Fly Away Simulation

FS2004 Martinair Boeing 757-200 PH-AHI

Screenshot 1
Complete with Base Model
Download hits
Microsoft Flight Simulator 2004
File size
413.57 KB
Virus Scan
Scanned 29 days ago (clean)
Access to file
Free (Freeware)
Content Rating

Martinair Boeing 757-200 (RR), registration PH-AHI. The only B757 Martinair owns. It's flyable but not too fancy with extended movable parts; mainly for use as an AI Aircraft FDE by David Carter. Paint and conversion to 2004 by Vic Huijbregts. Model by Craig Crawley/AI Aardvark.

Screenshot of Martinair Boeing 757-200 with landing gear lowered.

Screenshot of Martinair Boeing 757-200 with landing gear lowered.


The "texture.BLANK" folder for this aircraft is empty. You will have to convert the bmp's in the "PAINT_STUFF" folder to the FS format to see the blank textures on the aircraft.


Just drop the "AIA_757_200_RR_BLANK" folder into your FS2k aircraft folder. Then assign the aircraft to some flightplans and you're on your way.

If you are using any of the other AI Aardvark 757-200 (p&w)'s that use the "aia_757_200_rr.mdl" you can use this texture with it in the same folder, after making the needed changes to the aircraft.cfg file.


This aircraft was designed specifically for use as an AI aircraft. As such, the primary design criteria were that it look good sitting at the gate, or as seen when landing from an aircraft waiting to take off.

This plane also uses 4 different LOD (levels of detail) models, which means that as the plane gets visually smaller, the model displayed becomes simpler and simpler, thus reducing the drag on your computer.

If you download a GMAX aircraft that is just gorgeous, but really chews up your frame rates when used as AI if several of them appear on the screen at once, the designer probably did not use the LOD feature, so the model is always 20,000 polygons no matter how far away from you it is.


FDE's for AI aircraft are somewhat of a compromise. Dynamics that allow beautiful takeoffs often result in planes that will not land or land very badly. AIA fde's are also designed with traffic flow in mind. This means an AIA aircraft is going to touch down very near the end of the runway and quickly exit to make room for the next aircraft. If you want more "float" on landing, you can adjust the cruise lift, parasite drag and induced drag parameters in the aircraft.cfg file.


Ai Aardvark hopes that you will want to repaint our planes and we have blank paintkit versions of our aircraft available. The paintkit includes uncompressed .bmps of both the texture and light maps. It also comes with a layered photoshop file that includes windows, doors, details, panel lines, shadows and weathering.

We place no restrictions on where repaints are uploaded to, but we would like this readme to be included with all repaints.


Screenshot 1

The archive has 15 files and directories contained within it.

File Contents

This list displays the first 500 files in the package. If the package has more, you will need to download it to view them.

Filename/Directory File Date File Size
757mp-ahi.JPG07.30.0360.71 kB
aia_757_200_rr.air09.19.018.90 kB
Aircraft.cfg07.27.0313.28 kB
FILE_ID.diz07.30.03426 B
mar757rr.gif02.12.0323.89 kB
aia_757_200_rr.mdl02.05.03265.25 kB
model.cfg01.26.0333 B
panel.cfg02.09.0332 B
README.txt02.06.034.13 kB
Sound.cfg10.17.0132 B
aia_757_200_rr_l.bmp02.05.03256.07 kB
aia_757_200_rr_t.bmp07.30.031.00 MB
Thumbs.db07.30.0316.50 kB
flyawaysimulation.txt10.29.13959 B
Go to Fly Away Simulation.url01.22.1652 B

Installation of Add-on Aircraft/Scenery

Most of the freeware add-on aircraft and scenery packages in our file library come with easy installation instructions which you can read above in the file description.  For further installation help, please see our Knowledge Center for our full range of tutorials or view the README file contained within the download.


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