceneries and textures.

VnW Documentation : the documentation and Technical Airfield Documentation TAD.

SimObjects folder / airplanes : AI VnW O-1 Raven (especially made for the project by Massimo Taccoli).

REQUIRED :

Vietnam War project base pack V0.9 (current version)
FSX Vietnam War project – Airfields pack 1
Very Important : for the best display, and much more realism, please use adaptated meshes (FSX defaults don't represent the reality).

MESHES : I use the FSX World Wide SRTM West Asia by Raimundo Taburet and J. De Ferranti in 5 parts (SRT2WAS1.ZIP, SRT2WAS2.ZIP, SRT2WAS3.ZIP, SRT2WAS4.ZIP, SRT2WAS5.ZIP. )

Installation:

Unzip archive in a temporary folder.

1 – Back up files : L20A_ADEX_JG.BGL
L20A_ADEX_JG_CVX.bgl
Long_Tien_OB0.BGL
from Addon scenery / Vietnam War project / scenery folder in a safe place, if you want to go back ...!

2 – Delete the : Long_Tien_OB0.BGL file (old objects placement file )

3 – Copy / Paste the folders in your main FSX folder, and confirm overwriting

SETTINGS.

Project is not compatible with DirectX 10

These settings are very important, due to runway peculiar configuration.

Mesh complexity 100 Complexité de la trame.
Mesh resolution 5 m Résolution de la trame.
Texture resolution 30 cm.

Disable ground scenery shadows (important)

AI traffic settings:

Both AI trafic settings = 1% (not any airplanes or very few (coming from Savannakhet and Vientiane)
Both AI trafic settings = 30% ( some airplanes, about 7 )
Both AI trafic settings = 70% (all airplanes)

Airfield Data:

Long Tieng – Laos (code L20A)
Lima Site LS20A
N 19.06 – E 102.55 Alt/Elev: 990m/3248ft
Runway 14/ 32 Oil treated
Longueur/Length: 1360m/4462ft Largeur/Width: 28m/91ft
Tower: 129.950 Fuel : yes

AI traffic and AI airplanes

Airplanes are :

Laos Air Force T-28 (Tim Piglet) "Raven" O-1 Bird Dog (Massimo Taccoli, a special thank) Beech D18S ( Milton Shupe - AA textures by Andre Folkers ) C-7 Caribou (Mike Stone - AA textures by Xavier Carre) Pilatus Porter ( Don Moser - AA texture by Jean-Luc Bouvron) C-123 (Vladimir Zhyhulskiy) Helio Courier (Tim Piglet)

Objetcts libraries used here:

Vietnam war era Objects library from Al Simms
Objects Libraries from Xavier Carré

Softwares used.

Airport edition : ADE Airport Design Editor by The ScruffyDuck Company
Photo-scenery, terrain and landclass : Sbuilder X by Luis Sá
AI traffic : AIFP AI Flight Planner by Don Grovestine
Objects design : Google Sketchup
Objects libraries creation and compilation : ModelConverterX and Library creator
XML 2.0 by Arno Gerretsen / SceneryDesign.org
Many thanks to all their great jobs

Thanks

Thanks to all authors for having allowed us to integrate their objects in our project.
Thanks also for our testers and the support of FS Tutoriels. To all who have encouraged us at Sim-Outhouse, FlightSim, France Aviation Virtuelle, and Pilote-Virtuel.
A special thanks to Massimo Taccoli, author of the AI Raven Bird Dog (especially made for the project).
Thanks to BLB, Danyboy21, Grizzly, Pat@93.
Thanks to L.T "Patchz" Davis, Todd Pettegrew, Ed "Falcon409" Wells.
Thanks to Patrick Renaudin for all his tutorials.

The FSX Vietnam War project is Freeware. This software is distributed without warranty of any kind either expressed or implied. The author is not responsible for any damage caused by this software.

Vietnam War project : Xavier Carré - Jacques Godfrin

Screenshot of plane flying over Long Tieng.

Screenshot of plane flying over Long Tieng.

Ready to download Long Tieng - Air America Scenery?

Free for all simmers · 15.1 MB · Scanned clean

File information

Filename
vnw_l20a.zip
File size
15.1 MB
Virus scan
Clean (scanned with ClamAV)
Access
Freeware
Content rating
Everyone

Download speed: Free tier is capped at 0.5 Mbps (this file takes approximately 4 mins at the cap). PRO members download at full line speed.

Requires dependencies

This add-on may require the following files to function properly. If this is a repaint, the dependency below is likely the base aircraft package.

How to install this mod

FSX / P3D scenery
  1. Extract the downloaded archive

    Use 7-Zip (free) or WinRAR to extract the ZIP to a temporary folder. Don't install while still zipped — the simulator can't read inside ZIP files.
  2. Place scenery in Addon Scenery

    Create a folder under FSX\Addon Scenery\ containing scenery and texture sub-folders.
  3. Activate in Scenery Library

    In FSX, go to Settings → Scenery Library → Add Area. Higher priority means it overrides lower entries for the same location.
  4. Always read the included readme

    Every mod ships with a readme.txt or README file. It tells you exactly where files go, what dependencies are needed, and any quirks specific to this add-on.

Finding the scenery

Use these coordinates to fly directly to this location once the mod is installed.

FSX / Prepar3D coordinates (or generate a flight plan)
19.06000000,102.55000000
Decimal degrees
19.060000°, 102.550000°
Degrees, minutes, seconds
19° 03' 36.000" N 102° 32' 60.000" E

Launch FSX or Prepar3D and use Flights → Load to open the downloaded .pln file. Your aircraft will be positioned at this location.

What’s inside this archive

The archive vnw_l20a.zip has 100 files and directories contained within it.

File Contents

This list displays the first 500 files in the package. If the package has more, you will need to download it to view them.

Filename/Directory File Date File Size
VnW_L20A12.10.100 B
Addon Scenery12.07.100 B
Vietnam War project12.05.100 B
Vietnam War project Lib12.07.100 B
scenery12.07.100 B
Buildings_XC_VnW.bgl11.22.10267.08 kB
Hangars_XC_VnW.bgl11.21.1058.46 kB
Hut_XC_VnW.bgl11.23.1070.36 kB
seuil_airfield.bgl09.26.103.56 kB
VN_Simms_Barracks.bgl10.23.1053.34 kB
texture12.07.100 B
Bamboo_Hut.dds11.23.1042.79 kB
Bamboo_Hut_1.dds11.23.1042.79 kB
Bambou_Hut_1.dds09.19.1042.79 kB
Banbou_Hut_2.dds09.19.1042.79 kB
BardH.dds11.22.1042.79 kB
BardW.dds11.22.1010.79 kB
Cov_Coru.dds11.22.1042.79 kB
Cov_Coru1.dds10.03.1042.79 kB
Cov_Tol.dds11.22.1042.79 kB
Cov_Tol2.dds09.18.1042.79 kB
Cov_Tole.dds10.03.1042.79 kB
Cov_Wood.dds09.18.1042.79 kB
Cov_Wood2.dds09.18.1042.79 kB
Door_Bamboo.dds11.22.1042.79 kB
Door_Wood.dds11.21.1042.79 kB
Hut_Bamboo.dds11.23.1042.79 kB
Hut_BambooWood.dds11.23.1042.79 kB
Hut_OldWood.dds11.23.1085.45 kB
Hut_Straw.dds11.23.1042.79 kB
Hut_Tol.dds11.23.1042.79 kB
Hut_Tole.dds09.25.1042.79 kB
Hut_UseWood.dds11.23.1042.79 kB
seuil_white.dds09.26.10170.79 kB
Stu_W.dds11.22.1042.79 kB
Tower_door_1.dds09.30.1042.79 kB
Tower_Door_2.dds09.30.1042.79 kB
Tower_glass_1.dds09.30.1010.79 kB
Tower_tole_1.dds09.30.10170.79 kB
Tower_Tole_2.dds09.30.10170.79 kB
Wall_OldWood.dds11.22.1085.45 kB
Wall_Tol.dds10.03.1042.79 kB
Wall_UseWood.dds11.22.1042.79 kB
Wall_VP.dds10.03.1021.45 kB
Wall_Wood.dds11.22.1042.79 kB
scenery12.07.100 B
L20A_ADEX_JG.BGL12.07.1036.48 kB
L20A_ADEX_JG_CVX.bgl12.07.101.87 kB
Photo_AL18_L20A.BGL12.04.109.90 MB
Traffic_L20A_AA.bgl12.07.102.83 kB
Traffic_VnW.bgl12.07.1036.40 kB
texture12.05.100 B
102301301330201an.agn12.04.10180 B
102301301330210an.agn12.04.10860 B
102301301330212an.agn12.04.101.14 kB
FILE_ID.DIZ12.10.10383 B
L20A TAD.jpg12.09.10199.22 kB
L20A_1.jpg11.25.10115.91 kB
L20A_2.jpg11.25.10123.31 kB
L20A_3.jpg11.25.10122.10 kB
L20A_5.jpg11.25.10106.79 kB
LisezMoi.txt12.09.107.68 kB
Long Tieng EN doc.pdf12.09.10785.22 kB
Long Tieng FR doc.pdf12.09.10786.99 kB
Readme.txt12.09.106.90 kB
SimObjects12.05.100 B
Airplanes12.05.100 B
AI VnW O-1 Raven12.07.100 B
Aircraft.cfg12.07.1010.92 kB
Clip_2.jpg12.04.10128.02 kB
L19.air07.06.065.95 kB
model.MIL12.05.100 B
L19_MIL.mdl07.06.061.69 MB
Model.cfg07.06.0626 B
texture.Raven12.07.100 B
FUSE.bmp12.04.10128.07 kB
fuse_top.bmp12.04.1032.07 kB
gearleg.bmp12.04.102.07 kB
glass.bmp12.06.108.07 kB
inroof.bmp12.04.10586 B
L19_pfast.dds09.09.0942.80 kB
L19_pfastB.dds09.09.0942.80 kB
L19_Prop.dds09.09.0942.80 kB
L19_pslow.dds09.09.0942.80 kB
L19_pslowB.dds09.09.0942.80 kB
lvtail.bmp12.04.1032.07 kB
outroof.bmp12.04.108.07 kB
rvtail.bmp12.04.1032.07 kB
tire.bmp12.04.102.07 kB
wheel.bmp12.04.10586 B
winglx.bmp12.04.10128.07 kB
wingrx.bmp12.04.10128.07 kB
VnW Documentation12.09.100 B
Long Tieng EN doc.pdf12.09.10785.22 kB
Long Tieng FR doc.pdf12.09.10786.99 kB
TAD12.09.100 B
LS 20A Long Tien.pdf12.09.10241.04 kB
VnW_L20A.gif12.10.1013.42 kB
flyawaysimulation.txt10.29.13959 B
Go to Fly Away Simulation.url01.22.1652 B

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