AFCAD File For KMSY
Louis Armstrong International Airport, New Orleans, Louisiana (LA) (default with new terminal). This is part of the eighth round of airports issued by Alpha India Group. AIG Ground aims to create high quality AFCADs for default and add on scenery airports. Airports are created drawing on the b...
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- Microsoft Flight Simulator X (FSX) including Steam Edition & Prepar3D (P3D)
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- 1.52 MB
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- Scanned 12 days ago (clean)
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- Free (Freeware)
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Louis Armstrong International Airport, New Orleans, Louisiana (LA) (default with new terminal). This is part of the eighth round of airports issued by Alpha India Group. AIG Ground aims to create high quality AFCADs for default and add on scenery airports. Airports are created drawing on the best available resources and aim to simulate the real world airport as closely as possible but also to ensure good levels of traffic with realistic parking and good flow of traffic around the airport. By Patrick Finch and Alpha India Group.
View of Louis Armstrong International Airport.
The airport was originally named Moisant Field in honor of John Moisant, an early aviation pioneer. A native of Kankakee, IL, Moisant designed, built, and flew the first metal aircraft in 1909. He was also the first pilot to fly a passenger across the English Channel in 1910. This is where the airport code KMSY derives from.
Commercial air service began at Moisant Field in May 1946, and was the first airport to install an Instrument Landing System. In 1960 the airport's name was officially changed from Moisant Field to New Orleans International Airport. In 2001 it was renamed again to Louis Armstrong New Orleans International Airport in honor of the city's native born musician's 100th birthday.
Sitting at an average of 4.5 feet (1.4 m) above sea level, the airport is the 2nd lowest lying international airport in the world, next to Amsterdam's Schipol Intl. Airport in The Netherlands.
In 2009 the airport, as of the month of November, had served 7.1 million passengers. Obviously, after Hurricane Katrina in 2005, the airport's numbers dropped significantly, but have come up since that time.
A NOTE TO UTX USERS
In order to be able to have the necessary space to fit the new terminal on the airport grounds, there are areas where the ramp area needed to be expanded. It is possible that UTX roads may run through theses areas. As I am not myself a UTX user, I can not be sure as to whether this will happen or not. If this would happen to be the case in your situation, I am afraid there is no solution I can offer.
A LIST OF IMPROVEMENTS WHICH HAVE BEEN MADE TO THE AIRPORT
Here are the improvements which have been made over the default version:
- The entire default terminal was excluded in FSX and all four concourses have been modeled with FSDS.
- All jetways will display as long as scenery complexity in FSX is set at normal or higher.
- The vehicle paths have been redesigned so as not to allow airport vehicles to enter taxiways.
- If desired, both Runway 1/19 and 10/28 may be activated for AI traffic. No AI aircraft seem to want to use the shorter runway 6/24, but I believe this is due to the way the runway is positioned. The other two runways are closer to where the aircraft are parked.
- The land class has been changed in places so as to prevent autogen objects from displaying on the airport grounds.
- There is a separate cargo ramp for UPS and FedEx aircraft.
- The tower view has been changed to display from the roof of the control tower.
- Extra fuel trucks have been added throughout the airport.
- Ramp lights have been placed at all terminals. These are the creation of a gentleman named Jim Dhaenens. The library containing the ramp lights is included in this upload, with permission from the author as contained within his readme file.
- All gate numbers are accurately portrayed.
Upon installation you will find a new entry in your FSX/Addon Scenery folder entitled "Alpha India Group Scenery Objects". This area will need to be activated in your FSX Scenery Library after installation, provided you did not install my scenery from last year for KCLE (Cleveland Hopkins Intl.), as it contains the model and texture files for the new terminal buildings.
ADE (Airport Design Editor) by Jon Masterson is an invaluable freeware utility for developing Afcads and the latest version - 1.47.03 - is designed for both FSX and FS9 use - introducing Jim Vile's graphical approach editor to FS9 use as well.
FSX Lights by Jim Dhaenens are an excellent set of apron lights which really help give an airport a finished look. Thanks to Jim for allowing AIG to use his lights in our packages and for permission to include the library in our downloads.
The archive aig_kmsy_new_orleans_armstong_fsx_default.zip has 45 files and directories contained within it.
This list displays the first 500 files in the package. If the package has more, you will need to download it to view them.
|Filename/Directory||File Date||File Size|
|Addon Scenery||07.23.09||0 B|
|Alpha India Group Scenery Objects||07.23.09||0 B|
|AIG Ground FSX.png||05.19.09||26.71 kB|
|README FIRST.txt||02.08.10||5.92 kB|
|Go to Fly Away Simulation.url||01.22.16||52 B|
Installation of Add-on Aircraft/Scenery
Most of the freeware add-on aircraft and scenery packages in our file library come with easy installation instructions which you can read above in the file description. For further installation help, please see our Flight School for our full range of tutorials or view the README file contained within the download.