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AI Aardvark Boeing 767-200 Released

Posted on Wed, 26 Nov 2003 22:24:56 GMT
AI Aardvark has finished off the B767 series with the release of the 767-200 with two engine types and a variety of liveries. The 767-200 is designed for AI use. For full details, click on Read More.
AI Aardvark finishes off the Boeing 767 series, with the release of the 767-200. Available with either General Electric or Pratt & Whitney engines, the 767-200 is a fine addition to your AI fleet.

Airlines covered in this release are: AeroMexico, Airborne Express (2), Air Canada, Air New Zealand, American Airlines, Brittania, Continental , Delta (2), El Al, LOT, Malev, Qantas, United & US Airways.

This 767-200 was designed exclusively for AI use and features 10 LOD models to ensure maximum frame rate friendliness. Moving parts include: Landing gear, flaps, slats, spoilers, and engine fans. It includes 2 sets of fde's so that it can be used in both FS2002 and FS2004.

As an added feature, the AeroMexico and American Airlines repaints include special frame rate robbing reflective textures. If Flight Sim is running too fast for you, this will help slow things down a bit.

A layered paintkit for the 767-200 will also be available in the next few days.

You can visit Aardvark at:

www.ai-aardvark.com

Download iconDon't forget... We have a huge selection (over 24,000 files) of free mods and add-ons for FSX, P3D & X-Plane in the file library.  Files include aircraft, scenery, and utilities  All are free-to-download and use - you don't even need to register.  Browse on down to the file library here.

Ian Stephens

About Ian Stephens

Ian Stephens is a flight simulation enthusiast also with a keen interest in aviation and technology.  Ian spends a lot of his time experimenting with various simulator packages but has a love for Microsoft Flight Simulator X because of the huge selection of add-ons available.  However, Ian also has copies of Prepar3D and X-Plane installed. 

Ian has been writing for Fly Away Simulation for over 9 years.  Should you wish, you can contact Ian via email at ian.stephens@flyawaysimulation.com.

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