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Reno/Tahoe International Airport (KRNO) gets a sharper, more realistic layout for Microsoft Flight Simulator X, with refined runway operations, added gates and parking, improved airline assignments, and smoother service-vehicle routing. Choose a standard configuration or an optional crosswind setup that enables all three runways for livelier AI traffic and ground flow.
Immerse yourself in the expansive desert environment of Nevada with this freeware scenery upgrade developed by Ray Smith for Microsoft Flight Simulator X. This add-on refreshes the default rendition of Reno/Taho International Airport (KRNO) and includes detailed improvements that fine-tune runway operations, gates, and ground services, offering enhanced realism and more dynamic traffic flow.
Two custom BGL files are provided, each with distinct configurations. One edition activates the crosswind runway (Xwind) so all three runways can support takeoffs and landings, while the other aligns with default dual-runway usage. The author integrated extra parking positions and reworked support vehicle paths to increase the efficiency of ground movement. Moreover, additional fuel trucks and previously missing gates have been introduced to match standard airline operations more closely.
An effort has been made to assign gates in a way that reflects real-world airline usage, while preserving select legacy allocations for flight sim enthusiasts who still use specific carriers. These modifications ensure that both AI traffic and user aircraft are routed to correct parking positions and terminals.
The crosswind-ready version of the airport uses a technique originated by Jim Vile to create “fake runways” that enable simultaneous runway assignments. As a result, the ATIS occasionally references these extra runway entries, but they can be disregarded if you prefer a more conventional setup. Selecting the other file gives you a standard runway alignment without the simulated crosswind feature.
KRNO_ADE_RS.BGL or KRNO_ADE_CW_RS.BGL. Copy it into your “Addon Scenery/scenery” folder within Flight Simulator X. Avoid placing both files in the folder simultaneously, as conflicts in runway usage and parking alignments can arise.To explore the redesigned apron and runway areas, adjust your tower view settings. Assign a key to toggle track and pan movements, allowing you to rotate the camera and experience the entire airfield from multiple vantage points.
With these carefully crafted adjustments, virtual pilots can enjoy smooth approaches, realistic ground operations, and enhanced parking assignments at Reno/Taho International Airport. This upgrade seeks to capture the unique atmosphere of Nevada’s bustling air hub while ensuring performance remains stable. Have a fantastic time exploring the crossing runways and upgraded services offered by this freeware release from Ray Smith.
Free for all simmers · 51.37 KB · Scanned clean
Download speed: Free tier is capped at 0.5 Mbps. PRO members download at full line speed.
FSX\Addon Scenery\ containing scenery and texture sub-folders.readme.txt or README file. It tells you exactly where files go, what dependencies are needed, and any quirks specific to this add-on.Use these coordinates to fly directly to this location once the mod is installed.
39.49910000,-119.76810000
Launch FSX or Prepar3D and use Flights → Load to open the downloaded .pln file. Your aircraft will be positioned at this location.
The archive fsxkrnoa.zip has 7 files and directories contained within it.
This list displays the first 500 files in the package. If the package has more, you will need to download it to view them.
| Filename/Directory | File Date | File Size |
|---|---|---|
| KRNO_ADE_CW_RS.BGL | 05.18.08 | 82.68 kB |
| KRNO_ADE_RS.BGL | 05.18.08 | 82.12 kB |
| ReadMe.txt | 05.18.08 | 2.51 kB |
| FSX_krno_ade_rs | 05.18.08 | 0 B |
| FILE_ID.DIZ | 05.27.08 | 276 B |
| flyawaysimulation.txt | 10.29.13 | 959 B |
| Go to Fly Away Simulation.url | 01.22.16 | 52 B |
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