FSX USAF Lockheed T-33A T-Bird '5th FIS'

PreviewThis high-resolution repaint package brings the USAF Lockheed T-33A T-Bird into Microsoft Flight Simulator X with enhanced details, refined virtual-cockpit elements, and the distinctive markings of the 5th Fighter Interceptor Squadron. Designed by Tim Conrad, with updated materials created by Ed ...

Screenshot 1
Type
Repaint
Download hits
175
Compatibility
Microsoft Flight Simulator X (FSX) including Steam Edition & Prepar3D (P3D)
Filename
5thfighterinterceptorsq.zip
File size
4.66 MB
Virus Scan
Scanned 21 days ago (clean)
Access to file
Free (Freeware)
Content Rating
Everyone

This high-resolution repaint package brings the USAF Lockheed T-33A T-Bird into Microsoft Flight Simulator X with enhanced details, refined virtual-cockpit elements, and the distinctive markings of the 5th Fighter Interceptor Squadron. Designed by Tim Conrad, with updated materials created by Ed Wells, this freeware add-on focuses on upgraded clarity for both internal and external surfaces, while retaining smooth performance within the simulator environment. It requires the base T-33 model (also freeware) that can be found in the Fly Away Simulation library.

Historic Background and Real-World Notes

The Lockheed T-33, commonly referred to as the “T-Bird,” emerged from the Lockheed P-80/F-80 Shooting Star lineage and served as a versatile jet trainer for numerous air forces worldwide. In the United States Air Force, the T-33 was employed to familiarize pilots with jet-powered flight, and the 5th Fighter Interceptor Squadron provided critical support in maintaining air defense readiness. This particular repaint captures the iconic insignia and color scheme that highlight the T-33’s enduring legacy.

USAF Lockheed T-33A T-Bird '5th FIS' in flight.

USAF Lockheed T-33A T-Bird '5th FIS' in flight.

Enhanced Exterior Finishes

This repaint set replaces the default textures on Tim Conrad’s freeware T-33 with meticulously rendered .dds files for improved crispness and fidelity. The principal texture resolution is a sizeable 4096×4096, while secondary materials measure 2048×2048. These larger dimensions allow for precise squadron markings, sharper lines, and refined rivet and panel details, ensuring the aircraft skin looks convincing up close and at a distance.

Refined Virtual Cockpit Updates

Inside the T-33’s cockpit, Ed Wells has raised the bar by applying new graphics across various panels. The left and right consoles, instrument clusters, and cockpit walls all benefit from higher resolution artwork to boost readability. An integrated checklist is visible on specific panels, acknowledging the operational requirements that pilots often referenced. If you prefer the panel without this checklist, you’re free to remove it using an image-editing tool. These cockpit modifications align with practical training standards used historically, combining authenticity with simulator-friendly clarity.

Performance Considerations

In terms of resource usage, these enhanced textures are designed to maintain solid frame rates on most mid-range systems. Tim Conrad’s original T-33 model was optimized well, and Ed Wells’ refinements preserve that balance. Although the texture sizes are larger, typical simulations on a standard dual-core PC with a dedicated GPU (such as an NVIDIA 9600GT or similar) should handle them with minimal performance impact.

Installation Remarks

  • This repaint does not include the base T-33 model. Obtain Tim Conrad’s freeware Lockheed T-33 from the Fly Away Simulation library if you haven’t already.
  • Four unique repaint sets are available, but the central high-resolution texture file is the only variant changed between liveries. Shared files (such as cockpit and glass surfaces) remain the same. However, all relevant .dds files are packaged here for convenience.
  • The aircraft.cfg entries for each new livery are supplied. Insert the corresponding blocks into your aircraft.cfg if you intend to fly multiple repaints.

Credits and Acknowledgments

This specialized repaint package is credited to Ed Wells, who introduced the updated panel art and external graphics. Tim Conrad’s original Lockheed T-33 model remains the core of this release, reflecting his ongoing dedication to crafting engaging freeware aircraft for the flight sim community. Enthusiasts of the classic T-Bird can now enjoy a fresh, high-resolution version, complete with USAF 5th Fighter Interceptor Squadron markings and a revitalized cockpit environment.

Images & Screenshots

Screenshot 1

The archive 5thfighterinterceptorsq.zip has 9 files and directories contained within it.

File Contents

This list displays the first 500 files in the package. If the package has more, you will need to download it to view them.

Filename/Directory File Date File Size
t33_01.dds01.20.1016.00 MB
t33_02.dds01.18.104.00 MB
t33_03.dds01.19.104.00 MB
t33_glass.dds01.18.1032.12 kB
thumbnail.jpg01.20.1031.99 kB
readme_1st.txt01.20.101.98 kB
Aircraft.cfg01.20.102.88 kB
flyawaysimulation.txt10.29.13959 B
Go to Fly Away Simulation.url01.22.1652 B
Installation icon.

Installation Instructions

Most of the freeware add-on aircraft and scenery packages in our file library come with easy installation instructions which you can read above in the file description. For further installation help, please see our Flight School for our full range of tutorials or view the README file contained within the download. If in doubt, you may also ask a question or view existing answers in our dedicated Q&A forum.

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