FS2004 Civil Jet Aircraft
Holland Exel Boeing 767-300
This freeware repaint package for FS2004 brings the distinctive Holland Exel …
Dutch Caribbean Exel’s Boeing 767-300 arrives as an AI traffic repaint for FS2004, bringing authentic Netherlands Antilles-era branding to busy airport scenes. Built on the efficient AI Aardvark widebody model with optimized LODs for smooth performance, it requires the AI Aardvark 767-300 base package for realistic traffic flows.
This add-on provides an FS2004-compatible AI repaint featuring the Dutch Caribbean Exel Boeing 767-300, highlighting the visual style of this former airline from the Netherlands Antilles. Authored by AI Aardvark and refinished by Jasper Hesselink, the package complements the base freeware release (available in the Fly Away Simulation mod library) and offers a distinctive livery designed for realistic traffic flows.
AI Aardvark produced the underlying aircraft files with a focus on performance and efficiency, ensuring smooth frame rates within crowded virtual airports. Repainted by Jasper Hesselink, this rendition presents the Dutch Caribbean Exel branding, celebrating an operator that once served key routes among the Caribbean islands and beyond. The Boeing 767-300 itself, known for its wide-body layout and medium-to-long-haul capability, suits many real-world regional and intercontinental connections.

Screenshot displaying the Dutch Caribbean Exel Boeing 767-300 awaiting departure.
texture.dce folder contained in this download.aircraft.cfg file and insert the provided [fltsim.x] section, ensuring the sequence numbers remain consistent with your other add-ons.Note: This repaint set does not include the original AI Aardvark 767-300 base package. Please obtain the freeware files from the Fly Away Simulation library prior to installing this liveried texture.
By default, the airframe uses a non-reflective variant. For those wanting to enable reflective surfaces, open the aircraft.cfg and switch the entry from model=no_refl to model=reflective. Although the provided paint files do not utilize a reflective channel, you may still experiment with different looks if you apply your own reflective adjustments in the future.
This AI-specific aircraft employs six distinct LOD frameworks (also referred to as progressively simplified 3D geometry). As distance from the viewer increases, the system automatically transitions to less complex versions of the mesh, alleviating strain on frame rates. In contrast, full-detail GMAX imports, though visually striking, do not always implement these automated LOD steps, which can lower performance when numerous traffic assets appear in busy airspace.
AI traffic relies on specialized flight parameters that balance stable takeoffs with a tendency to settle quickly after touchdown. These flight profiles ensure multiple aircraft can occupy a single airfield in quick succession without stalling approach flow. If you prefer more pronounced ground effect or extended runway float, you can fine-tune the cruise_lift, parasite_drag, or induced_drag values in the aircraft.cfg file to suit your personal preference.
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FS9\Aircraft\, FS9\Addon Scenery\, FS9\Gauges\, or FS9\Effects\.readme.txt or README file. It tells you exactly where files go, what dependencies are needed, and any quirks specific to this add-on.The archive ai76dutx.zip has 8 files and directories contained within it.
This list displays the first 500 files in the package. If the package has more, you will need to download it to view them.
| Filename/Directory | File Date | File Size |
|---|---|---|
| AIA_767-300PW DutchCaribbeanExel | 11.22.04 | 0 B |
| AIA DutchCaribbeanExel 767-300_README.txt | 11.22.04 | 3.95 kB |
| texture.dce | 11.22.04 | 0 B |
| AIA_767_300_PW_L.bmp | 03.04.04 | 1.33 MB |
| AIA_767_300_PW_T.bmp | 11.22.04 | 1.33 MB |
| [fltsim.x].txt | 11.22.04 | 427 B |
| flyawaysimulation.txt | 10.29.13 | 959 B |
| Go to Fly Away Simulation.url | 01.22.16 | 52 B |
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