FS2004 Scenery
London Stansted Airport (EGSS)
London Stansted Airport V7.0 for FS2004 by John Young. A very detailed rendit…
Greystone Airfield (17FL) recreates John Travolta’s Jumbolair estate in Florida with an extensively redeveloped layout, detailed models of the property and house, and localized landclass that blends the area naturally into the surrounding terrain. Designed for Microsoft Flight Simulator 2004, it requires FS2004 for full compatibility and visual fidelity.
DBWsim proudly presents Greystone airfield, centrepiece of the Jumbolair estate which is home to John Travolta. The airfield has been extensively redeveloped, realistically portraying the area. The estate section of the field is also accurately covered including detailed scenery of the Travolta house. A localised landclass optimises the appearance of the area. Some areas have been extrapolated based on the best available information and to take into account future development of the estate.
We recommend this scenery be viewed with flightsim’s season set to Summer, to optimise the appearance of FS autogen trees in the area.
This scenery is designed specifically for FS2004, DBWsim no longer supports its scenery for users operating FS2002 or earlier.
REQUIREMENTS
To use this scenery you will need:
FS2004.
INSTALATION
1.
Unzip the file DBWsimGreystone05.zip (or DBWGRS5.zip if you downloaded
this from Flightsim.com) to any temporary directory you like.
2. Copy the folder ‘Greystone17FL’ to your favoured Flightsim 2004 scenery directory (We use ‘FS9/Scenery’)
3. Activate the scenery using FS9’s scenery library
4. Restart FS9
USE
If
the scenery installs correctly you will be able to fly to the scenery
area from Greystone 17FL (Country region USA, State: Florida)
CREDITS
This scenery was built by Derek and Brendan Webb in November 2005.
To build this scenery we used:
Derek Leung’s Flight Sim Scenery Creator V 1.5
Lee Swordy’s AFCAD 2.21
Russel Dirks’ EZLC 2.0
CREDITS (we may have used macros by the following developers)
Various default macros from FSFC libraries
Various macros, and object textures by Dan Geis
Various macros by Bob Langendorfer
Various macros by Frank Betts
Various default Flight Simulator objects (from macro libraries with FSSC)
Various macros by Trevor de Stigter
Various Airport Equipment macros by Tom Burnett
Windsock macro by Peter Leadbeater
Various macros by Danny Levin
Ramp Light macros by Matt Johnson
Various macros by Andrej Urosevic
Various Macros by Trevor de Stigter & Leon Louis
Nova Gold textures
We apologise to any designers whose textures or macros we may have used in this scenery but have forgotten or been unable to acknowledge.
We also built our own macros using Matthias Brückner’s Easy Object Designer.



Free for all simmers · 1.35 MB · Scanned clean
Download speed: Free tier is capped at 0.5 Mbps. PRO members download at full line speed.
FS9\Aircraft\, FS9\Addon Scenery\, FS9\Gauges\, or FS9\Effects\.readme.txt or README file. It tells you exactly where files go, what dependencies are needed, and any quirks specific to this add-on.The archive dbwgrs05.zip has 60 files and directories contained within it.
This list displays the first 500 files in the package. If the package has more, you will need to download it to view them.
| Filename/Directory | File Date | File Size |
|---|---|---|
| Greystone 17FL | 11.25.05 | 0 B |
| Texture | 11.25.05 | 0 B |
| 127b2su1.bmp | 04.18.01 | 86.41 kB |
| Abgrass.r8 | 07.27.99 | 64.00 kB |
| CATG-21L.0AF | 09.27.98 | 64.00 kB |
| CATG-21L.1AF | 09.27.98 | 64.00 kB |
| CATG-21L.2AF | 09.27.98 | 64.00 kB |
| CATG-21L.3AF | 09.27.98 | 64.00 kB |
| CATG-21L.4AF | 09.27.98 | 64.00 kB |
| CATG-21L.5AF | 09.27.98 | 64.00 kB |
| CATG-21L.6AF | 06.06.98 | 64.00 kB |
| CATG-21L.7AF | 06.06.98 | 64.00 kB |
| Concrete.bmp | 10.20.99 | 65.05 kB |
| concrete.r8 | 08.26.00 | 86.41 kB |
| DBWTree01.bmp | 03.25.05 | 682.74 kB |
| DBW_RadarDish.bmp | 06.12.04 | 682.74 kB |
| gravel.r8 | 04.18.01 | 64.00 kB |
| nova009.bmp | 03.12.01 | 65.05 kB |
| nova035.bmp | 03.12.01 | 86.39 kB |
| NovaGold008.bmp | 07.10.01 | 86.39 kB |
| NovaGold010.bmp | 07.10.01 | 65.05 kB |
| NovaGold011.bmp | 07.10.01 | 86.39 kB |
| NovaGold012.bmp | 07.10.01 | 65.05 kB |
| NovaGold013.bmp | 07.10.01 | 65.05 kB |
| NovaGold016.bmp | 07.10.01 | 65.05 kB |
| palm103.bmp | 03.16.03 | 65.05 kB |
| quonsetW.bmp | 12.21.03 | 42.74 kB |
| Shrub002.bmp | 12.21.03 | 170.75 kB |
| sock.bmp | 06.20.01 | 65.05 kB |
| tree2k2.bmp | 12.08.03 | 341.40 kB |
| tree_palmate.bmp | 12.10.00 | 86.39 kB |
| tree_pinnate.bmp | 12.10.00 | 86.39 kB |
| VOD00.PAT | 05.24.01 | 64.00 kB |
| Thumbs.db | 11.25.05 | 75.50 kB |
| scenery | 11.25.05 | 0 B |
| AF2_17FL.bgl | 11.25.05 | 13.58 kB |
| Greystone.bgl | 11.22.05 | 42.65 kB |
| GreystoneLC.bgl | 11.18.05 | 1.55 kB |
| Greystone_exc1.bgl | 11.22.05 | 148 B |
| Greystone_exc10.bgl | 11.14.05 | 148 B |
| Greystone_exc11.bgl | 11.14.05 | 148 B |
| Greystone_exc2.bgl | 11.14.05 | 148 B |
| Greystone_exc3.bgl | 11.14.05 | 148 B |
| Greystone_exc4.bgl | 11.14.05 | 148 B |
| Greystone_exc5.bgl | 11.14.05 | 148 B |
| Greystone_exc6.bgl | 11.14.05 | 148 B |
| Greystone_exc7.bgl | 11.14.05 | 148 B |
| Greystone_exc8.bgl | 11.14.05 | 148 B |
| Greystone_exc9.bgl | 11.14.05 | 148 B |
| Greystone4.jpg | 11.25.05 | 64.27 kB |
| Greystone3.jpg | 11.25.05 | 57.76 kB |
| Greystone1.jpg | 11.25.05 | 59.79 kB |
| Greystone2.jpg | 11.25.05 | 53.98 kB |
| Readme.txt | 11.25.05 | 3.58 kB |
| Readme.doc | 11.25.05 | 59.50 kB |
| Thumbs.db | 11.25.05 | 35.50 kB |
| DBWsimGreystone05 | 11.25.05 | 0 B |
| GreystoneTN.gif | 11.25.05 | 11.64 kB |
| flyawaysimulation.txt | 10.29.13 | 959 B |
| Go to Fly Away Simulation.url | 01.22.16 | 52 B |
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Read what other simmers think, or add your own.
very good, it has this road and that road(i am not gonna tell u much cuz there r surprises here and there). its gonna take a while for u to find every building ;), but i am having a hard time thinking should this be 9 or 8, i'll rate 9