FSX Skyhaven MAB AI Conversion

PreviewSkyhaven MAB AI Conversion. Tim Conrad's mighty MAB, the largest flying object in FSX, converted for AI Carriers. Have you ever wanted to deck land an AN-225? Have at it! Just how big is this thing? You can fly off the BWB at all up maximum weight, and land it back aboard! A B-58? No problemo! An...

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Download hits
1.2K
Compatibility
Microsoft Flight Simulator X (FSX) including Steam Edition & Prepar3D (P3D)
Filename
mobileairbaseai.zip
File size
4.59 MB
Virus Scan
Scanned 20 days ago (clean)
Access to file
Free (Freeware)
Content Rating
Everyone

Skyhaven MAB AI Conversion. Tim Conrad's mighty MAB, the largest flying object in FSX, converted for AI Carriers. Have you ever wanted to deck land an AN-225? Have at it! Just how big is this thing? You can fly off the BWB at all up maximum weight, and land it back aboard! A B-58? No problemo! And you can have your dogs groomed while you relax on the sundeck at the Mile High Club... Three configuration sets are provided, the MAB cruising at 25 kts (we don't want to blow the guests at the Imperial over the side...) at 3500 feet, 500 feet, and surfaced at 130 feet. MAB scenery by Tim Conrad required (MAB-03SKYHAVEN.ZIP). By Mike Barnes.

Skyhaven MAB AI Conversion.

Skyhaven MAB AI Conversion.

Installation: You will have to down load the MAB file, and copy the contents of the texture folder to each of the texture folders in each af the AI MAB folders. Move the 3 MAB folders, MAB, MAB_Hi, MAB_VL, to your sim objects/Boats folder. Copy the effects folder contents to the FSX main effects folder. Add the AI Configuration lines to the AI Carriers config file. enjoy! The conversion was effected with BGLX, a terrific little freeware BGL/XML conversion tool. The No_Wake.Fx and sound file is poached from Thrawn's awsome Nimitz package. As ever, this package may not be sold, or a fee charged for access. This means YOU, Simnetwork! To quote Mr. Conrad 'Freeware Forever'. My eternal thanks to Piglet and Thrawn for the incredable freeware that adds so much to our hobby. The FS world would not be half as absorbing with out your talents, gentlemen!

Skyhaven MAB AI Conversion.

Skyhaven MAB AI Conversion.

Images & Screenshots

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The archive mobileairbaseai.zip has 10 files and directories contained within it.

File Contents

This list displays the first 500 files in the package. If the package has more, you will need to download it to view them.

Filename/Directory File Date File Size
MAB_AI11.02.100 B
AI Carriers config.txt11.02.102.17 kB
BWB down wind, off Guam.jpg11.02.10180.18 kB
First aboard! Off Guam..jpg11.02.10189.47 kB
Freight haul, off Guam..jpg11.02.10452.67 kB
MAB_AI.zip11.02.103.82 MB
Off Guam.jpg11.02.10228.58 kB
read me.txt11.02.102.12 kB
flyawaysimulation.txt10.29.13959 B
Go to Fly Away Simulation.url01.22.1652 B

Complementing Files & Dependencies

This add-on mentions the following files below in its description. It may be dependent on these files in order to function properly. It's possible that this is a repaint and the dependency below is the base package.

You may also need to download the following files:

Installation icon.

Installation Instructions

Most of the freeware add-on aircraft and scenery packages in our file library come with easy installation instructions which you can read above in the file description. For further installation help, please see our Flight School for our full range of tutorials or view the README file contained within the download. If in doubt, you may also ask a question or view existing answers in our dedicated Q&A forum.

4 comments

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The content of the comments below are entirely the opinions of the individual posting the comment and do not always reflect the views of Fly Away Simulation. We moderate all comments manually before they are approved.

Richard StripeWed, 25 May 2016 22:23:54 GMT

I also have been looking for the BWB that Infernal mentions, where can Ifind it?

InfernalSat, 21 May 2016 16:10:36 GMT

Where did you get the Boeing flying wing aircraft? I cant find it anywhere......

MathieuWed, 13 Feb 2013 00:03:32 GMT

What are the name of the texture folder?? By the way good idea and good job!!!

FX4USMCMon, 03 Sep 2012 16:36:41 GMT

I start on the MAB above the water but I cant see it...

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