FSX / P3D scenery

FSX Florida Airports Scenery

Florida Airports scenery updates align major hubs and regional fields with Ultimate Terrain X USA, fixing runway, taxiway, apron, building, and boundary placement where roads and water conflict. Designed for Microsoft Flight Simulator X, the package refreshes layouts from Tampa to Key West, plus Orlando and Jacksonville airports, for cleaner ground operations.

5/5 (1) 2.5k downloads 143.46 KB Scanned clean United States of America
Flight Simulator X Prepar3D

Florida Airports (FL). AFCAD files made with Airport Design Editor to coordinate Florida airports with Ultimate Terrain X USA roads and bodies of water and other changes. By Art Poole.

AFCAD files made with Airport Design Editor to coordinate Florida airports with Ultimate Terrain X USA roads and bodies of water and other changes described below.

Tampa International – KTPA: Relocated aprons, buildings, library objects and boundary fence in conflict with roads/vehicular traffic. Eliminated a duplicate Tampa Bay stadium. Incoming vehicular traffic on the road to the main terminal crosses over instead of under a taxiway (not fixed).

Orlando International – KMCO: Relocated aprons, taxiways and boundary fence in conflict with water bodies and road/vehicular traffic. Corrected a runway hold short location, and adjusted fuel truck routing. Vehicular traffic on roads crosses over instead of under taxiways in 5 locations (not fixed).

Orlando Executive – KORL: Relocated taxiways, aprons and library objects in conflict with bodies of water.

Orlando Sanford International –KSFB: Relocated terminal building/gates and boundary fences in conflict with roads/vehicular traffic.

Sarasota-Bradenton International – KSRQ: Relocated boundary fence in conflict with bodies of water and roads/vehicular traffic.

Key West International – KEYW: Relocated aprons and buildings in conflict with bodies of water.

Vero Beach Municipal – KVRB: Relocated buildings, aprons and boundary fence in minor conflict with roads/vehicular traffic.

Jacksonville International – KJAX: Relocated buildings, aprons and boundary fence in conflict with road/vehicular traffic.

St. Augustine – KSGJ: Removed a runway extension and relocated boundary fence and library objects in conflict with road/vehicular traffic.

New Smyrna Beach Municipal – KEVB: Revised airport layout per Google Earth, including relocating boundary fences in minor conflict with roads/vehicular traffic.

Daytona Beach International – KDAB: Revised airport taxiways and buildings per Google Earth, including relocating boundary fences and taxiways in minor conflict with bodies of water. Used crosswind runway technique to open runway 16/34 to ATC usage (caution-this can cause aircraft to takeoff/land on crossing runways at the same time and corrupts ATIS messages).

Williston Municipal – X60: Revised airport parking to correct a taxiway texture problem and changed buildings.

Installation:

Extract the zip file and place the .bgl files in the Microsoft Flight Simulator X>Addon Scenery>scenery folder. If there are other FSX compatible AFCAD files in the scenery folder for any of these airports use one or the other, not both.

To remove any of these changes, delete the .bgl file and the default airport will be restored.

Art Poole

Ready to download Florida Airports Scenery?

Free for all simmers · 143.46 KB · Scanned clean

File information

Filename
fla_apts.zip
File size
143.46 KB
Virus scan
Clean (scanned with ClamAV)
Access
Freeware
Content rating
Everyone

Download speed: Free tier is capped at 0.5 Mbps. PRO members download at full line speed.

How to install this mod

FSX / P3D scenery
  1. Extract the downloaded archive

    Use 7-Zip (free) or WinRAR to extract the ZIP to a temporary folder. Don't install while still zipped — the simulator can't read inside ZIP files.
  2. Place scenery in Addon Scenery

    Create a folder under FSX\Addon Scenery\ containing scenery and texture sub-folders.
  3. Activate in Scenery Library

    In FSX, go to Settings → Scenery Library → Add Area. Higher priority means it overrides lower entries for the same location.
  4. Always read the included readme

    Every mod ships with a readme.txt or README file. It tells you exactly where files go, what dependencies are needed, and any quirks specific to this add-on.

Finding the scenery

Use these coordinates to fly directly to this location once the mod is installed.

FSX / Prepar3D coordinates (or generate a flight plan)
28.53833600,-81.37923400
Decimal degrees
28.538336°, -81.379234°
Degrees, minutes, seconds
28° 32' 18.010" N 81° 22' 45.242" W

Launch FSX or Prepar3D and use Flights → Load to open the downloaded .pln file. Your aircraft will be positioned at this location.

What’s inside this archive

The archive fla_apts.zip has 16 files and directories contained within it.

File Contents

This list displays the first 500 files in the package. If the package has more, you will need to download it to view them.

Filename/Directory File Date File Size
KDAB_ADE_AJP.BGL05.17.0832.72 kB
KEVB_ADE_AJP.BGL05.21.088.94 kB
KEYW_ADE_AJP.BGL05.20.087.35 kB
KJAX_ADE_AJP.BGL05.18.0833.57 kB
KMCO_ADE_AJP.BGL05.21.0874.36 kB
KORL_ADE_AJP.BGL05.20.0822.13 kB
KSFB_ADE_AJP.BGL05.21.0824.11 kB
KSGJ_ADE_AJP.BGL05.18.0820.47 kB
KSRQ_ADE_AJP.BGL05.20.0823.40 kB
KTPA_ADE_AJP.BGL05.20.0842.93 kB
KVRB_ADE_AJP.BGL05.19.0830.23 kB
readme.txt05.22.083.02 kB
X60_ADE_AJP.BGL05.22.085.96 kB
FILE_ID.DIZ05.27.08203 B
flyawaysimulation.txt10.29.13959 B
Go to Fly Away Simulation.url01.22.1652 B

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