FDE For Rick Pipers DHC-1 Chipmunk
Based on the input and very thorough testing by a real world Chippie pilot he…
De Havilland DHC-1 Chipmunk G-HDAE brings a bold “shark jaws” scheme to this classic postwar trainer, with nuanced shading and light weathering that highlight rivets and control surfaces for standout screenshots. Created for Microsoft Flight Simulator X, it requires Rick Piper’s freeware Chipmunk base model (CHPMNK04.ZIP) and adds a privately owned ex-Portuguese Air Force look.
This repaint portrays the DeHavilland Chipmunk G-HDAE, specifically created for Microsoft Flight Simulator X. It requires the base freeware model from Rick Piper, which is available in the Fly Away Simulation library under the filename CHPMNK04.ZIP. Once installed, you will experience the eye-catching paintwork by Chris Brisland on this classic postwar trainer.
The DeHavilland DHC-1 Chipmunk first entered service shortly after World War II and soon became a preferred choice for pilot instruction. Often referred to as the “Chippie,” it features a tandem seating arrangement, which helps new aviators receive one-on-one training. Military operators, including the Royal Air Force and several other air forces worldwide, adopted the Chipmunk for its consistent flight characteristics and trustworthy design.
This livery, designated as G-HDAE, depicts a privately owned example previously connected to the Portuguese Air Force. The repaint integrates subtle shading and weathering to accentuate rivets and control surfaces. The vivid markings, including the “shark jaws” emblem along the nose, create a striking appearance that stands out in multiplayer sessions or screenshots.
This package provides only the modified texture files. You must already have Rick Piper’s freeware Chipmunk installed in your SimObjects directory under Airplanes.
1. Generate a new texture folder:
2. Extract the repaint files:
3. Update the aircraft.cfg:
[fltsim.xx]
title=Chipmunk GHDAE
sim=FSDS3 DH Chipmunk
model=T10
panel=
sound=
texture=ghdae
checklists=
kb_checklists=Chipmunk_check
kb_reference=Chipmunk_ref
atc_id_color=
ui_manufacturer="de Havilland"
ui_type="Chipmunk"
ui_variation="Private ex-Portugal AF"
atc_id=GHDAE
atc_airline=
description="Shark jaws. Skin by Chris - Eagleskinner - Brisland"
ui_typerole="Single Engine Prop"
ui_createdby="Rick Piper"
prop_anim_ratio=2.02
Editing the entry numbers in sequence ensures each variant displays properly in your simulator. This practice can reveal additional skins if you discover any mislabeled fltsim entries in the aircraft.cfg.
After these steps, launch Microsoft Flight Simulator X and select the DeHavilland Chipmunk with the G-HDAE textures. You will experience the sharp appearance and unique shark-mouth motif that sets this trainer apart on the tarmac and in the air.
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SimObjects\Airplanes\, Addon Scenery\, Effects\, or Gauges\.readme.txt or README file. It tells you exactly where files go, what dependencies are needed, and any quirks specific to this add-on.The archive txtghdae.zip has 7 files and directories contained within it.
This list displays the first 500 files in the package. If the package has more, you will need to download it to view them.
| Filename/Directory | File Date | File Size |
|---|---|---|
| helmet_T.bmp | 09.06.07 | 256.07 kB |
| thumbnail.jpg | 09.05.07 | 10.84 kB |
| Chipmunk_T.bmp | 09.06.07 | 4.00 MB |
| FSDB_LE_pilotD_T.bmp | 09.06.07 | 1.00 MB |
| readmeGHDAE.txt | 09.06.07 | 3.47 kB |
| flyawaysimulation.txt | 10.29.13 | 959 B |
| Go to Fly Away Simulation.url | 01.22.16 | 52 B |
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Read what other simmers think, or add your own.
Can you please tell me if your Chipmunk program is 32 or 64 bit as I am using Mountain Lion on an iMac with x-plane 10 installed which is 64 bit. If it will work ok, are different liveries available? yours G Dix