Fly Away Simulation

FSX F-111 Pig HUD Project

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Download hits
214
Compatibility
Microsoft Flight Simulator X (FSX) including Steam Edition & Prepar3D (P3D)
Filename
iwpigg07.zip
File size
8.45 MB
Virus Scan
Scanned 13 days ago (clean)
Access to file
Free (Freeware)
Content Rating
Everyone

F-111 Pig HUD Project, repaints for F-111 Aardvark HUD to latest ultra high detail standard. Textures only for RAAF F-111 # A8-140, 144 and 146 gunship grey aircraft. Multiple separate model/aircraft descriptions included. Specifically created for use with F-111 Aardvark HUD (FXPIGGB5.ZIP) enhanced capability situation awareness freeware panel. By Karol Chlebowski.

Pig HUD Project F-111 in flight.

Pig HUD Project F-111 in flight.

FSX/FS9 RAAF F-111 Gunship GREY, ORD repainted A8-140 tail No and tail flash, Many misc detail changes.
I would like to thank Alphasim for making the General Dynamics F-111 for FS.
You must have the General Dynamics F-111 from Alphasim for this to work.
This file contains textures only.
For FSX , a compatible panel is fxpiggb4.zip.
This is a repaint of General Dynamics F-111. You must have the General Dynamics F-111 from Alphasim for this to work.
This file contains textures only!
This is a Gunship Grey repaint of a RAAF F-111 based at Amberley AFB , Queensland , Australia.

Installation:

1) Open the Aircraft cfg. file using Notepad and create the information for the aircraft replacing the 'XX' with the next higher number in your aircraft listing. If your last entry is #11, this entry would be #12 etc.
( IE: Hilight , and copy , the aircraft description provided below , then paste it under last aircraft description in the aircraft cfg , then insert sequence number as detailed above.)
*** Remember to SAVE the file after making the changes.***

2)Several aircraft descriptions are provided with differing ordinance loads , choose the one you want , or all of them.
..first= Pave tack/ALQ-131/CBU-89/GBU10(2000lb bomb).
..second= ALQ-131/4 of CBU-89.
..third= 12 of MK-82 (500 lb bombs).
..forth= external fuel tanks.
..Fifth= clean wings

*****When several aircraft descriptions are added to Aircraft cfg ,each must have a separate sequence number inserted in its [fltsim.XX].

The descriptions below are for ..... "ALPHA F-111 PIG HUD" " aircraft folder .

If instead you wish to place the repaint description in the original ...
" ALPHA F-111 Aardvark " aircraft folder , it is ESSENTIAL that the "ui_type=" in the descriptions below are changed to read as follows :

ui_type=F-111 Aardvark

//------------------------------------------------------
[fltsim.XX]
title=F-111G A8-140 "BUCKSHOT 40" PAVE
sim=111
model=PAVE
panel=
sound=
texture=40Buckshot40
kb_checklists=F-111_CHECK
kb_reference=F-111_REF
atc_id=A8-140
UI_MANUFACTURER=ALPHA
ui_type=F-111 PIG HUD
UI_VARIATION="F-111G A8-140 "BUCKSHOT 40"PAVE
description="THE F-111 WAS AN EXTREMELY ADVANCED DESIGN USING THE SWING WING . POWERED BY FUEL-EFFICIENT TURBOFAN ENGINES, THE AIRCRAFT WENT THROUGH A LONG EVOLUTIONARY PROCESS, EMERGING AS PERHAPS THE FINEST LONG-RANGE INTERDICTOR . IT SERVED IN MANY ROLES, FLYING THOUSANDS OF COMBAT SORTIES, AND CARRIED A VAST ARRAY OF WEAPONRY, INCLUDING NUCLEAR PAYLOADS, MISSILES, AND BOMBS. TOTAL STORES AMOUNTED TO 31,500 POUNDS FOR ANY ONE MISSION, PLUS FUEL AND CREW."
atc_heavy=0
atc_airline=
atc_flight_number=
atc_parking_types=MIL_COMBAT
atc_parking_codes=M002


//------------------------------------------------------
[fltsim.XX]
title=F-111G A8-140 "BUCKSHOT 40" 4 BMB
sim=111
model=F
panel=
sound=
texture=40Buckshot40
kb_checklists=F-111_CHECK
kb_reference=F-111_REF
atc_id=A8-140
ui_manufacturer=ALPHA
ui_type=F-111 PIG HUD
UI_VARIATION="F-111G A8-140 "BUCKSHOT 40" 4 BMB"
description="THE F-111 WAS AN EXTREMELY ADVANCED DESIGN USING THE SWING WING . POWERED BY FUEL-EFFICIENT TURBOFAN ENGINES, THE AIRCRAFT WENT THROUGH A LONG EVOLUTIONARY PROCESS, EMERGING AS PERHAPS THE FINEST LONG-RANGE INTERDICTOR . IT SERVED IN MANY ROLES, FLYING THOUSANDS OF COMBAT SORTIES, AND CARRIED A VAST ARRAY OF WEAPONRY, INCLUDING NUCLEAR PAYLOADS, MISSILES, AND BOMBS. TOTAL STORES AMOUNTED TO 31,500 POUNDS FOR ANY ONE MISSION, PLUS FUEL AND CREW."
atc_heavy=0
atc_airline=
atc_flight_number=
atc_parking_types=MIL_COMBAT
atc_parking_codes=M002


//------------------------------------------------------
[fltsim.XX]
title=F-111G A8-140 "BUCKSHOT 40" MK 82
sim=111
model=FB
panel=
sound=
texture=40Buckshot40
kb_checklists=F-111_CHECK
kb_reference=F-111_REF
atc_id=A8-140
UI_MANUFACTURER=ALPHA
ui_type=F-111 PIG HUD
UI_VARIATION="F-111G A8-140 "BUCKSHOT 40" MK 82
description="THE F-111 WAS AN EXTREMELY ADVANCED DESIGN USING THE SWING WING . POWERED BY FUEL-EFFICIENT TURBOFAN ENGINES, THE AIRCRAFT WENT THROUGH A LONG EVOLUTIONARY PROCESS, EMERGING AS PERHAPS THE FINEST LONG-RANGE INTERDICTOR . IT SERVED IN MANY ROLES, FLYING THOUSANDS OF COMBAT SORTIES, AND CARRIED A VAST ARRAY OF WEAPONRY, INCLUDING NUCLEAR PAYLOADS, MISSILES, AND BOMBS. TOTAL STORES AMOUNTED TO 31,500 POUNDS FOR ANY ONE MISSION, PLUS FUEL AND CREW."
atc_heavy=0
atc_airline=
atc_flight_number=
atc_parking_types=MIL_COMBAT
atc_parking_codes=M002


//------------------------------------------------------
[fltsim.XX]
title=F-111G A8-140 "BUCKSHOT 40" TANKS
sim=111
model=FB_TANKS
panel=
sound=
texture=40Buckshot40
kb_checklists=F-111_CHECK
kb_reference=F-111_REF
atc_id=A8-140
ui_manufacturer=ALPHA
ui_type=F-111 PIG HUD
UI_VARIATION="F-111G A8-140 "BUCKSHOT 40" TANKS"
description="THE F-111 WAS AN EXTREMELY ADVANCED DESIGN USING THE SWING WING . POWERED BY FUEL-EFFICIENT TURBOFAN ENGINES, THE AIRCRAFT WENT THROUGH A LONG EVOLUTIONARY PROCESS, EMERGING AS PERHAPS THE FINEST LONG-RANGE INTERDICTOR . IT SERVED IN MANY ROLES, FLYING THOUSANDS OF COMBAT SORTIES, AND CARRIED A VAST ARRAY OF WEAPONRY, INCLUDING NUCLEAR PAYLOADS, MISSILES, AND BOMBS. TOTAL STORES AMOUNTED TO 31,500 POUNDS FOR ANY ONE MISSION, PLUS FUEL AND CREW."
atc_heavy=0
atc_airline=
atc_flight_number=
atc_parking_types=MIL_COMBAT
atc_parking_codes=M002


//------------------------------------------------------
[FLTSIM.XX]
TITLE=F-111G A8-140 "BUCKSHOT 40" CLEAN
SIM=111
MODEL=G_CLEAN
PANEL=
SOUND=
TEXTURE=40Buckshot40
KB_CHECKLISTS=F-111_CHECK
KB_REFERENCE=F-111_REF
ATC_ID=A8-140
UI_MANUFACTURER=ALPHA
UI_TYPE=F-111 PIG HUD
UI_VARIATION=F-111G A8-140 "BUCKSHOT 40" CLEAN
DESCRIPTION=© ALPHA SIMULATIONS 2004\NTHE F-111 WAS AN EXTREMELY ADVANCED DESIGN USING THE "SWING WING" OR VARIABLE GEOMETRY AIRFOIL. POWERED BY FUEL-EFFICIENT TURBOFAN ENGINES, THE AIRCRAFT WENT THROUGH A LONG AND VARIED EVOLUTIONARY PROCESS, EMERGING AS PERHAPS THE FINEST LONG-RANGE INTERDICTOR OF THE 1980S. IT SERVED IN MANY ROLES, FLYING THOUSANDS OF COMBAT SORTIES, AND CARRIED A VAST ARRAY OF WEAPONRY, INCLUDING NUCLEAR PAYLOADS, MISSILES, AND BOMBS. IT COULD ALSO PACK A VULCAN CANNON. TOTAL STORES AMOUNTED TO 31,500 POUNDS FOR ANY ONE MISSION, PLUS FUEL AND CREW.
ATC_HEAVY=0
ATC_AIRLINE=
ATC_FLIGHT_NUMBER=


//------------------------------------------------------

3. Move the " texture.40Buckshot40 " folder INTO either the " ALPHA F-111 Aardvark " or "ALPHA F-111 PIG HUD" folder in your "aircraft" directory in FS9, OR "Airplanes " directory in FSX .

I have tried this in both FS9(FS2004) and FSx. Seems to work OK on my computer.
NO WARRANTY IS EXPRESSED OR IMPLIED. USE THESE FILES AT YOUR OWN RISK!

Karol Chlebowski.

Pig HUD Project F-111 in flight.

Pig HUD Project F-111 in flight.

Images/Screenshots

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The archive iwpigg07.zip has 70 files and directories contained within it.

File Contents

This list displays the first 500 files in the package. If the package has more, you will need to download it to view them.

Filename/Directory File Date File Size
readme40Buckshot40.txt08.24.107.19 kB
texture.40Buckshot4008.23.100 B
111bottop.bmp07.26.102.00 MB
111ckpit.bmp04.29.1064.07 kB
111ckpit2.bmp04.29.10512.06 kB
111ckpit3.bmp04.29.102.00 MB
111ckpit3_t.bmp04.29.102.00 MB
111div.bmp04.29.102.00 MB
111else.bmp07.17.102.00 MB
111sides.bmp07.26.102.00 MB
111wings.bmp07.05.102.00 MB
crew2.bmp04.29.10512.06 kB
DECAL_us.bmp03.04.0385.43 kB
glass.bmp04.29.1016.07 kB
grbhndl.bmp07.05.04170.75 kB
IntEdge.bmp01.10.0442.75 kB
Int_gen.bmp07.05.0442.75 kB
pilot.bmp04.29.10256.07 kB
thumbnail.jpg07.27.1026.19 kB
Wrap.bmp07.05.04170.75 kB
Inside is A8-14008.23.100 B
readme44Buckshot44.txt08.24.107.19 kB
texture.44Buckshot4408.23.100 B
111bottop.bmp07.22.102.00 MB
111ckpit.bmp04.29.1064.07 kB
111ckpit2.bmp04.29.10512.06 kB
111ckpit3.bmp04.29.102.00 MB
111ckpit3_t.bmp04.29.102.00 MB
111div.bmp04.29.102.00 MB
111else.bmp07.17.102.00 MB
111sides.bmp07.26.102.00 MB
111wings.bmp07.05.102.00 MB
crew2.bmp04.29.10512.06 kB
DECAL_us.bmp03.04.0385.43 kB
glass.bmp04.29.1016.07 kB
grbhndl.bmp07.05.04170.75 kB
IntEdge.bmp01.10.0442.75 kB
Int_gen.bmp07.05.0442.75 kB
pilot.bmp04.29.10256.07 kB
thumbnail.jpg07.27.1019.51 kB
Wrap.bmp07.05.04170.75 kB
Inside is A8-14408.23.100 B
readme46Buckshot46.txt08.24.107.19 kB
texture.46Buckshot4608.23.100 B
111bottop.bmp07.22.102.00 MB
111ckpit.bmp04.29.1064.07 kB
111ckpit2.bmp04.29.10512.06 kB
111ckpit3.bmp04.29.102.00 MB
111ckpit3_t.bmp04.29.102.00 MB
111div.bmp04.29.102.00 MB
111else.bmp07.17.102.00 MB
111sides.bmp07.26.102.00 MB
111wings.bmp07.05.102.00 MB
crew2.bmp04.29.10512.06 kB
DECAL_us.bmp03.04.0385.43 kB
glass.bmp04.29.1016.07 kB
grbhndl.bmp07.05.04170.75 kB
IntEdge.bmp01.10.0442.75 kB
Int_gen.bmp07.05.0442.75 kB
pilot.bmp04.29.10256.07 kB
thumbnail.jpg07.27.1025.45 kB
Wrap.bmp07.05.04170.75 kB
Inside is A8-14608.23.100 B
28u0mjb.jpg07.20.10409.43 kB
capture_04082009_222339.jpg07.27.10172.11 kB
capture_11042010_161238.jpg08.23.10131.08 kB
FILE_ID.DIZ.txt08.24.10590 B
GENERAL NOTES.doc08.24.1032.50 kB
flyawaysimulation.txt10.29.13959 B
Go to Fly Away Simulation.url01.22.1652 B

Installation of Add-on Aircraft/Scenery

Most of the freeware add-on aircraft and scenery packages in our file library come with easy installation instructions which you can read above in the file description.  For further installation help, please see our Knowledge Center for our full range of tutorials or view the README file contained within the download.

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