Beechcraft Baron 58 Mod
Beechcraft Baron 58 Mod. Modification to the origial Beech Baron 58 aircraft.…
Beechcraft Baron 58 Damage Mod brings persistent wear and failure modeling to the default twin in Microsoft Flight Simulator X, tracking engine and prop damage, oil use, flaps, gear, brakes, flight controls, and autopilot servos. It adds fire, smoke, and stress sound effects, plus overspeed and pitot-heat overuse consequences, with saved status between flights.
This mod adds to your default Beechcraft Baron a little realism. Features include: engine-1 and engine-2 wear and damage (with fire and sound effect); engine oil use, adding oil for each engine; oil consumption for each engine; propeller wear with sound effect for each engine; flaps and flaps motor wear and damage; landing gear and landing gear motor wear/damage with sound effect; wheel brake right and wheel brake left damage with sound effect; flight controls wear and damage (aileron, elevator, rudder) with sound effect; AFCS (Automatic Flight Control System) servos wear and damage with sound effect; cowl flaps-1 and cowl flaps-2 damage; overspeed (if you fly faster than 195 knots you hear then airframe stress sound effect); pitot overheat (if you use pitot heat too long on ground). All damage situations will be logged and saved. If you leave the aircraft with damaged status, then you have the same damaged and wear status at next day. By Ismail Hakki Guzel.

Screenshot of damaged Beechcraft Baron 58 on the ground.
Before installing, make a back up of your entire "beech_baron_58" folder!!
Step 1 - Copy the folders "Effects" "Gauges" "SimObjects" "Sound" found in "Beechcraft_Baron58_Damage_Mod_V1" folder and paste it in to "Microsoft Games\Microsoft Flight Simulator X" folder, when it ask's for overwrite, click yes.
Step 2 - Copy and paste the below text to your aircraft.cfg, found in "Microsoft Games\Microsoft Flight Simulator X\Airplanes\beech_baron_58" folder:
[SMOKESYSTEM]
smoke.1 = -1.9, -5.3, 1.0, fx_DamageEngineFire1
smoke.2 = -1.9, 5.3, 1.0, fx_DamageEngineFire2
It should look like this:
[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing
light.0 = 3, -6.81, -19.30, 1.17, fx_navred ,
light.1 = 3, -6.82, 19.29, 1.17, fx_navgre ,
light.2 = 3, -25.33, 0.01, 1.08, fx_navwhi ,
light.3 = 2, -6.48, -19.04, 1.17, fx_strobe ,
light.4 = 2, -6.48, 19.04, 1.17, fx_strobe ,
light.5 = 1, -24.20, 0.00, 6.44, fx_beacon ,
light.6 = 2, -7.52, 0.01, -1.28, fx_strobe ,
light.7 = 4, -8.30, 0.00, 2.70, fx_vclight,
[SMOKESYSTEM]
smoke.1 = -1.9, -5.3, 1.0, fx_DamageEngineFire1
smoke.2 = -1.9, 5.3, 1.0, fx_DamageEngineFire2
Step 3 - Start FSX and enjoy.
Free for all simmers · 6.48 MB · Scanned clean
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SimObjects\Airplanes\, Addon Scenery\, Effects\, or Gauges\.readme.txt or README file. It tells you exactly where files go, what dependencies are needed, and any quirks specific to this add-on.The archive beechcraft_baron58_damage_mod_v1.zip has 56 files and directories contained within it.
This list displays the first 500 files in the package. If the package has more, you will need to download it to view them.
| Filename/Directory | File Date | File Size |
|---|---|---|
| Beechcraft_Baron58_Damage_Mod_V1 | 02.22.12 | 0 B |
| Effects | 02.21.12 | 0 B |
| fx_DamageEngineFire1.fx | 02.20.12 | 4.98 kB |
| fx_DamageEngineFire2.fx | 02.20.12 | 4.98 kB |
| fsx 2012-02-21 17-23-44-42.jpg | 02.21.12 | 346.61 kB |
| fsx 2012-02-21 20-52-10-44-2.jpg | 02.21.12 | 175.50 kB |
| fsx 2012-02-21 20-52-10-44.jpg | 02.21.12 | 292.27 kB |
| Gauges | 02.22.12 | 0 B |
| Damage_Mod_Baron58.CAB | 02.22.12 | 156.16 kB |
| dsd_fsx_xml_sound.gau | 05.01.11 | 127.83 kB |
| readme.txt | 02.22.12 | 6.74 kB |
| SimObjects | 02.20.12 | 0 B |
| Airplanes | 02.20.12 | 0 B |
| beech_baron_58 | 02.20.12 | 0 B |
| data | 02.20.12 | 0 B |
| baron58G1000_config.ini | 02.22.12 | 1.96 kB |
| baron58_config.ini | 02.22.12 | 1.96 kB |
| panel | 02.20.12 | 0 B |
| panel.g1000 | 02.20.12 | 0 B |
| baron58G1000_config.gau | 10.24.06 | 60.81 kB |
| chkmain.bmp | 02.21.12 | 1.68 MB |
| oiladd.bmp | 02.04.12 | 49.27 kB |
| OILST.bmp | 01.09.12 | 7.89 kB |
| PANEL.CFG | 02.22.12 | 16.68 kB |
| baron58_config.gau | 10.24.06 | 60.81 kB |
| chkmain.bmp | 02.21.12 | 1.68 MB |
| oiladd.bmp | 02.04.12 | 49.27 kB |
| OILST.bmp | 01.09.12 | 7.89 kB |
| PANEL.CFG | 02.21.12 | 16.57 kB |
| Sound | 02.20.12 | 0 B |
| DM_Baron58 | 02.21.12 | 0 B |
| SB01_Brakes.wav | 11.06.03 | 29.74 kB |
| SB02_airframe_stress.wav | 05.12.06 | 742.13 kB |
| SB03_airframe_wind.wav | 05.12.06 | 558.41 kB |
| SB04_eng_damageus.wav | 05.12.06 | 419.17 kB |
| SB05_propdamage.wav | 02.10.12 | 214.89 kB |
| SB06_propdamage2.wav | 02.10.12 | 214.89 kB |
| SB07_Brakes.wav | 11.06.03 | 29.74 kB |
| SB08_FlapsD.wav | 05.12.06 | 42.46 kB |
| SB09_GearD.wav | 05.12.06 | 82.87 kB |
| SB10_baron_geardn.wav | 04.21.10 | 321.15 kB |
| SB11_baron_gearup.wav | 04.26.10 | 622.34 kB |
| SB12_pedal_1.wav | 02.09.12 | 219.62 kB |
| SB13_ail_1.wav | 02.09.12 | 47.56 kB |
| SB14_ail_2.wav | 02.09.12 | 47.56 kB |
| SB15_elev_1.wav | 02.09.12 | 47.56 kB |
| SB16_elev_2.wav | 02.09.12 | 47.56 kB |
| SB17_electric-motor.wav | 02.09.12 | 864.07 kB |
| SB18_electric-motor2.wav | 02.09.12 | 864.07 kB |
| SB19_flapwear.wav | 02.10.12 | 171.52 kB |
| SB20_flapdamaged.wav | 02.09.12 | 180.07 kB |
| SB21_gearmotorwear.wav | 02.11.12 | 96.93 kB |
| SB22_eng_damageus2.wav | 05.12.06 | 419.17 kB |
| Sound.ini | 02.21.12 | 1.53 kB |
| flyawaysimulation.txt | 10.29.13 | 959 B |
| Go to Fly Away Simulation.url | 01.22.16 | 52 B |
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