FS2004 Aerospatiale SA.365C1 Dauphin 2 Victoria Police

PreviewDauphin "AIR-493". Designed by Andrew Gilchrist. Update by Timothy Horgan.

5 star rating 4.2/5 (3) 7.4K downloads FS2004
  • Type:Complete with Base Model
  • File: up_air493k4.zip
  • Size:2.58 MB
  • Scan: Clean (17d) Verified clean
  • Access:Freeware
  • Content:Everyone
Dauphin "AIR-493". Designed by Andrew Gilchrist. Update by Timothy Horgan.

Images & Screenshots

2 total

The archive up_air493k4.zip has 48 files and directories contained within it.

File Contents

This list displays the first 500 files in the package. If the package has more, you will need to download it to view them.

Filename/Directory File Date File Size
air493.air07.28.027.73 kB
air493.gif08.15.027.89 kB
air493.jpg08.15.0274.91 kB
aircraft.cfg08.05.036.47 kB
aircraftcfg.bak08.26.026.16 kB
model10.22.030 B
air493.mdl08.12.021.10 MB
model.cfg07.28.0225 B
panel10.22.030 B
Collective.BMP11.24.9914.38 kB
panel.cfg06.26.024.86 kB
sa365c1.bmp08.15.02469.80 kB
Thumbs.db10.22.037.50 kB
pres012.jpg07.01.9929.40 kB
Read me.txt10.22.03637 B
sound10.22.030 B
dauphin_c_x.wav07.21.02664.37 kB
dauphin_int.wav07.21.02347.21 kB
sound.cfg06.19.02743 B
XLMTOUCC.WAV04.19.992.93 kB
XLMTOUCL.WAV04.19.993.87 kB
XLMTOUCR.WAV04.19.994.33 kB
Texture10.22.030 B
blue.bmp06.09.0242.75 kB
center_panel.bmp06.21.02341.42 kB
co_pilot1.bmp06.21.02682.75 kB
co_pilot2.bmp06.21.02682.75 kB
fire.bmp04.25.0233.05 kB
floor.bmp02.03.0242.75 kB
inside.bmp02.09.02170.75 kB
melways.bmp02.10.0242.75 kB
nose_white.bmp07.28.0242.75 kB
overhead_panel.bmp02.09.02170.75 kB
panel.bmp04.21.02341.42 kB
panel3.bmp06.04.02341.42 kB
panelb.bmp04.21.02129.05 kB
pilot_face.bmp01.27.02682.75 kB
seat.bmp02.03.02170.75 kB
sides.bmp08.10.02682.75 kB
stuff2.bmp07.08.02682.75 kB
tail_left.bmp08.12.02170.75 kB
tail_right.bmp08.12.02170.75 kB
Thumbs.db10.22.0380.00 kB
uniforms.bmp05.18.02170.75 kB
various.bmp06.22.02682.75 kB
wheel.bmp06.10.0217.05 kB
flyawaysimulation.txt10.29.13959 B
Go to Fly Away Simulation.url01.22.1652 B
Installation icon.

Installation Instructions

Most of the freeware add-on aircraft and scenery packages in our file library come with easy installation instructions which you can read above in the file description. For further installation help, please see our Flight School for our full range of tutorials or view the README file contained within the download. If in doubt, you may also ask a question or view existing answers in our dedicated Q&A forum.

2 comments

Leave a Response

The content of the comments below are entirely the opinions of the individual posting the comment and do not always reflect the views of Fly Away Simulation. We moderate all comments manually before they are approved.

Andrew GSun, 28 May 2023 10:47:42 GMT

This is a blast from the past! I made this model some two decades ago and it was my first 3D modelling attempt for anything. Learning how to assign all the values and animation things was a steep learning curve and I was so proud of the result.

These Victoria Police helicopters are quite special to me as I grew up with their sound and sight constantly in the skies of Melbourne, Australia. I started Gazelle and Blue Thunder models but never had time to finish them before MSFS moved on. Once I realised how much I could affect the flight dynamics of the model, I highly-tuned it to give me more realistic and sensitive, more complicated handling like I believe a real helicopter would have, and with the extra 20 knots the Dauphin had over the default 206 JetRanger it felt like a really much better experience and very quickly became my go-to helicopter in MSFS.

The sound recording was my own original recording of the actual helicopter I modeled (VH-PVA). That's my my face on the pilot (right side) and my friend Paul is on the left side, and I think I made it so our heads turned when the pedals turned. I think my friend Anthony may have been in the back. Our faces all got a bit squished as I wasn't able to model faces very well.

One thing which I was determined to animate well was the suspension on the wheels. I wanted the wheel spats to have travel like on the real thing, so when the helicopter is set down they travel up the struts a little like the wheels are on shocks. I can't be 100% certain but I think I also linked the FLIR (infrared camera) ball to the pedals also so it rotated like the crew faces did.

Thanks for the nice review.

TSdesertSun, 03 Dec 2006 11:36:00 GMT
simple install, good graphics, fast helicopter good sound easy to fly would like to see a cobra by same designer

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