Fly Away Simulation

Dovetail Games Flight Simulator and Flight School Announced

Last updated Thu, 02 Aug 2018 13:09:05 GMT
Originally posted on Fri, 12 Feb 2016 15:41:03 GMT

Simulation fans, rejoice! 2016 will finally see the introduction of a new and exciting range of flight simulation games. Fresh from taking on the license in 2014, Dovetail Games has just announced the introduction of their own investment into the series – Flight School

Update May 2017 - Dovetail Games have officially announced their new simulator, Flight Sim World.  You can view our article (and screenshots/videos) covering it here.

Aiming to create the most authentic flight simulation possible, this training sim is going to be the perfect step forward for a massively popular series. The idea of Flight School is to create a simple and easy learning environment for those unaware of how to best handle flying an aircraft.

Screenshot from Dovetail Games Flight Simulator

However, that’s not all – for those who want something a bit more advanced, Dovetail Games have also announced a new Flight Simulator of their own.

The introduction of two fresh new simulators onto the circuit is only bound to make the entire market a far more exciting place to be in 2016. This new step into fresh territory for Dovetail, though, comes from a long-term aim of taking on the rights to develop and publish new titles utilizing the flight simulation technology developed by Microsoft.

After taking the reins of the popular series over for themselves, Dovetail Games have got to work on creating two fresh new simulation experiences which are due to freshen up and revitalize one of the most popular simulation series’ on the market.

Always aiming to make a splash within the world of flight simulation, this first step into creating their own products bodes well for Dovetail Games.

Introducing Flight School

For those unsure of how to best fly an aircraft in the world of flight simulation, Flight School will be the perfect learning tool and starting place. It’s a carefully crafted flight simulation experience which will take its time in showing newbies the ropes in how to best fly with maximum safety.

By showcasing how to manage light aircraft as well as helping newcomers to the simulation get to grips with the essential matters that make up a successful flight in a simulator, this could be a vital learning tool for new pilots.

It will provide an engaging and exciting way to learn how to fly properly in a simulator, removing many of the typical obstacles that stops people from getting involved in the experience themselves. However, this does not mean that authenticity is being shunned in favor of ease of use – Flight School will aim to make sure that all pilots will have to learn the real way.

There will be no corner cutting and no making the flights easy – everything that you learn in Flight School will be utilized and made the most of in other flight simulation environments later on down the line.

PA-18 Super Cub in Flight School

For new learners and those without any experience of commercial flight, this can be a fine place to get started. Flight School will introduce a series of helpful hints and tips to help hone your skills and reduce the level and seriousness of errors made in the skies.

However, the main aim of Flight School will be to help pilots learn how to fly iconic aircraft and utilize their own unique skills and abilities over time. It will provide the easiest possible introduction to the genre without making it out of touch with other simulators – what is learned in Flight School will stand you good stead for your time spent in other flight simulators.

Why Now?

Put simply, the introduction of Flight School was for one simple reason – to help improve the overall learning experience. One major complaint of previous flight simulators has been that the learning curve was too steep for newbies, and the helpful in-game instructions and directions provided in Flight School is the perfect place to start correcting bad habits and learning new tricks. By giving you a hands-on experience from the viewpoint of a proper student, you will be learning the right habits and getting the correct skills taught throughout so that you can feel as if you have undertaken a proper, professional pilot training course.

The idea, though, is to combine learning authentically and taking on the most professional of flight habits by making it fun and easy to learn. Dovetail Games aim to stay true to the elements of flight simulation that make it so fun, whilst assuring it’s an attainable goal for newcomers to the series.

In a fully 3D world, it can be a huge challenge to learn the ropes of flying an aircraft effectively and managing the flight from start to finish. With Flight School, pilots can learn tricks they have either forgotten or never heard of en route to becoming far more refined virtual pilots. From learning how to climb and descend through to mastering your ability to pitch up, Flight School can act as your sole representative for proper learning and self-improvement as a virtual pilot.

This training regime can help pilots turn a rough landing into a smooth one, and a tough take-off into a simplistic adventure. Everything has been refined and changed to make sure that virtual pilots can actively learn and improve everything about their flight procedure and planning along the way. This makes a massive difference to your overall flight control, ensuring you stay on the right track as you fly and also making sure that you get access to the kind of help that you need by having a simple tutorial system to learn from.

Flight School is here to help.

Flight School artwork

Full Flight Simulator

The other big release of 2016 is due to come from the Dovetail Games Flight Simulator release. Seen by many as the next step in improving and changing an outdated module, the newest edition of Flight Simulator will hopefully modernize and improve upon the most solid of foundations. As flight simulation has lessened in scope and become a more specific and unique brand of “gaming”, it’s become harder for new people to get involved. Whilst Flight School will look to try and deal with this problem and give everyone a gentle access node to the world of flight simulation, Flight School will also look to broaden the scope of appeal.

However, this does not mean that features will be stripped or the authenticity of flights will be diminished – flight simulation will still aim to be as authentic as ever before. Hardcore fans will still have all the access to the challenges they need and the level of realism they desire; the main difference is that now, with Flight Simulator, everyone can eventually break down the barriers and the challenges and become proper pilots themselves.

The idea of Flight Simulator is to dial back the credentials needed to actually enjoy the simulation – it’s not about becoming a real pilot through the simulations teachings. It’s about getting the best possible level of understanding so that you can translate this into getting the maximum enjoyment possible from being involved in a flight. Instead of leaving newbies with a sense of dread when they see everything they have to learn and get to grips with, Flight Simulator wants to make them feel awestruck and elated when they see just how effectively they can manipulate the aircraft of their choice up in the air.

The days of flight simulation being a closed shop for experts only should, hopefully, be changing.

This will also come with a Free Flight mode, designed for those who want to push the training they have received to the highest level and showcase what they have picked up from the learning process itself.

Translating the Feeling

The main idea of the new Flight Simulator and Flight School process, though, is to help people understand the actual appeal. In a statement to, Creative Director at Dovetail Games Steve Hood discussed that his previous experiences as a lead on creating Formula One racing video games helped him understand the various challenges associated with helping people “get” something more attuned and specific like flight simulation, or racing.

This is what Dovetail Games aim to improve upon with the latest release – making people realize and appreciate the sheer gravity of what is involved with flight. Hood immersed himself in the culture of F1 and what makes it so great for the pros involved as much as the fans, and now hopes to bring this same infectious enthusiasm and courage to the world of flight simulation.

Instead of making you become an authentic pilot through hours of challenging learning and stress, Flight Simulator can now open the doors to help you feel like a pilot much quicker. By taking a fresher approach to flight simulation, Flight School and Flight Simulator might just open the market up to a whole new audience once again.

Speaking to, Hood stated that,

“By empowering players to handle the controls of the aircraft, we will help them to immerse themselves in the very best and most thrilling aspects of flying in an up-to-date and technically cutting edge environment.”

This positive move towards making flight simulation more accessible tallies well with the aims of the series, with Paul Jack noting that the simulation experience hasn’t significantly moved on and changed too much since the release of Microsoft Flight Simulator X. A decade on, the idea is to take the best of the last decade and transform it into an appealing simulation product that grabs the attention and the emotions of fans of the series for decades as well as people who felt locked out of the loop in the past.

The simulation aspect, according to critics, has overtaken the enjoyment of the process in previous releases and this latest addition looks set to transform this. Speaking about the latest releases, CEO Paul Jackson noted that,

“Consumers today expect a much slicker experience across all genres.  They want simulations that are realistic but also accessible.  They want to be led to a place where the focus can be on reaching great levels of accomplishment, rather than struggling to get to grips with the operational aspects.   And that’s precisely what Flight School will deliver.”

Keeping in with the Old

This product release comes as an exciting new announcement for the flight simulation community, but there were early fears that this could spark the end of what has been close to a decade of modifications, releases and changes for the Flight Simulation X package. However, it’s already been noted that there is a strong possibility that Flight Simulator will be fully compatible with all FSX mods out there at this moment in time.

Since the base software package is essentially (hopefully) the same or very similar, it’s going to be much easier to include compatibility for old mods and features like this. With new technologies improving the features and giving a greater scope to what is possible in the world, it’s more likely that these changes will complement and enhance old mods instead of making them obsolete.

The main idea, then, is to produce the best of the old FSX atmosphere and style whilst modernizing it using innovations from the last decade. What this latest release will not do, though, is abandon the essence that made FSX one of the most popular simulators within the community.

Instead, it looks to build on these strong and smart foundations whilst introduced various new features that would not have been possible in the past. Dovetail Games also noted that they will be in this “for the long-term” and will expand and change the release for years to come.

For fans who have grown tired of FSX and felt like a new release was needed to finally take its crown and move simulation on into a new era, this next step in the series by Dovetail may be just what you are looking for!

Be sure to check by here for more details in the future. 

We'd love to hear your comments about this exciting news, please share them in the comments section below.

Download iconDon't forget... We have a huge selection (over 24,000 files) of free mods and add-ons for FSX, P3D & X-Plane in the file library.  Files include aircraft, scenery, and utilities  All are free-to-download and use - you don't even need to register.  Browse on down to the file library here.

Ian Stephens

About Ian Stephens

Ian Stephens is a flight simulation enthusiast also with a keen interest in aviation and technology.  Ian spends a lot of his time experimenting with various simulator packages but has a love for Microsoft Flight Simulator X because of the huge selection of add-ons available.  However, Ian also has copies of Prepar3D and X-Plane installed. 

Ian has been writing for Fly Away Simulation for over 9 years.  Should you wish, you can contact Ian via email at


Leave a Response
Bruce BakerFri, 12 Feb 2016 16:52:26 GMT

Just an idea...the other day the FAA announced that there were now more registered drone pilots in the U.S. than real pilots....I was just wondering if they could include a quadcopter drone in the collection of aircraft for these sims. just a thought, trying to keep up with the times

Alex KennyFri, 12 Feb 2016 16:53:53 GMT

Great words, lot of promises. But what are you actually going to do to make FSX better?

Jim KilianFri, 12 Feb 2016 17:04:32 GMT

My concern is about FS9. Much of my flightsim experience has to do with mods that were available for FS9 and not necessarily in FS10. I have a considerable investment in time with specific environments - 1930s, 1940s, and 1950s, along with Berlin Airlift. I didn't particularly care for much of what FS10 did - perspective, more limited aircraft, not as much available for specific environments. Will I remain in FS 9 or will this new Flight Simulator accommodate my tastes?

CarloFri, 12 Feb 2016 19:16:05 GMT

Should be interesting if new FS could implement Google Earth to improve scenery enivironment.

SeanFri, 12 Feb 2016 20:55:06 GMT

Sounds exciting, already my money is burning a hole in my pocket. I for one can't wait.

Jerry GreenbergFri, 12 Feb 2016 21:38:51 GMT

I really believe we are getting a lot of smoke and ash being blown up the 'wazoo'. I have a feeling that the only thing we'll see is, a combination of MSFlight, Flying school and a broken down version of FSX. What else gets to me is these guys promised to improve FS. What? You kidding me? I've been flying my desktop and laptop since the old Commedor 64 days and have enjoyed everyone of MSNs ups and downs with this program and I still find it facinating to be able to climb into the sim pilot seat and cruse all over the world. As for my part, I don't see where its been a drag on learning on any of the FS programs.

OK, so lets give Steam a chance and see where it goes. Looks to me its going in the trash just like a couple other simulators have gone.

Have good flightts and remember, any landing you can walk away from, is a good landing!!

Thanx, Jerry G

Bruce BakerFri, 12 Feb 2016 23:03:50 GMT

I have a lot of money tied up in Mega scenery, for FSX , can't afford to move on and leave all that behind........

AndySat, 13 Feb 2016 00:41:16 GMT

There are rumours that the simulation will also be available on next gen consoles, is that a possibility for the near future?

Doc CarrSat, 13 Feb 2016 00:51:21 GMT

If what this latest from Dovetail Games is finally manifested in the products discussed then I think Dovetail has been listening (even to us old timers that go back to Day One), and I look forward to their newest issues.


TimSat, 13 Feb 2016 00:56:16 GMT

Quite a lot of words in this article, the vast majority of it fanciful speculation about a product for which details are still under wraps.

When I hear directly from DTG that FSX add-on products will function in this new sim, I'll be intrigued. When I see it with my own eyes, I'll be convinced.

Ronald WileySat, 13 Feb 2016 02:02:40 GMT

I look forward to what you are bringing. I am a CFI ASMEL and have taught for 53 years.

Dean HynesSat, 13 Feb 2016 04:04:44 GMT

Have it Mac compatable. Always enjoyed MS Flight sims,except for the latest. MS Flight X-Plane sucks Mac compatable and not through Parallels. See where it goes.

Cj Brinkman Sat, 13 Feb 2016 04:11:37 GMT

You should release this on the 10th anniversary of the release of FSX, we can finally relief FSX of it's duties. I remember the first day FSX was released, I bought it at Walmart.


Dane WatsonSat, 13 Feb 2016 06:39:11 GMT

FSX Steam is an excellent product. But it is old and I do look forward to a new version, however it must be comparable with the current. My wish list would be a 64 bit system, improved instrument panel gauges that are crisp in detail, better navigation map and flight planning, and most importantly a system that is better engineered to consistently provide a minimum of 25 FPS rate.

Glen HortonSat, 13 Feb 2016 09:09:46 GMT

In your flight training, you cannot emphasize enough on "throttle for altitude, pitch for speed".

When I was learning to fly, (real airplanes), that was never emphasized enough, but is very important!

If you are low and slow on your approach, throttle is the only thing that will save you!

Jacob AdamsSat, 13 Feb 2016 09:16:14 GMT

Okay...props for Flight School. But my concern from the way this article was written is that the next Flight Simulator will be significantly DUMBED DOWN for the sake of newbies. What about those of us with over 20 years experience and loyalty to a product.? What made MSFS successful at it's peak was that it provided an ever widening platform with every release that individual everyday developers could build upon. If Dovetail does not release an SDK with this next incarnation of Flight Simulator so avsim and flightsim dot com can buzz again, then I'm afraid it will be doomed.

Glen HortonSat, 13 Feb 2016 09:33:56 GMT

Real flight, Piper Cherokee:

The only time I scared myself during a flight, was, when I was flying solo. I was coming in on a normal approach when the wind shifted to a tail wind, putting me into a stall condition. Due to my training I responded correctly about 40 ft above the ground, by lowering the nose to get my airspeed back, I should have also added throttle, and called a go around. But instead I landed the plane VERY firmly, after a second flare. I called the tower and said I would like to make this a full stop landing instead of a touch and go, as previously requested.

Mariney SilvaSat, 13 Feb 2016 10:01:43 GMT

Sou usuário do FSX, espero grande melhorias para o FSX Mariney Silva ( Brazil )

Billy MCGlaughonSat, 13 Feb 2016 13:52:38 GMT

I am excited to see the final release of this flight sim, however, I have the same concerns that others have and that is it will possibly be "dumbed down." I firmly believe it is possible to realise a sim that has the capablity to welcome the new person but still have the hard core realisim the experiance simmers crave and the newbies (like myself) espire to master. I hope its compatible with vatsim and acars most vas use. Updated flight map would be nice too.

ghembreeSat, 13 Feb 2016 18:37:29 GMT

Great News, requirements for good flight exact throttle control, braking, exact elevator, ailerons, rudder, auto pilot. gps, radio, your freeware f16 lockheed martin cc 916 on tail is very user friendly and great visibility, all air craft need this type of gps,ap, radio or better. Download aircraft should automatically adjust the delay time for execution of joystick and actual movement of aircraft for more accurate control of aircraft if possible. Helicopters need same type autopilot as f16. Flyaway Sim f16, f18, 777 very good downloads. Thanks ghembree

Dale MSat, 13 Feb 2016 22:16:50 GMT

Good news, hopefully what they say becomes reality. My main wish for an updated FSX (Dovetail FS) is a high quality multiplayer interface and environment to replace the sh*t gamespy, i know theres servers but a simple to use world wide multiplayer feature with dozens of peers and hundreds of of AI aircraft and ground crews etc. That is what gives the game a high element of realism, along with the great mechanics and realistic effects, which hopefully will also be improved. Keeping the game open world is also a must, so i can fly from london to sydney in real time if i wanted. finally i think that it should support high end graphics cards and multi core/thread cpus and monitors for the ultimate sim experience. I paid £60 for FSX back in 2006 and honestly if i could see the improvemnets mentioned then id pay even more for the base game. Please dovetail, dont screw this up. Fingers crossed :D

Pro MemberEugeneSun, 14 Feb 2016 14:17:46 GMT

Microsoft introduced FSX many years ago and this program developed to the extent that it offered simulation virtually on par with real flying. Over time I have invested in a large number of scenery and aircraft Addons and when Steam announced that Dovetail offered the Microsoft version of FSX I did not hesitate to move over. As a pilot I consider FSX to be the best simulator available and would rather see Dovetail improving FSX further over time. Addons are still being developed for FSX and I see it is becoming common for these to be compatible with FSX Steam edition.

Neil HemingwaySun, 14 Feb 2016 21:05:37 GMT

Great news about a new flight simulator would be nice if monitoring of multiplayer participants could be looked into so that those of us who enjoy flying with others don't have to put up with bad language and mics being kept open in order to play music or just stop any genuine coms. I do hope that compatibility with present platforms is addressed. Also what about a CFS4 now that would be something to look forward to All the best Neil

BobbyMon, 15 Feb 2016 21:01:06 GMT

Its already here p3dv3

Brilliant simply put been using sims 20 years finally p3dv3 came out v2 and v3 were ok but p3dv3.1 has is sorted highly recommend it I finally can fly without crashing PC loving it happiest man on the planet

JohnnyTue, 16 Feb 2016 13:58:55 GMT

I have experienced several OOM's(out of memory) issues with the current 32bit FlightSim's FSX and P3D that I truely looking forward to the implementation of a 64bit version to avoid such errors. I used to max-out the graphical an pure-FS options for the max of 'as real as it gets' feeling(read it as many HighRes Add On's in use). In my opinion only to solve when the 3-4Gb barrier can be passed and that is only pssible via a 64bit version of FS unless a firm garantee that 'FlightSchool' together with compatible Add On's never lead to OOM's, thank you.

JacobThu, 18 Feb 2016 22:35:10 GMT

Some people have been suggesting that this may be on consoles, but I object.

The simulator wouldn't sell well on a console, because a console is more for actual games, for quick-to-learn normal games. Plus, all the customization that made FSX so awesome would be GONE on a console.


MutluSat, 20 Feb 2016 16:22:22 GMT

Than you dovetail games, we have been waiting for this a long long time. As fsx is an aging sim hence with a lot of issues due to this. We need a modern version of fsx 64 bit engine that can cope with ultra realism and high graphics setting without sacrifice and worries. FSX is a great platform to build on and if we can utilize all add on it would be great. Another great idea would be to have AI aircraft in the countries livery at the airport of arrival, in other words if you were flying into Istanbul LTBA you would find Turkish airlines parked at the gates or taxing for take off ect. CLS and PMDG is a must as they make some great aircraft. Cant wait to purchase this sim and build on it.

Robert MayersMon, 29 Feb 2016 14:35:29 GMT

My one request it that you make a boxed version. I do not like downloading games. When I spend my money I want something tangible in my hand.

BadwolfxMon, 29 Feb 2016 18:32:40 GMT

Dear Santa, Please may it be 64 bit, please may I never have to tweak another config file in my life, please make it utilise my graphics card and not require me to have a 1000 core nasa CPU to get more than 30 FPS at a busy airport , oh, and please include lots of basic stuff in the price like decent graphically designed aircraft, nav data and scenery so I don't have to spend £100's just to stop it looking like its from a 1980's arcade game. Thank you, ,, oh, and please don't use the chimney it's fake. Big kiss x

Humphrey Bain Mon, 07 Mar 2016 00:55:53 GMT

I won't get too excited about this news (even though it's kinda hard not to) but I hope it is a 64bit version. Go FS!

M@rCZynMon, 07 Mar 2016 09:47:26 GMT

Yes, fully agree with Badwolfx. The only thing must be done is a code optimization to fully utilize newest graphic cards, multi-core processors, 64bit architecture etc.. If you need some comparision how the simulator should look like and behave, install DCS World! It does not need 10 PCs connected over network, and 10 multicore CPUs in each of them... and still looks and runs great on 3 monitor setup (5760x1080, on GTX 970, 16Gb ram and CPU ICore7 3770S - not overclocked in any way!


Pro MemberMalaforThu, 10 Mar 2016 13:55:52 GMT

Having bought the FSX-Steam Edition and felt totaly let down by its bugs,resulotion problems,snail like tech-support staff who seem to dogde the questions your asking i will sit and wait and see how this goes. This sounds pretty good but being dovetail putting ideas into reality and making them work is another story

JonathanThu, 17 Mar 2016 21:34:47 GMT

Firstly, I hope that you do everything in your power to ensure inter-compatability with FSX. I, like so many other, have so much money and energy invested there, that it would only be motivating for me to get on-board if I can bring my other things with me (like favorite high-quality high-priced aircraft, like from A2A). The weather and environmental high-price add-ons are also quite necessary and need to be here as well. I am looking forward to a product that brings us further forward with features and graphics and particularly using modern engines that compile things in a more useful way for modern computers, giving us a great natural view while still using fewer resources and taking advantage of the speed capabilities of our modern equipment. Of course add-ons like TrackIR need to be there as well, not to mention all of the flight gear like pedals and joysticks, etc. A tall order, I know! Good luck.

MichelThu, 17 Mar 2016 22:45:53 GMT

Yes the new sim seems with good intentions. 1. It should be less sensitive to computer errors, less processor intensive than FSX, easier, less errors. 2. It should be compatible with at least the large add-ons as Switzerland professional and many others, Rex, a.s.o. 3 it should provide also flying school for military fans and have combat qualities in this case.

Paul TheriaultThu, 17 Mar 2016 23:38:18 GMT

Hi :) I would love to see airliners with fully functioning FMCs, and planes with G1000s. As for the flight lessons, here is a tricky issue. Many "Ground Schools" out there do a huge amount of testing. "Do this, and now do that", the instructors bark. Instead, a careful, methodical, and patient series of demonstrations of the various procedures would be more appropriate ( and more useful ) ... ....those are my thoughts :) Paul

ElliotThu, 17 Mar 2016 23:40:15 GMT

VR support and a decent flight recorder with features like FS Recorder.

Mee TuuFri, 18 Mar 2016 00:26:59 GMT

I hope this will be a stand alone software, and not one that requires going through Steam, which has always given me a lot of problems

Mee TuuFri, 18 Mar 2016 00:29:11 GMT

I hope this will be a stand alone software, and not one that requires going through any of those sites that require installing through them, only being able to use it through their connection and so on.

Guy PeseuxFri, 18 Mar 2016 07:19:09 GMT

Hello, Will it be fully compatible with Windows 10 directx 12. FYI FSX Steam edition is not compatible.

Pro Membermacfive109Sat, 19 Mar 2016 14:05:39 GMT

It would be great if the new flight Sim 2016 would be more interactive ref the following: 1- Call outs as you prepare to land. 2- I am from Montreal Quebec and would like to see much more detailed scenery offerings for this area.

Challenger604Mon, 21 Mar 2016 23:22:03 GMT

I'm actually ok with nothing I purchased in the past being compatible as long as the new stuff out of the box looks and performs better. If I spent $500+ on add-on's over the last few years and received years of enjoyment from them and a new sim comes out that is better looking and performing then I would be ready to take the next step to a more next-gen sim if that's what it is. What I Fear is HUGE costs for add-on's like in TS2016.

Sir-TaunWed, 23 Mar 2016 19:31:41 GMT

Needs multi-core, 64-bit w/larger RAM usage, DX12 / Vulcan, & built in VR support (including hand tracking for the long term, i.e. Oculus touch, etc). I also don't know the state of multiplayer networking, but that should also be updated if necessary.

Ron WestSun, 03 Apr 2016 15:57:47 GMT

When. A lot of talking and nothing available yet. When is this available and do we need a fancy computer again?

Ron KoepkeWed, 06 Apr 2016 10:54:29 GMT

Ive been A Die Hard FSX user and as most have been.. I have been frustrated that with the thousands ive spend on decent Hardware that neither fsx or p3d utilizes the New hardware to its full capacity... Will this actually utilize 64 bit tech... or is it just a polished up turd like p3d basiclly...

DaveWed, 20 Apr 2016 01:16:54 GMT

I hope it will not be like FSX when it was first released. In 2007 I know of several simmers who spent in excess of $5,000.00 back then to build the fastest PC available at the time and were disappointed. It has been 9 years since FSX release. Only in the past couple of years has the cost of a PC that will run FSX become affordable. By affordable I mean less than $1500.00

I would hate to see a new sim come out that would require a very expensive new PC build.

As a friend once told me..." spending $4000.00 to run a $50.00 sim is foolish".

UserP3DSat, 23 Apr 2016 00:36:03 GMT

It is a good idea to launch FSX in 64 Bits with integrated Global FTX that improve performance and resolve compatibility issues. The more compatible with FSX Addons added within a single installer, the more attractive the product. I would also add REX. One good thing that has FSX and P3D is no flight school lessons Rod Machado with PPL and ATPL. Failure, no Castilian version :( and is not a free software, you must purchase through Steam installing the entire platform.

AndrewMon, 23 May 2016 00:34:11 GMT

Wow can't believe all the people complaining already...(meh I hope it's compatible with fs9...meh meh meh...) get over it people! If you want every sim that ever comes to market to be compatible with your old outdated addons then that's what your sim will forever look like.....I want new sim platforms to look better, feel better, sound better, not remind me of my old platforms and addons. A lot of you are stuck in the past so that's where you can stay. Quit quibbling about how much of your life and savings you've spent on fs9 or fsx and look forward to better platforms.

ChristopherFri, 08 Jul 2016 10:03:27 GMT

@Andrew - maybe compatibility with FS9 i not an issue, as most of the simmers are now on FSX, but compatibility with FSX add-ons is a extreem big selling point. FSX uses old technology och simply can't utilize alle the add-ons mostly because it's 32bit program.

Many has 16 or 32GB RAM on board now an this can't to ged rid of Out Of Memory errors.

I Think personaly that 64bit remake that can utilize actual graphics cards (DX12) and mulit-core processors (in flight simulator there are so many threads - senery, weather engine, airplane with all subsystems - it should be relatively easy to utilize many cores) - that's what we all waiting for. IF we can install all the scenery/ground, airport addons plus have a detailed realistic plane - what more we need?

So - it's not moaning - it's a strong suggestion to producers. It takes more energy and Money to convince new people to try a sim game. If the NewFSX will be FSX compatible in term of addons - then all simmers move to the new game without waiting - that's a huge selling point.

Tony CynorMon, 08 Aug 2016 15:39:54 GMT

It appears these flight sim products are stillborn. Sad.

ChristWed, 12 Oct 2016 09:32:15 GMT

What about 64bit Fsx that will still in 32bit???

RRon kolesarSun, 16 Oct 2016 20:51:28 GMT

Hello to you Ian from Ron Kolesar AKA The Blind Pilot. I like all am on the edge of my seat to wait for the new release of Dovetail Games's new version of the flight sim world. I've asked Paul, and I've Asked Stephen if we can do the following. 1. bypass steam and purchase, down load and install on to one's pc and enjoy the game outside of the steam world. Why did I ask for this? Because for we who have to see through our ears, Steam is not blind friendly. We've tried to get a holde of Valve Corporation the owners and the designers of the STEAM gaming world. But they will not return our e-mail letters nor our phone calls. I fly thanks to three programs that work hand in hand together. 1. FSX from October of 2009. 2. FSUIPC 3. The voice input program from Canada called Its Your Plane or IYP for short. Check out their you tube videos out on their web site at So, here's to the new 64 bit processor version of fsx. That is all that I know that will be in the new version of FSX. Ron kolesar AKA The Blind Pilot. Or thanks to a sighted friend out on Steam BVI_PilotThis is Ron Kolesar the Blind Pilot once again. I'm hoping that we also can gain access to the Dassault Falcon 8x or for short the DF8X. For we rich playboy FSX pilots who own the DF7X want the newer better DF8X. 1. The DF8X flies 500 miles further than the DF7X. 2. The DF8X's fuel is 35 percent more efficient than the older DF7X. So wilco publishing who designed the DF7X, said that they would think about designing the df8x after all of the bugs were worked out of their DF7X. But I can not see what is the differences between the features of the DF7X that wilco publishing wants us to purchase and the free version that is out on Then it is in their down load library. So, here's hoping if enough of us ask wilco publishing, we just might be able to up grade our DF7X's to a new DF8X. Just my two cents on the topic. Many Thanks. Ron Kolesar AKA The Blind Pilot And thanks to a sighted friend for STEAM BVI_Pilot

NinoFri, 18 Nov 2016 10:15:12 GMT

when in 2016 is flight sim coming out. 1 month left in 2016 and no word

JJ NorquoyThu, 24 Nov 2016 10:35:40 GMT

As a keen (80Yr old) FltSim enthusiast who greatly enjoyed M/soft FltSim 2004 with my disabled Grandson (the disks now refuse to reload) I would like to know approximately when your new (2016) version will be available and will it run efficiently on a modern (Intel i7 processor laptop/1Tb capacity) laptop. Thank you - JJN Oxfordshire UK

LarryWed, 30 Nov 2016 20:21:06 GMT

Looking forward to see an updated flight simulation product. Hopeful for a seamless set up on windows 10?

SpiroSun, 25 Dec 2016 02:12:14 GMT

I, too am an ancient simmer from the early days. For me, I would not consider a Steam - linked Sim. When I tried one and trouble struck a few years ago they ignored my calls for help. What I would like to see in a new Sim is a user friendly scenery maker. Scenery development is a fascinating and creative aspect of simulation, but the FSX SDK is so counter intuitive and unnecessarily difficult to set up that I have given up trying. My idea of a really good scenery developer is the one in Trainz 12 - where all aspects of scenery making are possible. Utopia perhaps, but we can always dream

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