FSX Shadowsix Lakenheath F-111 Pig HUD Project

PreviewShadowsix Lakenheath F-111 Pig HUD Project. Based at Lakenheath, four repaints: RED 188 494th, YELLOW 887 493rd, BLUE 442 492nd, GREEN 708 495th. Must have either Alphasim or Virtavia F-111 Aardvark. Specifically made for use with F-111 PIG HUD panel package files FXPIGGB5.ZIP and FXPIGGB6.ZIP. B...

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482
Compatibility
Microsoft Flight Simulator X (FSX) including Steam Edition & Prepar3D (P3D)
Filename
shadowsix.zip
File size
11.7 MB
Virus Scan
Scanned 18 days ago (clean)
Access to file
Free (Freeware)
Content Rating
Everyone

Shadowsix Lakenheath F-111 Pig HUD Project. Based at Lakenheath, four repaints: RED 188 494th, YELLOW 887 493rd, BLUE 442 492nd, GREEN 708 495th. Must have either Alphasim or Virtavia F-111 Aardvark. Specifically made for use with F-111 PIG HUD panel package files FXPIGGB5.ZIP and FXPIGGB6.ZIP. By Karol Chlebowski.

Shadowsix Lakenheath F-111 in flight.

Shadowsix Lakenheath F-111 in flight.

** SHADOWSIX **
FSX/FS9 F-111F Callsign 708 , CAMO , Based at Lakenheath UK with the 495th.
I would like to thank Alphasim/Virtavia for making the General Dynamics F-111 for FS.
You must have the General Dynamics F-111 from Alphasim/Virtavia for this to work.
This file contains textures only!
For FSX , a compatible panel fxpiggb4.zip.
This is a repaint of General Dynamics F-111. You must have the General Dynamics F-111 from Alphasim for this to work.
This file contains textures only!

Installation:

1) Open the Aircraft cfg. file using Notepad and create the information for the aircraft replacing the 'XX' with the next higher number in your aircraft listing. If your last entry is #11, this entry would be #12 etc.
( IE: Hilight , and copy , the aircraft description provided below , then paste it under last aircraft description in the aircraft cfg , then insert sequence number as detailed above.)
*** Remember to SAVE the file after making the changes.***

2)Several aircraft descriptions are provided with differing ordinance loads , choose the one you want , or all of them.
..first= Pave tack/ALQ-131/CBU-89/GBU10(2000lb bomb).
..second= ALQ-131/4 of CBU-89.
..third= 12 of MK-82 (500 lb bombs).
..forth= external fuel tanks.
..Fifth= clean wings

*****When several aircraft descriptions are added to Aircraft cfg ,each must have a separate sequence number inserted in its [fltsim.XX].

The descriptions below are for ..... "ALPHA F-111 PIG HUD" " aircraft folder .

If instead you wish to place the repaint description in the original ... " ALPHA F-111 Aardvark " aircraft folder , it is ESSENTIAL that the "ui_type=" in the descriptions below are changed to read as follows :

ui_type=F-111 Aardvark

ALSO

UI_MANUFACTURER=XXX ( ensure either ALPHA or Virtavia , as applicable )

*********************************************************************
*********************************************************************

//------------------------------------------------------
[fltsim.XX]
title=F-111F LN 495th "SHADOWSIX 708" PAVE
sim=111
model=PAVE
panel=
sound=
texture=Shadowsix708
kb_checklists=F-111_CHECK
kb_reference=F-111_REF
atc_id=LN-708
UI_MANUFACTURER=ALPHA
ui_type=F-111 PIG HUD
UI_VARIATION="F-111F LN 495th "SHADOWSIX 708" PAVE
description="THE F-111 WAS AN EXTREMELY ADVANCED DESIGN USING THE SWING WING . POWERED BY FUEL-EFFICIENT TURBOFAN ENGINES, THE AIRCRAFT WENT THROUGH A LONG EVOLUTIONARY PROCESS, EMERGING AS PERHAPS THE FINEST LONG-RANGE INTERDICTOR . IT SERVED IN MANY ROLES, FLYING THOUSANDS OF COMBAT SORTIES, AND CARRIED A VAST ARRAY OF WEAPONRY, INCLUDING NUCLEAR PAYLOADS, MISSILES, AND BOMBS. TOTAL STORES AMOUNTED TO 31,500 POUNDS FOR ANY ONE MISSION, PLUS FUEL AND CREW."
atc_heavy=0
atc_airline=
atc_flight_number=
atc_parking_types=MIL_COMBAT
atc_parking_codes=M002


//------------------------------------------------------
[fltsim.XX]
title=F-111F LN 495th "SHADOWSIX 708" 4 BMB
sim=111
model=F
panel=
sound=
texture=Shadowsix708
kb_checklists=F-111_CHECK
kb_reference=F-111_REF
atc_id=LN-708
ui_manufacturer=ALPHA
ui_type=F-111 PIG HUD
UI_VARIATION="F-111F LN 495th "SHADOWSIX 708" 4 BMB"
description="THE F-111 WAS AN EXTREMELY ADVANCED DESIGN USING THE SWING WING . POWERED BY FUEL-EFFICIENT TURBOFAN ENGINES, THE AIRCRAFT WENT THROUGH A LONG EVOLUTIONARY PROCESS, EMERGING AS PERHAPS THE FINEST LONG-RANGE INTERDICTOR . IT SERVED IN MANY ROLES, FLYING THOUSANDS OF COMBAT SORTIES, AND CARRIED A VAST ARRAY OF WEAPONRY, INCLUDING NUCLEAR PAYLOADS, MISSILES, AND BOMBS. TOTAL STORES AMOUNTED TO 31,500 POUNDS FOR ANY ONE MISSION, PLUS FUEL AND CREW."
atc_heavy=0
atc_airline=
atc_flight_number=
atc_parking_types=MIL_COMBAT
atc_parking_codes=M002


//------------------------------------------------------
[fltsim.XX]
title=F-111F LN 495th "SHADOWSIX 708" MK 82
sim=111
model=FB
panel=
sound=
texture=Shadowsix708
kb_checklists=F-111_CHECK
kb_reference=F-111_REF
atc_id=LN-708
UI_MANUFACTURER=ALPHA
ui_type=F-111 PIG HUD
UI_VARIATION="F-111F LN 495th "SHADOWSIX 708" MK 82
description="THE F-111 WAS AN EXTREMELY ADVANCED DESIGN USING THE SWING WING . POWERED BY FUEL-EFFICIENT TURBOFAN ENGINES, THE AIRCRAFT WENT THROUGH A LONG EVOLUTIONARY PROCESS, EMERGING AS PERHAPS THE FINEST LONG-RANGE INTERDICTOR . IT SERVED IN MANY ROLES, FLYING THOUSANDS OF COMBAT SORTIES, AND CARRIED A VAST ARRAY OF WEAPONRY, INCLUDING NUCLEAR PAYLOADS, MISSILES, AND BOMBS. TOTAL STORES AMOUNTED TO 31,500 POUNDS FOR ANY ONE MISSION, PLUS FUEL AND CREW."
atc_heavy=0
atc_airline=
atc_flight_number=
atc_parking_types=MIL_COMBAT
atc_parking_codes=M002


//------------------------------------------------------
[fltsim.XX]
title=F-111F LN 495th "SHADOWSIX 708" TANKS
sim=111
model=FB_TANKS
panel=
sound=
texture=Shadowsix708
kb_checklists=F-111_CHECK
kb_reference=F-111_REF
atc_id=LN-708
ui_manufacturer=ALPHA
ui_type=F-111 PIG HUD
UI_VARIATION="F-111F LN 495th "SHADOWSIX 708" TANKS"
description="THE F-111 WAS AN EXTREMELY ADVANCED DESIGN USING THE SWING WING . POWERED BY FUEL-EFFICIENT TURBOFAN ENGINES, THE AIRCRAFT WENT THROUGH A LONG EVOLUTIONARY PROCESS, EMERGING AS PERHAPS THE FINEST LONG-RANGE INTERDICTOR . IT SERVED IN MANY ROLES, FLYING THOUSANDS OF COMBAT SORTIES, AND CARRIED A VAST ARRAY OF WEAPONRY, INCLUDING NUCLEAR PAYLOADS, MISSILES, AND BOMBS. TOTAL STORES AMOUNTED TO 31,500 POUNDS FOR ANY ONE MISSION, PLUS FUEL AND CREW."
atc_heavy=0
atc_airline=
atc_flight_number=
atc_parking_types=MIL_COMBAT
atc_parking_codes=M002


//------------------------------------------------------
[FLTSIM.XX]
TITLE=F-111F LN 495th "SHADOWSIX 708" CLEAN
SIM=111
MODEL=G_CLEAN
PANEL=
SOUND=
TEXTURE=Shadowsix708
KB_CHECKLISTS=F-111_CHECK
KB_REFERENCE=F-111_REF
ATC_ID=LN-708
UI_MANUFACTURER=ALPHA
UI_TYPE=F-111 PIG HUD
UI_VARIATION="F-111F LN 495th "SHADOWSIX 708" CLEAN
DESCRIPTION=ALPHA SIMULATIONS 2004\NTHE F-111 WAS AN EXTREMELY ADVANCED DESIGN USING THE "SWING WING" OR VARIABLE GEOMETRY AIRFOIL. POWERED BY FUEL-EFFICIENT TURBOFAN ENGINES, THE AIRCRAFT WENT THROUGH A LONG AND VARIED EVOLUTIONARY PROCESS, EMERGING AS PERHAPS THE FINEST LONG-RANGE INTERDICTOR OF THE 1980S. IT SERVED IN MANY ROLES, FLYING THOUSANDS OF COMBAT SORTIES, AND CARRIED A VAST ARRAY OF WEAPONRY, INCLUDING NUCLEAR PAYLOADS, MISSILES, AND BOMBS. IT COULD ALSO PACK A VULCAN CANNON. TOTAL STORES AMOUNTED TO 31,500 POUNDS FOR ANY ONE MISSION, PLUS FUEL AND CREW.
ATC_HEAVY=0
ATC_AIRLINE=
ATC_FLIGHT_NUMBER=


//------------------------------------------------------

3. Move the " texture.Shadowsix708 " folder INTO either the " ALPHA F-111 Aardvark " or "ALPHA F-111 PIG HUD" folder in your "aircraft" directory in FS9, OR "Airplanes " directory in FSX .

I have tried this in both FS9(FS2004) and FSx. Seems to work OK on my computer.
NO WARRANTY IS EXPRESSED OR IMPLIED. USE THESE FILES AT YOUR OWN RISK!

Karol Chlebowski.

Shadowsix Lakenheath F-111 in flight.

Shadowsix Lakenheath F-111 in flight.

Images & Screenshots

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The archive shadowsix.zip has 109 files and directories contained within it.

File Contents

This list displays the first 500 files in the package. If the package has more, you will need to download it to view them.

Filename/Directory File Date File Size
BLUE 492-44212.04.100 B
readmeSHADOWSIX442.txt11.26.107.24 kB
texture.Shadowsix44212.04.100 B
111bottop.bmp11.25.102.00 MB
111ckpit.bmp11.21.1064.07 kB
111ckpit2.bmp11.21.10512.06 kB
111ckpit3.bmp11.21.102.00 MB
111ckpit3_t.bmp11.21.102.00 MB
111div.bmp11.21.102.00 MB
111else.bmp11.23.102.00 MB
111sides.bmp11.25.102.00 MB
111wings.bmp11.24.102.00 MB
crew2.bmp11.21.10512.06 kB
DECAL_us.bmp03.04.0385.43 kB
glass.bmp11.23.1016.07 kB
grbhndl.bmp07.05.04170.75 kB
IntEdge.bmp01.10.0442.75 kB
Int_gen.bmp07.05.0442.75 kB
pilot.bmp11.21.10256.07 kB
thumbnail.jpg12.03.1026.72 kB
Wrap.bmp07.05.04170.75 kB
file_id.diz12.04.10361 B
GENERAL NOTES.doc12.04.1031.50 kB
GREEN 495-70812.04.100 B
readmeSHADOWSIX708.txt11.26.107.24 kB
texture.Shadowsix70812.04.100 B
111bottop.bmp11.25.102.00 MB
111ckpit.bmp11.21.1064.07 kB
111ckpit2.bmp11.21.10512.06 kB
111ckpit3.bmp11.21.102.00 MB
111ckpit3_t.bmp11.21.102.00 MB
111div.bmp11.21.102.00 MB
111else.bmp11.23.102.00 MB
111sides.bmp11.25.102.00 MB
111wings.bmp11.24.102.00 MB
crew2.bmp11.21.10512.06 kB
DECAL_us.bmp03.04.0385.43 kB
glass.bmp11.23.1016.07 kB
grbhndl.bmp07.05.04170.75 kB
IntEdge.bmp01.10.0442.75 kB
Int_gen.bmp07.05.0442.75 kB
pilot.bmp11.21.10256.07 kB
thumbnail.jpg12.03.1026.24 kB
Wrap.bmp07.05.04170.75 kB
Readme_ First.txt12.04.103.67 kB
RED 494-18812.04.100 B
readmeSHADOWSIX188.txt11.25.107.24 kB
texture.Shadowsix18812.04.100 B
111bottop.bmp11.24.102.00 MB
111ckpit.bmp11.21.1064.07 kB
111ckpit2.bmp11.21.10512.06 kB
111ckpit3.bmp11.21.102.00 MB
111ckpit3_t.bmp11.21.102.00 MB
111div.bmp11.21.102.00 MB
111else.bmp11.23.102.00 MB
111sides.bmp11.25.102.00 MB
111wings.bmp11.24.102.00 MB
crew2.bmp11.21.10512.06 kB
DECAL_us.bmp03.04.0385.43 kB
glass.bmp11.23.1016.07 kB
grbhndl.bmp07.05.04170.75 kB
IntEdge.bmp01.10.0442.75 kB
Int_gen.bmp07.05.0442.75 kB
pilot.bmp11.21.10256.07 kB
thumbnail.jpg12.03.1031.34 kB
Wrap.bmp07.05.04170.75 kB
Screenshots12.04.100 B
fsx 2010-12-03 00-01-28-42.jpg12.03.10112.01 kB
fsx 2010-12-03 00-02-43-29.jpg12.03.1088.10 kB
fsx 2010-12-03 00-03-25-83.jpg12.03.10120.57 kB
fsx 2010-12-03 00-06-05-79.jpg12.03.1051.41 kB
fsx 2010-12-03 00-11-17-74.jpg12.03.1056.88 kB
fsx 2010-12-03 00-13-01-80.jpg12.03.10115.42 kB
fsx 2010-12-03 00-14-03-70.jpg12.03.1080.33 kB
fsx 2010-12-03 00-16-29-41.jpg12.03.1070.00 kB
fsx 2010-12-03 00-17-41-86.jpg12.03.1062.03 kB
fsx 2010-12-03 00-19-29-31.jpg12.03.1063.97 kB
fsx 2010-12-03 00-21-23-60.jpg12.03.1051.83 kB
fsx 2010-12-03 00-22-01-33.jpg12.03.1090.18 kB
fsx 2010-12-03 00-24-36-59.jpg12.03.1076.06 kB
fsx 2010-12-03 00-27-00-59.jpg12.03.1057.17 kB
fsx 2010-12-03 00-28-02-44.jpg12.03.10118.00 kB
fsx 2010-12-03 00-29-20-42.jpg12.03.1092.32 kB
fsx 2010-12-03 00-30-28-75.jpg12.03.1063.10 kB
fsx 2010-12-03 00-31-22-84.jpg12.03.10108.75 kB
YELLOW 493-88712.04.100 B
readmeSHADOWSIX887.txt11.26.107.24 kB
texture.Shadowsix88712.04.100 B
111bottop.bmp11.25.102.00 MB
111ckpit.bmp11.21.1064.07 kB
111ckpit2.bmp11.21.10512.06 kB
111ckpit3.bmp11.21.102.00 MB
111ckpit3_t.bmp11.21.102.00 MB
111div.bmp11.21.102.00 MB
111else.bmp11.23.102.00 MB
111sides.bmp11.25.102.00 MB
111wings.bmp11.24.102.00 MB
crew2.bmp11.21.10512.06 kB
DECAL_us.bmp03.04.0385.43 kB
glass.bmp11.23.1016.07 kB
grbhndl.bmp07.05.04170.75 kB
IntEdge.bmp01.10.0442.75 kB
Int_gen.bmp07.05.0442.75 kB
pilot.bmp11.21.10256.07 kB
thumbnail.jpg12.03.1026.90 kB
Wrap.bmp07.05.04170.75 kB
SHADOWSIX12.04.100 B
flyawaysimulation.txt10.29.13959 B
Go to Fly Away Simulation.url01.22.1652 B
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Installation Instructions

Most of the freeware add-on aircraft and scenery packages in our file library come with easy installation instructions which you can read above in the file description. For further installation help, please see our Flight School for our full range of tutorials or view the README file contained within the download. If in doubt, you may also ask a question or view existing answers in our dedicated Q&A forum.

1 comments

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The content of the comments below are entirely the opinions of the individual posting the comment and do not always reflect the views of Fly Away Simulation. We moderate all comments manually before they are approved.

Flanker256Wed, 05 Dec 2018 14:52:15 GMT

Thank you for the uploads!

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