FS2004 JAL McDonnell Douglas MD-11
JAL McDonnell Douglas MD-11, in Japan Airlines' new livery, registration JA8582, the only MD-11 painted in the new colors thus far. Painted with 32-bit reflective non-mipped textures. This is the second version of this aircraft that I have done, and many thanks to Jonathan Hartana for the usua...
- Type
- Complete with Base Model
- Download hits
- 465
- Compatibility
- Microsoft Flight Simulator 2004
- Filename
- ifm11jal.zip
- File size
- 7.24 MB
- Virus Scan
- Scanned 20 days ago (clean)
- Access to file
- Free (Freeware)
- Content Rating
- Everyone
JAL McDonnell Douglas MD-11, in Japan Airlines' new livery, registration JA8582, the only MD-11 painted in the new colors thus far. Painted with 32-bit reflective non-mipped textures. This is the second version of this aircraft that I have done, and many thanks to Jonathan Hartana for the usual fearless input and selfless advice that I enjoy from fans and peers. This is a very detailed model, and is nothing less than the best of what iFDG offers, with maximum animation and effects for a simmer's visual delight. Repaint done with 32-bit non-mipped reflective textures. Original aircraft and textures by iFDG, repaint by Michael Pearson.
Screenshot of JAL McDonnell Douglas MD-11 raising landing gear.
Enjoy!
The archive ifm11jal.zip has 54 files and directories contained within it.
File Contents
This list displays the first 500 files in the package. If the package has more, you will need to download it to view them.
Filename/Directory | File Date | File Size |
---|---|---|
Aircraft.cfg | 07.07.04 | 10.89 kB |
ifdg md11 jal 2.jpg | 07.12.04 | 66.29 kB |
ifdg md11 jal 3.jpg | 07.12.04 | 30.29 kB |
ifdg md11 jal readme.txt | 07.12.04 | 749 B |
ifdg md11 jal small.gif | 07.13.04 | 6.98 kB |
ifdg md11 jal.jpg | 07.12.04 | 111.26 kB |
MD-11.air | 09.16.03 | 8.14 kB |
Model.GE_PAX_A | 07.12.04 | 0 B |
MD11PGE.mdl | 10.04.03 | 3.91 MB |
Model.cfg | 09.18.03 | 26 B |
panel | 07.12.04 | 0 B |
panel.cfg | 04.19.04 | 36 B |
sound | 07.12.04 | 0 B |
sound.cfg | 04.20.04 | 37 B |
texture.jal | 07.12.04 | 0 B |
Antenna.bmp | 07.10.04 | 256.07 kB |
Antenna_l.bmp | 09.15.03 | 64.07 kB |
Engine.bmp | 07.10.04 | 4.00 MB |
Engine_l.bmp | 09.15.03 | 1.00 MB |
enginefan.bmp | 09.15.03 | 65.07 kB |
enginefan_fast.bmp | 09.15.03 | 65.07 kB |
enginefan_fast_l.bmp | 09.15.03 | 64.07 kB |
enginefan_l.bmp | 09.15.03 | 64.07 kB |
Flaps.bmp | 10.05.03 | 4.00 MB |
Flaps_l.bmp | 09.15.03 | 1.00 MB |
Gear.bmp | 07.10.04 | 1.00 MB |
Gear_l.bmp | 09.15.03 | 1.00 MB |
MainGear.bmp | 07.10.04 | 1.00 MB |
MainGear_l.bmp | 09.15.03 | 1.00 MB |
MD11 master psp.pspimage | 05.10.04 | 1.88 MB |
MD11_Fuse_front.bmp | 07.10.04 | 4.00 MB |
MD11_Fuse_front_l.bmp | 10.02.03 | 1.00 MB |
MD11_Fuse_middle.bmp | 07.10.04 | 4.00 MB |
MD11_Fuse_middle_l.bmp | 10.02.03 | 1.00 MB |
MD11_Fuse_rear.bmp | 07.10.04 | 4.00 MB |
MD11_Fuse_rear_l.bmp | 10.02.03 | 1.00 MB |
MD11_PWing_bottom.bmp | 07.10.04 | 4.00 MB |
MD11_PWing_bottom_l.bmp | 09.15.03 | 1.00 MB |
MD11_PWing_top.bmp | 07.10.04 | 4.00 MB |
MD11_PWing_top_l.bmp | 09.15.03 | 1.00 MB |
MD11_Stabilizer.bmp | 07.10.04 | 4.00 MB |
MD11_Stabilizer_l.bmp | 09.15.03 | 1.00 MB |
MD11_SWing_bottom.bmp | 07.10.04 | 4.00 MB |
MD11_SWing_bottom_l.bmp | 09.15.03 | 1.00 MB |
MD11_SWing_top.bmp | 07.10.04 | 4.00 MB |
MD11_SWing_top_l.bmp | 09.15.03 | 1.00 MB |
MD11P_Interior.bmp | 07.10.04 | 1.00 MB |
MD11P_Interior_l.bmp | 10.07.03 | 1.00 MB |
Tail.bmp | 07.10.04 | 4.00 MB |
tail_l.bmp | 09.16.03 | 1.00 MB |
Thumbs.db | 07.12.04 | 118.00 kB |
Thumbs.db | 07.17.04 | 26.00 kB |
flyawaysimulation.txt | 10.29.13 | 959 B |
Go to Fly Away Simulation.url | 01.22.16 | 52 B |
Installation Instructions
Most of the freeware add-on aircraft and scenery packages in our file library come with easy installation instructions which you can read above in the file description. For further installation help, please see our Flight School for our full range of tutorials or view the README file contained within the download. If in doubt, you may also ask a question or view existing answers in our dedicated Q&A forum.
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