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Fictional Singapore Airways–inspired repaint for Jon Murchinson’s BAe 146 introduces high-resolution texture maps, dynamic specular shine and calibrated reflection layers to Microsoft Flight Simulator 2004, adding subtle light roll-off on the regional quad-jet’s fuselage, wings and nacelles while preserving native animations, virtual cockpit and flight model; repaint authored by Matthew Garraway.
Air Greenland’s Boeing 757-200 repaint for FS2004 lines up precisely with the AI Aardvark model, delivering 32-bit textures, calibrated alpha shine, and true-to-life PMS color values for realistic AI traffic flow; frame-friendly mapping, faithful fuselage titling, and balanced specular lighting keep Microsoft Flight Simulator 2004 airports visually coherent.
Virgin Express White Boeing 737-400 repaint for FS2004 supplies crisp DXT3 textures for the AI Aardvark B737-400 platform, preserving five-level LOD efficiency, specular reflections, animated control surfaces and accurate flap-track fairings, enriching European AI traffic with a faithful Belgian low-cost carrier seen around the Brussels hub.
This FS2004 package introduces Lufthansa’s Airbus A340-642 D-AIHE “Leverkusen” repaint for the Flightcraft A340-600, preserving full moving-parts animation, dynamic specular shine, 32-bit reflective textures, and authentic airline markings by painter Mike Pearson—suiting sim flyers after a high-detail, long-range quad-jet in Microsoft Flight Simulator 2004.
Flightcraft’s freeware Airbus A340-642 package for FS2004 deploys 32-bit reflective mapping, full flap-spoiler-gear animation rigs, and flight-tested FDE tuned to long-haul weight profiles, while Mike Pearson’s D-AIHF Lufthansa textures align registry marks and window spacing to real CAD data—yielding a reliable wide-body study mod for legacy sim platforms.
Designed for Microsoft Flight Simulator 2004, this FSPainter Boeing 747-200 repaint renders Philippine Airlines’ heritage livery in high-fidelity 32-bit textures, keeps the lightweight AI model intact for fluid traffic injections, and couples it with refined flight dynamics, yielding a practical airframe for both automated schedules and hands-on flights.
The FS2004 Classic Philippine Airlines Boeing 747-200 pairs FSPainter’s lightweight AI wide-body model with crisp 32-bit high-resolution textures and a meticulous Mike Pearson paint scheme, delivering a frame-friendly yet fully flyable jumbo jet for Microsoft Flight Simulator 2004 pilots needing realistic traffic depiction and manual long-haul capability.
Philippines Airlines Boeing 747-400 for FS2004 blends FSPainter’s frame-efficient model with full 32-bit textures and correct winglet geometry, remaining usable as both traffic and cockpit-controlled aircraft; Mike Pearson’s meticulous repaint maintains carrier colors without mip-loss, providing a straightforward freeware addition for enthusiasts polishing long-haul schedules.
Boeing’s 737-700 NG arrives in FS2004 through this IFS add-on mod, coupling a true-to-spec El Al paint scheme with a dedicated CFM56 soundset, custom overhead and FMC-ready panel, plus refined flight dynamics—ideal for simmers wanting a complete narrow-body expansion in Microsoft Flight Simulator 2004.
Kittyhawk’s scratch-built Boeing 737-7Q8 for the FS2004 add-on, crafted in Gmax, depicts the Malev scheme with hi-res textures, full-range animations, specular reflections and bespoke night lighting, while the newly engineered flight dynamics—benchmarked by a type-rated 737 pilot—yield credible handling characteristics and fuel-burn figures.
Project Open Sky’s Song Boeing 757-200 N6712B for FS2004 integrates a photoreal livery, dynamic specular shine, functioning passenger and cargo doors, selectable wing-view or fully modelled virtual cockpit, animated 3-D cabin crew, multi-variant engine tuning, damage profiles, and an authentic FDE referencing C32A charts plus a detailed operating handbook and adaptive night lighting.
Vapor trail add-on for PMDG Boeing 737-900 enhances Microsoft Flight Simulator 2004 by injecting realistic contrails, flap mist and wingtip vortices through revised SMOKESYSTEM entries, fx_contrail_320 particle files and the PAVortices gauge. The module syncs with lighting, humidity and lift coefficients, giving accurate aerodynamic condensation without affecting performance.
This textures-only release for Microsoft Flight Simulator 2004 applies a precise Ryanair EI-INN livery to the FFX/SGA Boeing 737-800 with blended winglets, delivering high-resolution DDS paint, a custom splash screen, and faithful airline decals for pilots building an authentic low-cost carrier fleet.
Targeted at Microsoft Flight Simulator 2004 AI schedules, this Virgin Express Boeing 737-300 package blends four Level-of-Detail models, animated landing gear, articulated flaps, functioning antennas, flap canoes and spinning CFM56 fans, yet maintains low resource impact, yielding smooth frame-rate performance; original AI Aardvark model by David Rawlins with repaint by Davy Rodriguez.
Philippine Airlines’ Boeing 737-300 for FS2004/FS9 applies AI Aardvark’s lightweight airframe with Mike Pearson’s 32-bit high-resolution paint, combining traffic-ready efficiency, freeware repaint download convenience, and full cockpit-controllable flight dynamics; the short-medium range twin-jet cruises smoothly while preserving frame rates, ideal for regional schedules or hands-on sorties.
This FS2004-ready Philippines Airlines 737-400 package blends AI Aardvark’s frame-rate-friendly narrow-body model with Mike Pearson’s 32-bit high-resolution livery, delivering crisp textures, precise Boeing proportions, working gear and lighting, plus compliant flight dynamics for both AI traffic and cockpit control across short-to-medium legs in dense virtual skies.
Leveraging scaled three-view drawings and precise apex measurements, this freeware Bombardier CRJ-200ER flight-dynamics package for FS2004/FS2002 re-maps the .air file and aircraft.cfg to Project Open Sky geometry, delivering authentic control feel, balanced pitch stability, realistic climb rates, cruise numbers and turbofan thrust response across the regional jet’s full flight envelope.
Flightcraft’s freeware Lufthansa A340-642 “Stuttgart” for MSFS 2004 combines high-poly geometry with 32-bit reflective mapping, fully articulated control surfaces, animated landing gear and doors, detailed Trent-500 spool visuals, fly-by-wire logic and calibrated contact points, supplying a faithful long-range quad-jet platform for transoceanic virtual airline sorties.
FedEx Fleet for FS2004 supplies high-resolution 32-bit repaints for FSPainter’s DC-10-30 and MD-11 cargo haulers, adding realistic FedEx Express, Cargo and Panda schemes to your AI traffic. Johan Sohlin’s textures plug into BSPKMDWB.ZIP models, retaining accurate ATC callsigns, heavy weight flags and FDX cargo stand coding for seamless logistics operations.
Philippine Airlines’ classic wide-body DC-10 arrives in FS2004 via FSPainter’s freeware model, wearing Mike Pearson’s 32-bit repaint that brings crisp logos, metallic sheen and accurate tail art; optimized FDE and AI coding let the tri-jet serve either as hands-on cockpit workload or scheduled traffic asset.
139 pages with 2777 downloads.