Real Environment Xtreme v2 Now Available

Real Environment Xtreme v2 (REX) is now available.

REX is a groundbreaking product that enhances a user’s experience with FSX. It is a complete photo-realistic, hi-definition professional graphics package for Microsoft's Flight Simulator series created from state-of-the-art photography.


With its powerful new weather engine; top quality texture sets and flight planner, REX provides an exciting and realistic experience to users. It took about two years of research and development to achieve the level of detail that exists in REX today. REX has won awards as the leading flight simulation add-on from numerous flight simulation publications.

Artistically and technologically advanced, REX is a hi-definition texture utility for the simulator pilot who wants a more advanced feature set. The source material for the product was laser drum-scanned. The proprietary textures and artwork are maintained in hi-definition format – this allows its remarkable detail and clarity to show within the simulation environment.

REX will continue to provide top quality products for FSX, FS9, X-Plane and any future simulator platforms. The company has three products underway, and its focus is on providing the most realistic flight environment possible.

For more information about REX, visit:

Download iconDon't forget... We have a huge selection (over 24,000 files) of free mods and add-ons for MSFS, FSX, P3D & X-Plane in the file library. Files include aircraft, scenery, and utilities All are free-to-download and use - you don't even need to register. Browse on down to the file library here.

Ian Stephens

Ian Stephens

Ian Stephens is a flight simulation industry expert with over 20 years of experience and also has a keen interest in aviation and technology. Ian spends a lot of his time experimenting with various simulator packages but has a love for Microsoft Flight Simulator X because of the huge selection of add-ons available. However, Ian also has copies of Prepar3D and X-Plane installed.

Ian has been writing for Fly Away Simulation for over 9 years. Should you wish, you can contact Ian via email at


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