FSX / P3D scenery

FSX Marquesas Islands North Scenery

Marquesas Islands North refreshes Nuku Hiva, Ua Huka, and Ua Pou with Google Earth-aligned airports, corrected coastlines, added villages, landclass tweaks, and carefully placed scenery objects for FSX. It requires the Oceania–Asia SRTM Terrain mesh plus common object libraries and runway markings, bringing French Polynesia’s remote northern islands to life.

526 downloads 150.36 KB Scanned clean French Polynesia
Flight Simulator X Prepar3D

Marquesas Islands North. You will find the airport of Nuku Hiva, Ua Huka and Ua Pou reworked as per Google Earth (using SBuilderX and ADE9x). Also the coastlines of the northern Marquesas islands have been modified, some villages, some landclass and some scenery items added using Instant Scenery. By Willem Noordhuizen.

My second attempt at scenery design. A work in progress.

After having watched Just Planes' DVD 'Air Tahiti' I decided to take a shot at modifying the default scenery of Hiva Oa in the (south) Marquesas Islands, French Polynesia.

So now it is time for the northern islands. You will find the airport of Nuku Hiva, Ua Huka and Ua Pou reworked as per Google Earth(using SBuilderX and ADE9x). Also the coastlines of the northern Marquesas islands have been modyfied, some villages , some landclass and some scenery items added using Instant Scenery. The scenery was made for Oceania - Asia SRTM Terrain, mesh by Thomas Trewin. Futhermore you will see most scenery items with Acceleration Pack, Rwy12.zip library files and EZ_1.zip.

Also you need to download and install the zip.file Runway Markings. This will give you runway marking on Ua Pou. A special word on Ua Pou. The airport has a spectacular sloping runway which I can not reproduce. So instead you will find a roadline that is used as runway. You can land on it but it will result in dirt flying around. Setting the scenery complexity on extremely dense will give you an aircraft crash scene, setting it to very dense will just give you the wreckage. Setting it lower will also remove the wreck. As I like AI aircraft to populate the apron (in stead of a static aircraft) the airport has an (almost) invisible runway for AI aircraft to land on and take off. This however is most unrealistic as the runway floats invisibly in the air and the ai aircraft - depending on the wind - 'lands' by tunneling itself through the mountain. So, just look the other way untill the AI aircraft has come to a complete stop.

Installation:
Put the files NTMD_ADEX_WJN_ALT, NTMP_ADEX_WJN_ALT and NTMU_ADEX_WJN_ALT in your Scenery/World/Scenery folder.
The folder 'marquesas isl_north' can go anywhere as long as you activate it via the 'add scenery' standard scenery library activation. Usually the folder is put in the Addon Scenery folder.

I have used the great files of 'Flags Perso' by Patrick RENAUDIN to make some extra flags.

Just so you know.

The scenery works on my computer and the islands are way out in the pacific so it shold not interfere with other scenery. Use this scenery at your own risk however.

Ready to download Marquesas Islands North Scenery?

Free for all simmers · 150.36 KB · Scanned clean

File information

Filename
marquesas_north.zip
File size
150.36 KB
Virus scan
Clean (scanned with ClamAV)
Access
Freeware
Content rating
Everyone

Download speed: Free tier is capped at 0.5 Mbps. PRO members download at full line speed.

How to install this mod

FSX / P3D scenery
  1. Extract the downloaded archive

    Use 7-Zip (free) or WinRAR to extract the ZIP to a temporary folder. Don't install while still zipped — the simulator can't read inside ZIP files.
  2. Place scenery in Addon Scenery

    Create a folder under FSX\Addon Scenery\ containing scenery and texture sub-folders.
  3. Activate in Scenery Library

    In FSX, go to Settings → Scenery Library → Add Area. Higher priority means it overrides lower entries for the same location.
  4. Always read the included readme

    Every mod ships with a readme.txt or README file. It tells you exactly where files go, what dependencies are needed, and any quirks specific to this add-on.

Finding the scenery

Use these coordinates to fly directly to this location once the mod is installed.

FSX / Prepar3D coordinates (or generate a flight plan)
-8.90000000,-140.10000000
Decimal degrees
-8.900000°, -140.100000°
Degrees, minutes, seconds
8° 54' 00.000" S 140° 05' 60.000" W

Launch FSX or Prepar3D and use Flights → Load to open the downloaded .pln file. Your aircraft will be positioned at this location.

What’s inside this archive

The archive marquesas_north.zip has 49 files and directories contained within it.

File Contents

This list displays the first 500 files in the package. If the package has more, you will need to download it to view them.

Filename/Directory File Date File Size
marquesas isl_north05.22.110 B
scenery05.18.110 B
CVX_eiao+_coast.BGL05.13.117.45 kB
CVX_eiao+_waves.BGL05.13.112.20 kB
CVX_motu_iti_coast.BGL05.07.111.44 kB
CVX_motu_iti_waves.BGL05.14.11582 B
CVX_nuku_hiva_airportflatten.BGL05.12.11281 B
CVX_nuku_hiva_airportpoly.BGL05.12.11281 B
CVX_nuku_hiva_coast.BGL05.07.1121.74 kB
CVX_nuku_hiva_polys.BGL05.14.112.70 kB
CVX_nuku_hiva_roads.BGL05.14.113.03 kB
CVX_nuku_hiva_waves.BGL05.14.119.46 kB
CVX_ua_huka_airportground.BGL05.13.11266 B
CVX_ua_huka_airportwork.BGL05.10.11266 B
CVX_ua_huka_coast.BGL05.07.1114.09 kB
CVX_ua_huka_polys.BGL05.10.111.50 kB
CVX_ua_huka_roads.BGL05.13.111000 B
CVX_ua_huka_waves.BGL05.10.116.65 kB
CVX_ua_pou_airpwork.BGL05.01.11753 B
CVX_ua_pou_coast.BGL04.24.118.38 kB
CVX_ua_pou_flatten.BGL04.30.11594 B
CVX_ua_pou_polys.BGL05.05.113.26 kB
CVX_ua_pou_roads.BGL05.04.111.28 kB
CVX_ua_pou_runwayline.BGL05.01.11630 B
CVX_ua_pou_waves.BGL05.03.113.06 kB
Flags_Perso.bgl03.25.11113.38 kB
huku_niva_instantscenery.bgl05.15.11476 B
LC_1034_eiao+.bgl05.13.11393 B
LC_1035_nukuhiva.bgl05.14.11566 B
LC_1035_uahuka.bgl05.10.11393 B
LC_1035_uapou.bgl05.05.11396 B
NTMD_ADEX_WJN.BGL05.15.113.11 kB
NTMP_ADEX_WJN.BGL05.05.111.18 kB
NTMU_ADEX_WJN.BGL05.08.111.99 kB
nuku_hiva_instantscenery.bgl05.15.115.70 kB
runwaymarking_instantscenery.bgl05.05.11428 B
ua_huka_instantscenery.bgl05.13.112.81 kB
ua_huka_palms1.bgl05.12.1125.09 kB
ua_huka_village1.bgl05.12.118.78 kB
ua_pou_instantscenery.bgl05.15.113.36 kB
texture05.18.110 B
Drapeaux_Perso.dds05.15.11256.12 kB
Drapeaux_Perso_LM.dds05.15.11256.12 kB
NTMD_ADEX_WJN_ALT.BGL05.15.11401 B
NTMP_ADEX_WJN_ALT.BGL05.05.11391 B
NTMU_ADEX_WJN_ALT.BGL05.08.11402 B
Read Me.txt05.22.113.59 kB
flyawaysimulation.txt10.29.13959 B
Go to Fly Away Simulation.url01.22.1652 B

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