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Mike Stone’s Airbus A380 package for FS2004 supplies eight distinctive liveries crafted by Garry J. Smith—the 2005 Blackpool Flight Sim Convention mascot, two alternate convention schemes, corporate Flight Sim Videos and Holidayzone Travel textures, Airbus House colours, a Transload Virtual Airlines paint and a fictional Emirates finish—on one consolidated model that remains compatible with FS2002.
Air China Boeing 747SP for Microsoft Flight Simulator 2004 (FS9) packages FSPainter’s frame-rate-friendly AI model with an accurate Air China livery, sitting neatly in both traffic compilations and user aircraft menus. The freeware add-on supplies model and textures in one folder, giving fans of classic wide-body jetliners a compact long-range 747 variant to hand-fly.
Performance-tuned DXT3, non-mipped Aerocaribe repaint set for the Jet City Douglas DC-9-32 in FS2004 supplies crisp fuselage and tail textures while keeping frame-rates stable; this freeware livery swap slots neatly into the existing model without altering flight dynamics, ideal for collectors of classic Mexican regional airline schemes.
iFDG’s freeware Boeing 767-300ER in retro EgyptAir colors slots neatly into FS2004, pairing precise flaperon and spoiler animation with reflective PBR-style textures, a vetted FDE, default panel, and matched soundset. Widebody twinjet fans get a technically faithful model that honors classic airline branding and systems detail.
In FS2004, this Eastline Yakovlev Yak-42 package supplies Burkhard Renk’s authentic AI-ready tri-jet model paired with Mike Pearson’s understated white repaint, using 32-bit textures for sharp color fidelity and engineered to minimize frame-rate impact, adding realistic regional jet movements to busy virtual hubs.
Designed for Microsoft Flight Simulator 2004/FS9, this Yakovlev Yak-42 package supplies a dedicated AI trijet crafted by Burkhard Renk, featuring correct geometry, custom flight dynamics and pixel-sharp 32-bit Lat Charter textures by Mike Pearson, giving regional-route traffic schedules a distinctive Soviet airliner profile without impacting performance.
High-resolution Resocha repaint for the AI Aardvark Boeing 747-300 introduces Japan Airlines’ charter colour scheme to Microsoft Flight Simulator 2004 AI traffic; Johan Sohlin’s texture set matches the AIA743BP base model, preserving authentic titles, tail art and logo placement without affecting performance.
Kittyhawk’s Air Berlin “Dreamliner” 737-800 package for FS2004 pairs conventional and blended-winglet variants with fully animated control surfaces, dynamic specular shine, and bespoke night lighting; a scratch-built Gmax airframe, high-resolution textures by Erick Cantu and Reiner Konrad, plus fresh, pilot-validated FDE by Shawn Anderson deliver authentic 737-NG handling for desktop flight simmers.
POSKY’s FS2004 Boeing 767-233 with Pratt & Whitney turbofans rolls out in Air Canada’s 1990s livery (C-GDSS), marrying 32-bit reflective, non-mipped skins with comprehensive gear, flap and light animations plus tuned visual effects, suitable for procedures training or fleet recreation.
Kittyhawk’s 737-800 narrow-body airliner for FS2004 arrives in South African Airways colors, showcasing AJ Nikoley’s hand-brushed repaint with non-mipped 32-bit bitmaps, photoreal cabin windows, precise tail artwork, and a refined alpha layer delivering subtle specular shine—ideal for simmers wanting a texture-focused fidelity boost.
Dedicated to Microsoft Flight Simulator 2004, this UKCargo BAe 146-200 cargo repaint applies Andy Medley’s detailed texture set to Jon Murchison’s proven model, giving sim pilots UKAirlines’ freighter colours while retaining the airframe’s cargo hold configuration, flight dynamics and visual model accuracy.
Optimised for Microsoft Flight Simulator 2004 AI traffic, this Jetsgo Fokker F100 by Fernando Martinez employs an eight-step LOD hierarchy, low-polygon mesh and specular shine, with fully animated undercarriage, flaps, spoilers and thrust-reversers, plus Shane Strong’s repaint, layered paintkit PSD and dual light-map files.
Offering an AI Aardvark Boeing 737-500 airframe finished in Mike Pearson’s Belavia colors, this FS2004/FS9 add-on delivers crisp 32-bit bitmaps, balanced poly count for traffic schedules, authentic flight dynamics, correct wingspan parameters, and seamless backward compatibility for legacy Microsoft Flight Simulator 2004 rendering engines and AI traffic managers.
Optimised for Microsoft Flight Simulator 2004, this Yangtze River Express Boeing 737-300 blends AI Aardvark’s performance-tuned model with 32-bit diffuse maps and Mike Pearson’s accurate livery, supplying seamless AI traffic compatibility yet retaining full cockpit control for pilots seeking realistic short-haul jet procedures.
Tailored for FS2004/FS9 pilots, this Shane Strong texture set equips the freeware Project Fokker F100 with an accurate Jetsgo C-GKZA paint scheme, reflecting the low-fare carrier’s branding and Rolls-Royce Tay 650-15 twin-jet layout; all package metadata aligns with stock FDE and aircraft.cfg conventions for seamless sim recognition.
Targeted at simmers seeking operational realism, this FS2004 repaint delivers a weather-worn Jetsgo livery for the Project Fokker 100, complete with nuanced grime layers and correctly mapped Tay 650 nacelle shading. Textures retain authentic specular highlights, leave performance parameters untouched, and require the freeware base model, making the pack a concise enhancement for Microsoft Flight Simulator 2004 or FS9 fleet managers.
Regional-jet traffic in FS2004 gains a crisp China Yunnan Airlines CRJ-100 repaint built on FSPainter’s low-poly model, offering 32-bit high-resolution textures, efficient AI performance and fully flyable handling; Mike Pearson’s livery faithfully matches fleet markings while retaining frame-rate-friendly geometry, making this substitute for the CRJ-200 ideal for dense schedules, custom traffic files and hands-on regional ops.
Purpose-built for Microsoft Flight Simulator 2004 AI schedules, this FSPainter McDonnell Douglas MD-83 integrates Shane Strong’s precise Jetsgo repaint, offering a lightweight, frame-rate-friendly model that blends seamlessly into dense traffic scenarios while retaining accurate geometry, correct dimensions, and realistic airline colour mapping for orderly en-route flow.
This FS2004 add-on supplies FSPainter’s Boeing 777-200 model with a three-scheme texture set—traditional livery, updated corporate colors, and a Ferdowsi Day commemorative repaint—featuring high-resolution bitmaps, clean alpha layers, and AI-friendly geometry for stable frame rates, with all paintwork by Pantee Farhangi for accurate Iran Air fleet coverage.
SGA’s Jetsgo-branded MD-83 for FS2004/FS9 delivers 32-bit, mip-free texture sheets, dynamic specular shine and fully animated control surfaces, all compiled into Eric Cantu’s reliable model; Shane Strong’s paintwork faithfully renders the carrier’s scheme while preserving texture fidelity, giving simmers a resource-friendly yet visually sharp classic twin-jet.
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