FS2004 LAPE Douglas DC-2

PreviewThis freeware repaint for Microsoft Flight Simulator 2004 brings the distinctive L.A.P.E. (Líneas Aéreas Postales Españolas) Douglas DC-2 livery, showcasing registration EC-AAY “Orion.” The included textures are derived from key contributions by Gerard Kranenbarg and Jan Visser, along with...

Screenshot 1Screenshot 2Screenshot 3
Type
Repaint for Payware Model
Download hits
115
Compatibility
Microsoft Flight Simulator 2004
Filename
dc2_lape.zip
File size
8.32 MB
Virus Scan
Scanned 5 days ago (clean)
Access to file
Free (Freeware)
Content Rating
Everyone

This freeware repaint for Microsoft Flight Simulator 2004 brings the distinctive L.A.P.E. (Líneas Aéreas Postales Españolas) Douglas DC-2 livery, showcasing registration EC-AAY “Orion.” The included textures are derived from key contributions by Gerard Kranenbarg and Jan Visser, along with the repaint work by Tim Scharnhop. It requires the separate payware UIVER DC-2 package, which must be obtained independently. Below, you will find a thorough explanation of the few installation steps needed to incorporate this aircraft repaint, along with details about its development and background.

Technical Background of the DC-2 in Spanish Service

The Douglas DC-2 is a two-engine transport aircraft developed in the early 1930s by the Douglas Aircraft Company. It served as the foundation for the subsequent DC-3 design. In Spanish aviation history, L.A.P.E. was an essential airline formed under the Spanish Republican government and known for connecting various regions of Spain. The real EC-AAY “Orion” is recorded as the second Douglas craft delivered to L.A.P.E., entering service around mid-1935. Its robust airframe and dependable engines allowed for swift airmail delivery and comfortable passenger transit across the country’s growing network of airports.

Creators and Essential Contributors

Several dedicated individuals brought this project to life. The repaint, designed by Tim Scharnhop, leverages the original textures developed by Jan Visser and Gerard Kranenbarg. Flight dynamics were prepared by Tom Falley, while the fundamental model was assembled through collaboration between Jan Visser and Alexander Schreijnders. In addition, the virtual cockpit, panel layouts, and interiors were produced by Jan Visser and Rob Cappers. Gauges include XML work from HansJorg Naegele and bitmaps crafted by Rob Cappers.

Screenshot of LAPE Douglas DC-2 flying overhead.

Screenshot of LAPE Douglas DC-2 flying overhead.

Installation Steps for the New Livery

  • Extract the contents of the dc2_lape.ZIP file to a temporary location on your system, ensuring folder structure remains intact.
  • Locate the folder named texture.lape and move it into the Douglas DC2 folder under your Flight Simulator 9/AIRCRAFT directory. If you prefer using Microsoft Flight Simulator X, place the texture folder into the Microsoft Flight Simulator X\SimObjects\Airplanes\Douglas DC2 path instead.
  • Open the aircraft.cfg file in a text editor. Insert the following block of code right after the latest [fltsim.XX] entry, making sure to adjust the XX to the next available sequential number:
[fltsim.XX]
title=Douglas DC-2 LAPE EC-AAF
sim=uiver_aviodrome
model=
panel=
sound=
texture=lape
checklists=
kb_checklists=douglas_dc2_check
kb_reference=douglas_dc2_ref
atc_id_enable=1
atc_id= -
description=DC-2-115B (MSN 1334), EC-AAY 'Orion', was the second Douglas aircraft delivered to the Spanish Republican government in May 1935 for use by L.A.P.E. airline.\nFS9 Flight Dynamics: Tom Falley\nModel: Alexander Schreijnders, Jan Visser\nLivery: Tim Scharnhop, Gerard Kranenbarg, Jan Visser\nPanel, VC, Interior: Rob Cappers, Jan Visser\nGauges: XML Programming: HansJorg Naegele, Gauge bitmaps: Rob Cappers
ui_manufacturer=Douglas
ui_type=DC-2
ui_variation=L.A.P.E. EC-AAF
ui_typerole="Twin Engine Prop"
ui_createdby=""Uiver" Team"
atc_airline=
atc_heavy=0
atc_flight_number=ECAAF
atc_id_color=0x00000000
atc_id_font=Verdana,-11,1,600,0
visual_damage=0
atc_parking_types=RAMP

Once you save these changes, the aircraft repaint will become available in the simulator’s aircraft selection menu. This texture set is exclusively the L.A.P.E. repaint and does not include the required payware Douglas DC-2 add-on, which you must purchase separately to enjoy the complete experience.

Images & Screenshots

Screenshot 1Screenshot 2Screenshot 3

The archive dc2_lape.zip has 38 files and directories contained within it.

File Contents

This list displays the first 500 files in the package. If the package has more, you will need to download it to view them.

Filename/Directory File Date File Size
dc2_lape2.jpg10.12.0763.32 kB
dc2_lape.jpg10.12.0767.27 kB
readme.txt10.12.073.05 kB
thumbnail.gif10.12.075.01 kB
A_spinprop.bmp10.11.07256.07 kB
belly_t.bmp10.11.071.00 MB
dc2_cockpit.bmp03.25.0464.07 kB
dc2_engineparts.bmp11.16.0464.07 kB
dc2_kleren.bmp10.11.0764.07 kB
dc2_pilot2.bmp05.23.0764.07 kB
dc2_propblade_t.bmp10.11.0764.07 kB
dc2_rc1.bmp06.03.0385.40 kB
dc2_spin_t.bmp09.02.0216.07 kB
dc2_vc_cabin.bmp06.20.071.00 MB
dc2_vc_floor.bmp12.17.061.00 MB
dc2_vc_luggage.bmp01.19.0632.07 kB
dc2_vc_misc.bmp06.19.071.00 MB
dc2_vc_oh.bmp06.30.071.00 MB
dc2_vc_quad.bmp06.20.071.00 MB
dc2_vc_r.bmp10.11.071.00 MB
dc2_vc_side.bmp10.20.061.00 MB
dc2_vcl.bmp10.11.071.00 MB
fuse_t.bmp10.11.074.00 MB
glas_cp_in_t.bmp07.22.078.07 kB
glas_t.bmp07.22.078.07 kB
glosspin_t.bmp10.31.0416.07 kB
Lamp_glas.BMP07.22.078.07 kB
motor.bmp12.25.0532.07 kB
neus_t.bmp10.11.07256.07 kB
thumbnail.jpg10.11.0723.48 kB
Uiver_hs_t.bmp10.11.071.00 MB
Uiver_vs_t.bmp10.11.071.00 MB
wheel.bmp06.21.0385.40 kB
Wheels_32.bmp05.14.04341.40 kB
wingl_t.bmp10.11.074.00 MB
wingr_t.bmp10.11.074.00 MB
flyawaysimulation.txt10.29.13959 B
Go to Fly Away Simulation.url01.22.1652 B
Installation icon.

Installation Instructions

Most of the freeware add-on aircraft and scenery packages in our file library come with easy installation instructions which you can read above in the file description. For further installation help, please see our Flight School for our full range of tutorials or view the README file contained within the download. If in doubt, you may also ask a question or view existing answers in our dedicated Q&A forum.

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