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New Dovetail Games Flight Simulator Coming in 2016

Last updated Thu, 04 May 2017 20:04:33 GMT
Originally posted on Fri, 21 Aug 2015 19:00:00 GMT

Given that it has been several years since we have seen the release of a new flight simulator, many fans are beginning to get a bit anxious to try something new! The problem is that, with so many new releases in terms of fan-made modifications, there are lots of people who are still more than happy to use current simulators and this naturally halts development. 

Update May 2017: - Dovetail Games have officially announced Flight Sim World (FSW) which is a full simulator based on the original FSX engine.  More information here.​

Update February 2016: - Dovetail Games have officially announced Flight School and Flight Simulator.  More information here.

Also, given the end to the Microsoft Flight! Project, it has been a long time since anything new was introduced to the markets (aside from X-Plane)  – until Dovetail Games made a special announcement.

Dovetail Games logo

They announced that, alongside Fishing Simulator and Train Simulator they would also be releasing a new PC flight simulator on Steam and the Windows 10 gaming platform

This new simulator will be built using the strong foundations left behind by the award winning Microsoft flight simulation technology to create something new and exciting.

At the moment, details are a little thin on the ground with regards to what will be included but more details will be released as the project keeps advancing.

The aim is to create a deeply immersive project that will allow both simmers and gamers to enjoy an in-depth flight simulation experience that feels realistic, looks fantastic and really challenges the user.

What Can We Hope For

The simulator, as mentioned above, is still relatively light in terms of details. However, we are hoping that we will be able to see features included such as;

  • Detailed and intricate changes to the graphical engine – we expect that fresh additions will be made to the simulators graphics to maximize realism, detail and intricacy throughout

  • Greater scale – As development grows and advances, it’s likely that we will see the scale of the simulation world become even larger and more realistic than it is today. This is only expected to improve and Dovetail Flight Simulator 2016 might be just the tool needed to do that

  • Improved realism – Things are getting more realistic with each and every release, and with the latest Dovetail Games release we can expect to see aircraft growing far more akin to the real-life counterpart with this new simulator, as pilots will have even more control in the cockpit than ever before

  • More, more more – The world can be somewhat barren when using some flight simulators, and the hope is that things can change as time goes on with the help of this simulator in populating the world and making it look more authentic

  • Fluidity – Additionally, we can expect to see this new take on flight simulation come to life in terms of the fluidity and the quality of the experience. It’s likely that this will improve overall performance, making flight across the globe feel much more fluid than it did in the past

Community Changes

Without a doubt, the power and the depth of the flight simulation community is one of its main strengths. The large range of people who come and go in the community, providing unique challenges and changes to the industry, is something that keeps the entire community growing and getting stronger all the time. One thing that we expect to see with the release of a new simulator, though, is the community to grow even further.

Some people might be put off by using simulators as they can be quite punishing as you get used to the learning curve, but with the latest simulators more and more casual users have been able to get involved. This naturally expands the level of the flight simulation community which is very important, and allows for new ideas and innovations to be discovered.

It’s our hope that this new simulator will allow for things to change even more, as more users and more media interest could finally shine a mainstream spotlight on the community. Given the size and depth of the online community and the range of conventions and events that we see every year, it’s hard to deny the incredible size of the community any longer – it’s time that it was recognized.

Given that Dovetail Games are taking a fresh approach to the simulation itself, we’re hoping it will attract everyone – from the flight simulation gurus to the casual flight fans who could never really get a hang of previous sims. We also hope that it will open up a new part of the community in the form of flight simulation stores and add-on developers.

With a new simulator to build upon, it’s likely that new add-on developers will come in and enjoy the experience from here on in. this makes it easy for the community to keep growing in the right way; we just hope to see it occur properly and for the new release to give people a new impetus. Whilst the community still thrives today it’s always nice to have a new release to capture the attention of people and give them something new to try out and mess around with.

One thing is for sure, though, this is a really exciting time for sim fans! If you’ve been awaiting a new release since FSX you only have a matter of months to wait now thanks to the upcoming release.

Will Modifications Work?

One thing that we don’t know yet, however, is if add-ons for Microsoft Flight Simulator X will work in here. It all depends on how the simulator is built – again, information is rather limited at the time of writing – and if it uses the same kind of textures and the same form of reading files as FSX. Given that it will be built upon the foundations of FSX, though, we are hopeful that these features will be included.

You just need to wait and see, really, as at the moment there are still many details to be announced; we just know that Dovetail Games are very excited about it, and so are we!

Whatever occurs in the future, we are fairly certain that Dovetail Games can be trusted to be the next pioneers in one of the longest running forms of simulation ever seen. From the earliest simulators until today, things have always improved and got more realistic as time has gone on; we trust that Dovetail will stick to the same formula in their release in 2016.

About Dovetail Games

Dovetail Games are a hugely well-received simulation company, who first formed in 2009. Based in the UK, they have been responsible for some very popular simulation experiences such as Train Simulator and Dovetail Games Fishing. They were also the pioneers behind the massively well-received re-release of Microsoft Flight Simulator X, FSX: Steam Edition.

Their dedication and commitment to the simulation industry makes them one of the fastest growing companies in the region, ensuring that they provide depth, detail and entertainment in every release that they provide.

For more information on Dovetail Games Flight Simulator, check their website.

Ian Stephens

About Ian Stephens

Ian Stephens is a Flight Simulation enthusiast with a keen interest in aviation and technology. He has been writing for Fly Away Simulation for over 9 years.

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58 comments

Leave a Response
William RayMon, 07 Sep 2015 11:39:43 GMT

I'm really looking forward to the release of this program. All I want from the program is to make sure the graphics are smooth. Unlike MSFX, they claimed their graphics ran smooth on bare based system, and the new high end computers, but when I finally bought the program, and was using the best of the line powerful computer systems, I never saw so much choppiness and jerking(frame rate) in a program. I even changed to the highest graphics card on the market at the time. I am currently using a average laptop while playing the MSFS-Steam, and it is AWESOME, so lag time at all. Good luck on the development of your program, and I can't hardly wait for its release.

r dawesMon, 07 Sep 2015 11:43:04 GMT

if they have the source code, maybe they can bring back the movable tower view and increase the sound range from ground to air over the airfield as in fs2004 . other wise i'll stick to fs9.

regards

jayMon, 07 Sep 2015 12:24:53 GMT

Hope Windows 10 will not be mandatory. Installed 10 only to remove and go back to 8.1.

Marc StephensMon, 07 Sep 2015 12:27:18 GMT

I think this is great. It is good that ways are being developed to improve games and realism. My only comment would be because so many have invested quite heavily into FSX, especially those who have built their own cockpits. I can imagine many would be in a rush to change yet especially, as the article said, companies are developing addons to improve what FSX can offer. Watching this closely.

MarkozMon, 07 Sep 2015 13:00:44 GMT

When it was first announced that Dovetail Games was going to release FSX for Steam, I was somewhat sceptical, but they have done a great job. I look forward to seeing this new Flight Simulator next year. I honestly hope it will be everything most of us hope MS Flight would be. Bring it on! ;)

Alex NasMon, 07 Sep 2015 13:18:57 GMT

It looks verry interesting , if its beter than FSX ! who know`s.

Tom WilsonMon, 07 Sep 2015 14:01:46 GMT

I would certainly take a look at it, When it comes out,

PaulMon, 07 Sep 2015 14:08:37 GMT

I , like many others, look forward to a new release. I did download the Steam edition but the very modest selection of different airplanes was a disappointment. Hopefully, that will change. Also, there were issues because I used my sim in different locations and kept receiving emails that someone may be trying to access my account.. I wrote a few times assuring them that this was simply a lap-top issue, but received no response. I do look forward to a new release, but hopefully, plenty of aircraft to choose from, and no issues with using lap-tops :) paul.............

Justin Mon, 07 Sep 2015 15:47:17 GMT

I just purchased some planes the other day. Hope the new Flight Sim will be compatible with my addons.

I'm running FSX steam & it is running good for me. Have the old FSX disk copy too.

Adrian LawrenceMon, 07 Sep 2015 15:47:22 GMT

Hi. I am waiting with an open mind to a new simulator. Having used fs9 & fsx it has taken a long time to get the right computer system to get the best from fsx. So the wish list is to break out of the 4k memory limitation as I would think that 64 bit systems and 64 Gb of memory is a total waste on another 32 bit limited simulator. I use SIOC to run the many switches and LED numeric and lamp displays in my home built cockpit. Do you think that I will be able to connect to the various store locations (at the moment through fsuipc). Allowing us to physically interact with the cockpit. A number of users link together using hamachi or similar to effect great multiplay experience especially when completing air to air refueling without the stuttering image of your partners airframe. (Hamachi is great for that). So please allow for ability to multiplay using third part connections. Modification of aircraft to allow modification to different marks or military use. (Panels etc). Scenery as airfields rarely show as the real airfield (incorrect hangars and positioning of ramps and signage) I am sure I have missed some other important inclusions but I am sure that others will want their say and mention them. Thanks for asking for our input. Adrian

Gerry ReillyMon, 07 Sep 2015 15:50:26 GMT

I hope it will be an improvement. I have been frustrated with all of the add on's that don't work as advertised. I upgraded to an new PC with 32Gb of Ram and a very fast processor, only to be disappointed by the insufficient memory messages I receive. A new Steam upgrade did not help. All of the Mega Scenery add on's are scaled back in order to get a frame rate that is relatively smooth.

A R GaleMon, 07 Sep 2015 15:56:07 GMT

Would be absolutely delighted.

Leo de HaanMon, 07 Sep 2015 16:46:08 GMT

I am a prepar3d user

Will have a look at it when it's out. I just hope that they can do something about the VAS to stop us simmers from getting OOMS.

CarlcatMon, 07 Sep 2015 17:16:39 GMT

It's always good news when a new flight sim is about to be released. However, if their new product is not a vast improvement it's not going to be embraced by the flight sim community. Many flight sim owners already own a flight sim and have invested lots of time and money into their current sim program. I currently use FSX and considering Prepar3D. However, I'll wait for this new flight sim before jumping ship. I hope windows ten is not mandatory, that could be a deal breaker.

Murray AyataMon, 07 Sep 2015 17:30:54 GMT

1. every knob,swicth ought to work like pmdg 737-800 2.dont forget DC3 and ought to let us use FS panel studio to change the gauge 3.no mikesmouse 747/B200 4.shadows you must realy work on it 5.curves and corners overhat panel with shadows like dark lines 6.beaver with landing gear not only pylone 7.texture must be beyond almost real 8.no jealousy at all among workers 9.get help from MILVIZ/CERENADO/PMDG/CAPTAINSIM

Stephen BorickMon, 07 Sep 2015 18:02:52 GMT

Not to be a pessimist, as I certainly hope that Dovetail can do something worth our while, but as a developer I’m going to call the kettle black. Dovetail’s launch into flight simulations is based upon old technologies created by Microsoft nearly 10 years ago (and longer). While the list of “What Can We Hope For” is certainly worthy of our attention, it’s not feasible to hope for because of the technologies that are being used. I’m afraid that Dovetail will be limited by this technology very much the same way that LM has been curtailed with P3D. Although P3D, along with add-ons from various vendors, is quite beautiful to look at, it still inherits the same limitation of LOD, CPU dependencies, not really optimized for multi-threading, stutters, framerate, etc. and more than likely not every going to see DX12 and it’s amazing throughput capabilities. The engine/software… just isn’t built for it. What is more likely; is more of the same, with Dovetail adding a series of DLCs similar to the same marketing technique that they use for their train simulators. I could go into details, but I think you’re getting the jest. What is needed is a completely new Next Generation Flight Simulator built upon modern technologies that are capable of using modern hardware. Although the site is currently being revamped for its second phase, a discussion regarding just such a flight simulator is taking place with Phase II focusing on development. You can find the website by googling “next generation flight simulator” and by going to the website you’ll currently see a very nice slider showing off some of the possibilities. The site should be completed by the end of this week with the forums back up and running. If you’re really interested in seeing the features that so many of our community members have been asking for over the past 10 years, it isn’t going to happen on the back of old tech, but the more feasible approach is to abandon the old and to embrace the new. Can add-ons for FSX still be employed into a new simulator? Absolutely… particularly aircraft and airports; scenery on the other hand can be adapted but it may look more like an old house on a beautifully landscaped lot. With new tech being used, scenery add-ons used to enhance areas to look more like its real world counterpart will be the thing of the past… it will all be built in and a part of the initial release of the product. Yep, flight simulation for the consumer needs to continue to progress in order to maintain the level of interest that it currently holds, however... the more modern and detailed the flight simulator, the more interest will be gained by those who are just discovering the joys of flight simming.

Henk (Netherlands)Mon, 07 Sep 2015 18:07:53 GMT

Since I bought the Steamedition of FSX, the simulations works perfect on Windows 7. I'm very happy with this game and hope many new releases will appear.

Andrew BrownMon, 07 Sep 2015 18:28:44 GMT

With all respect, since when is X-Plane and FSX the only simulators out there. I can list FlightGear (totally freeware and very good considering), DCS, Rise of Flight, Lockheed Martin Prepar3D and iL2 Sturmovic series as a start.

All mentioned are high quality simulators that can equal and beat what the old FSX has to offer. It's time to move on and allow these above to stand tall. FSX Steam Edition, I feel will just not cut it, it's primary problem, is the Steam client itself. One constantly needs a live connection to the internet for this Steam client, even if the game is set to offline mode. This just simply does not work with simulators as I am sure the majority of us simmers are offline many times in LAN parties. club meets and demos at schools and other public spaces around our living areas in our countries.

All of the above with the exception of Il2 Sturmovic, are free of this invasive and controlling Steam Client.

Andrew

Jay RayMon, 07 Sep 2015 21:09:27 GMT

The Dovetail article is just wishful thinking. I agree with Andrew Brown and Steve Borick. I'll believe it when I see it.

Stephen BorickMon, 07 Sep 2015 21:24:56 GMT

Andrew, just for clarifications... you're absolutely right, there are other flight simulators out there, but with the exception of FlightGear and P3D, none of the simulators you mentioned fill the niche for the type of flight experience that is being considered here. When you take into consideration a whole earth simulation and the ability to plot, plan and fly civilian and commercial aircraft, what is currently available is based upon old code that is quite literally being tweaked to maintain a semblance of what can actually be achieved through the use of more modern technologies. Nothing could compare to the possibilities that can be achieved through the use of up-to-date tools.

GerrybTue, 08 Sep 2015 00:09:31 GMT

I believe Micro Soft have produced a great job the last few years with their flight sim programs, but I strongly believe that it is now the time for a new Flight Sim system with new idea's and a more user friendly programing. I hope that Dovetail will work in conjunction with other developers so that their flight systems such as ( A/C scenery and other add-on's.) are fully compatible . I fully agree with the comments of Andrew Brown concerning Steam.

Kent C.Tue, 08 Sep 2015 04:18:39 GMT

Sounds fantastic! It would be wonderful to have a super smooth flight sim with great graphics, a real world environment, and easy to understand the program instead of having to be a computer engineer. Also, I think it would be extremely imperative for the third party add-ons to be compatible since they offer ultra quality aircraft and great service.

RogerTue, 08 Sep 2015 06:54:15 GMT

What about us MAC users? We just have Xplane at the moment. Good though it is I miss many of the features of FSX particularly the ability to customise AI at all levels and all airports. AI, airport and scenery tweaking would be a big motive for me to get involved - if it was MAC suitable!

Vincent Tue, 08 Sep 2015 11:06:59 GMT

I think we don't need any other simulators! FSX gold edition is OK! I have FSX Steam Edition too, but I didn't note anything new! My advise is: don't download and pay for it!

james hollandTue, 08 Sep 2015 12:54:32 GMT

I hope this works for dovetail. I would welcome a new fs system. good luck

Michael J. MalocoThu, 10 Sep 2015 15:19:05 GMT

What bothers me is that we spend alot of money on aftermarket add ons and each time they come up with a new system the old add ons don't work.

I understand from a developers point of view they need to make money, but again the amount of money we put out for the add ons then they don't work on the new system is why many of us still operate FS9

Pro MemberGerman DiazThu, 10 Sep 2015 15:45:51 GMT

I only want to know if FS 2004 can works in the new Window 10. I note that FSX works wihtout problem it's seems, but I'm not sure for the FS2004. When I connected the software in Window10, the screen went blank and doesn't appears the principal menu to select or create a flight. What can I do? Can you give me your opinion? Thank you.

Best regards.

German Diaz.

Ian McPhailFri, 11 Sep 2015 02:06:28 GMT

Like others I would emphasise that the real breakthrough would be a 64bit version.

If that is to be the case then I will be a day one purchaser.

Meanwhile P3D is the only sim to make significant changes to the old engine. If LM go to 64bit, then Dovetail would have to be good.

Pro MemberGerman DiazTue, 15 Sep 2015 21:31:57 GMT

Where I can find an answer of my question on 10 Sep 2015? Is there an especial site to find it? Thank´s.

GERMAN DIAZ.

JamesThu, 17 Sep 2015 20:25:11 GMT

FSX came out in 2006, it will be ten years since that version.

The graphics in the new sim better be off the charts. No more paint pallet looking ground or minimal detail close to the ground. Computer graphics in today's games are near reality now and this sim better deliver that. The joy of flying is looking at the scenery! THAT is what will bring in more fans and users.

The detail in the cockpit re working buttons and realistic moving shadows etc needs to be there. (See videos of IL2 Cliffs of Dover and later. Its been possible for years and nothing less is acceptable)

There should be options for detailed simulation of systems and failures. Start from cold dark, warm up of engines to proper oil temps etc. Again, the OPTION to do these things. People who like an arcade version of flying can turn these things off.

Lastly a true mission builder and scenery builder that are easy to use would be most welcome, though not as important as the above. They could release the sim and people could build their local airport and upload for others to install. Available on previous MSFS versions but a good easy to use builder with the sim would ease this availability of scenery. Asking for military aircraft that shoot and drop real bombs would likely also be too much I'm thinking as this is a civilian flight simulation and there are plenty of military flight sims, so this also is just an 'ask for'.

Looking forward to the new MSFS 11 though. Its been wayyy too long.

TinaMon, 12 Oct 2015 16:17:01 GMT

It is much smoother than box version of FSX. It works great! I've had it for awhile now. All add-ons will work, just takes a bit to get used to getting the files loaded. AND GUESS WHAT? Multiplayer is back! And it actually works!

I've been giving flight lessons in the 208 using aircraft share.

But it is not a NEW flight simulator program. It is FSX cleaned up. Just so everyone knows.

Happy Flying

Pro MemberearldanehartMon, 12 Oct 2015 16:47:58 GMT

Dovetail doesn't seem to want addons to be compatible unless the sell them or get a piece of the pie. I really enjoy making my own buildings, hangers and ect. I purchased FSXSE but use my CD version way more because of instant studio will not work in the steam version. I hope they find a way to make all of terrain at correct altitudes as well as more realistic. I will be waiting to see if they make it compatible before I purchase the new sim.

Andrew BrownMon, 12 Oct 2015 17:30:19 GMT

Stephen BorickMon, 07 Sep 2015 21:24:56 GMT

quote - Andrew, just for clarifications... you're absolutely right, there are other flight simulators out there, but with the exception of FlightGear and P3D, none of the simulators you mentioned fill the niche for the type of flight experience that is being considered here. When you take into consideration a whole earth simulation and the ability to plot, plan and fly civilian and commercial aircraft, what is currently available is based upon old code that is quite literally being tweaked to maintain a semblance of what can actually be achieved through the use of more modern technologies. Nothing could compare to the possibilities that can be achieved through the use of up-to-date tools. - unquote

Hi Stephen, you are leaving out one of the most advanced of the flight simulators, that fills the niche of whole earth simulation and the rest you mention, and one I did mention, and that is X-Plane, along with FlightGear and P3D. And to add P3D, according to waht Lockheed Martin have said, in the next year, will have no resemblance to its source, that of Microsoft ESP, the professional product and not well known component of which the entertainment part called FSX, was founded on. Already since version 2 one can see the major changes away from Microsoft original old code, I have just upgraded to version 3.0.

So we have accessible to us, three ultra modern up to date flight simulators superior to anything left of FSX, and Dovetail's fixes of it. And as I again will repeat, the problem with FSX now is the Steam client. I have posted ad nauseum, especially on FlightSim.com, of how simulators cannot be constantly connected to the internet, especially in many parts of the world where simulation is enjoyed. Simply because a client controls and demands that of the same, even if one can go offline with the game, the client can never go offline. So at the top of the list LAN gaming goes out the window, as many LAN parties are private and not connected to the internet, especially in flight simulation.

Andrew BrownMon, 12 Oct 2015 17:46:00 GMT

German DiazThu, 10 Sep 2015 15:45:51 GMT

quote - I only want to know if FS 2004 can works in the new Window 10. I note that FSX works wihtout problem it's seems, but I'm not sure for the FS2004. When I connected the software in Window10, the screen went blank and doesn't appears the principal menu to select or create a flight. What can I do? Can you give me your opinion? Thank you.

Best regards.

German Diaz. - unquote

German, I have installed Windows 10 Home and Pro 64bit, and have FS9, FSX, FlightGear, X-Plane, P3D etc all running fine, even with freeware and payware scenery and aircraft add-ons. There is a small issue with FS9, in that as you mention, when it launches by default, it launches full screen in it's startup menu, unlike FSX which launches as a window, and the aircraft window is black. Quick fix is to tap and hold the Alt and Enter keys to reduce FS9 to a window, then the aircraft is visible. Select one's choice of aircraft, and set up the rest of the parameters for the flight, then tap and hold the Alt and Enter key to return to full screen, and start the flight.

The rest of the FS9 experience is as one would expect and it actually runs in some ways better (maybe this is placebo effect, not sure as I have not tested thoroughly/scientifically, no time for FS9 much now) as per the feeling of one's flight. One thing I did notice, no OOM's or CTD's so far, that used to plague FS9 in the past.

Hope this helps

Andrew

Robert W. RogierMon, 12 Oct 2015 17:55:13 GMT

My guess for those of you who saw "massive frame choppiness, and horrible performance" (not necessarily quoting those here, just the many comments I see all across the flight sim boards), is that you are demanding too much. You all would do well to go read through the post NickN did on the FSX "bible". He takes you through, step-by-step, how to get FSX running with beautiful fluidity, amazing looks, etc. What he observes is what many people do -- "I bought this when Microsoft said that X processor, Y RAM, and Z GPU were enough. It's been 5 years since FSX was released, I just bought a top of the line computer so I should be able to just throw Windows on it, load up all my crapware, (you really don't need those add-ons to make your printer work, you don't "need" to have something that monitors your internet connection and writes out a log of the speed, you don't NEED to have ANY tool bars other than maybe a password keeper and a RSS feed combiner, you want them, but you don't need them.) ...I load up all my crapware, turn up Antivirus to it's max, turn up HIPS to it's max, load 6 copies of variants of Antivirus, HIPS, HIDS, find 200 freeware addons (for my computer)...." Now, after all that, your logic is "I'm going to install FSX in the default directory, on the same partition and same physical spindles as the OS is installed, I'm then going to go find every freeware addon to FSX I can possibly get my hands on. I'm going to then load 32 737s, 18 Airbus 300s, 85 Cessnas, 40 Learjets, etc, then I'm going to load on 6 weather generators (3 are payware), 4 more payway scenery tools, 15 freeware scenery addons, I'm going to find the airports that, just to load, consume 1.8GB of my VMS space, then I'm going to have several different hardware add-ons, and finally, I want to have every plane PMDG released with every livery for them, plus I want to have iFly, CaptainSim, and all of the Flight1 software. With all of that loaded (still on the same drive), I'm going to launch all of my weather generators, try to use a freeware flight planner/dispatch tool, then load FSX and wonder why it takes forever. I then goto the 'settings' tab and, because I have 'the latest thing', I'll yank every slider to the 'most dense', then go to 6 different websites and desperately try to apply all the various "performance improvements" to various files. I'll then add in 3 more video cards (not of course knowing that any video card beyond 1 is useless to FSX), and after all of this, I'm going to go to forums and complain that "Microsoft didn't sell us a good product". They should have foreseen that I wanted to add enough planes that, if you spend an hour flying each and start when you're 12, you won't have flown 1/2 of your fleet by the time your married at the age of 32.

Please, be reasonable about what you are expecting. If you go into an FSX install with some of the simple things NickN says (frankly, you don't have to implement everything), and if you realize that you bought a FLIGHT simulator, you DID NOT buy a "AIRPORT TOUR" simulator, you did not purchase a "DETAILED MAP OF THE US down to the current blades of grass growing simulator", and you certainly did not purchase a "DOG FIGHTING simulator". (The later is out there, just go buy it.) But if you'll keep in mind what you bought, and the fact that, in flight, you need to have your head in the cockpit until you've landed, then you can go watch some replays of your landings, etc., then you'll really like it, you'll get out of it an amazing performance, and you may even learn a bit about flight!

Steve Mon, 12 Oct 2015 18:16:45 GMT

I purchased FSX Gold edition on disc 18 months ago & ended up completely upgrading my pc rig in order to run the FSX software. Even with a decent processor, Ram, & graphics card the main recurrent problem for me was program crashes. A year ago I decided to try a swap to FSX on Steam and ive had no problems since then. I also bought X-Plane 10 on Steam and alternate between the two flight simulators depending on the aircraft I want to 'fly'. I really only fly helicopters ie Dodosim 206 & Alebeo R66 in Fsx, and Dreamfoil Bell 407 for Steam. My own opinion is that each simulator has its own positives and negatives ie I love flying the Dreamfoil 407 but the UK scenery in Xplane falls short of the scenery quality in FSX. On the other hand Xplanes individualised preference settings can be tweaked to a somewhat OTT extent. If the Dovetail team can provide a flight sim that offers the best aspects of both FSX & Xplane, namely the aircraft realism of xplane & realistic quality scenery (achievable in FSX with add ons) as its standard default quality, I'd definitely give it a try.......providing it offered the same selection of quality helicopters such as the Dodosim 206, Alabeo R66 & Dreamfoil 407. In any event, another high quality flight simulator on the market can only be a good thing. Good luck Dovetail with your project.

Toby TolbertTue, 13 Oct 2015 14:30:17 GMT

Am I not the only who notices how messed up train sim is and has a true fear of what the flight sim will be like?

RobertWed, 14 Oct 2015 01:25:59 GMT

For Mac users, there are other alternatives, though many are not as polished as X-Plane or FSX. Compare Flightgear (available for the very reasonable price of $0.00 for download of the program and somewhere around 200 planes) to FSX or X-Plane. The Mac version of Flightgear has a nice GUI, runs quite quickly, and both the Mac and Windows versions are very well documented and have great tracing. This makes it so that you can generally troubleshoot any issue through either the wikis, forums, or just reading the logs and seeing that a directory is missing.

Please, take a few moments and look at FlightGear. Give it a shot, I think you'll be pleasantly surprised and happy for what you get for the price you pay!

Brooke AdamsMon, 26 Oct 2015 19:34:02 GMT

I have train simulator 2016 and I love it, the only drawback is the extreme cost of adding anything to it. In other words the DLC. The content is very much overpriced and would literally cost $1000s to have all for the DLC available. Although I would love to see a new flight sim I can promise you ,unless you are wealthy and have deep pockets or are just willing to devote a large part of your income to DoveTail , you will still be in a sparse world with not much detail. Every new airport or scenery enhancement will cost probably 30 or 40 dollars. Want a new plane ? Got 30 bucks ? It may not be pay to win but it will def be pay to play.

Kevin KeslerFri, 20 Nov 2015 19:59:12 GMT

Wow lots of different types of posts..Can't believe the article headline on this page..New simulator? You've obviously forgotten that Lockheed Martin has released Prepar3d which is one of the best simulators on the market I might add. Dovetail Games I seriously doubt is gonna produce anything different/better than what Microsoft already gave them ie FSX. I seriously hope you all consider at least Academic license for Prepar3d before going out & spending money on whatever it is that Dovetail releases in 2016.

Seb FinsterWed, 25 Nov 2015 22:18:06 GMT

Well, I am not holding my breath. Dovetail has a terrible track record. I am a "proud" owner of Train Simulator. They keep throwing out a "new" version every year. With virtually no improvements. And the graphics have not gone far from the original MS Train Sim 2 or whatever it was called. In my honest opinion, that is just a cash grab company. Not a decent business worth of getting my hard earned bucks anymore.

Mike LINYMon, 07 Dec 2015 21:18:45 GMT

Having been an avid Flight Simulator since 1995, I always look forward to new releases. For those who are concerned about the $1,000+ that have been spent on third party software, think of it like this; Microsoft released a new version of Flight Simulator every 2-3 years anyway, and every year, the hardcore dedicated simmers upgraded anyway because the value of the new simulator was always better than your old sim, even with the add-ons. What makes this any different? If anything, this is 10 times better, because there hasn't been a new version in over 10 years! Also, no matter how great your computer is, and how many add-ons you have, are you REALLY that satisfied and happy with your sim? You can't be that happy knowing there are bottlenecks galore, and you aren't getting everything you paid for since you are scaling back add-on scenery, aircraft, and the game itself just to run at a decent FPS. Let's face it, as beautiful as FSX looked upon release, and how nice it even looks today with add-ons, it was written improperly. The coding was a disaster. The sim was not optimized or efficiently developed at all. Single core usage, limited GPU support, 32-bit architecture, inefficient texture mapping, OOM errors, conflicts, errors, patches, etc. It was a nightmare and still is.

We should all welcome a newly designed, fresh, optimized, efficient, modern piece of software released using updated graphics, updated engines, updated physics, 64 bit architecture, more efficient use of shaders, SLI GPU, multiple cores, better texture loading, better autogen, weather effects, a.i., atc, mesh, landclass, vector data, coastlines, water, aircraft textures, cockpits, special effects, lighting, shadows, reflections. Better use of AA, filtering, switching views, Vsync/Gsync, frame rates...

Microsoft quit before it was finished, and the aces team who developed it is now gone. It was poorly written to run on even a SUPERcomputer. They thought processors at the time would be single core but faster going forward, so there was no multi core support. Even then, it was poorly developed for a single core; the GPU load was put on the CPU, and distant textures were being rendered when they weren't on screen and shouldn't have been. Autogen popping, dissapearing, shimmering, dx10 sample mode with its own issues requiring 3rd party software to run properly. The patches, Phil Taylor, cfg tweaks, and even the Steam Edition could only do so much. With the CFG tweaks trial and error, you basically had to redesign Flight Simulator yourself as a programmer, and to the casual or novice user, that just wasn't happening. We spent more time tweaking than simming. It was just a nightmare.

Dovetail is now able to use current modern hardware/software and design methods ON TOP of the original Microsoft Flight Simulator formula to bring about what will probably be the best flight sim to date. They can take advantage of Google Earth maps, Windows 10, DirectX12, multiple cores, multiple GPU. They may even ask the third-party software developers to have a hand in the development and give them a cut, then we would have no need for OrbX scenery, UTX, REX, FSGlobal, etc. We may have the entire earth under our simulated aircraft. Screw the $50-60 new game price tag, if it is truly next-generational and eliminates the need for third-party software, I'll pay $300 for it, and most of you will agree.

To sum it up,

3 Good things:

1 - they are going to create the sim on top of MSFS theme, so we aren't going to get some weird, strange, unfamiliar looking sim. It should be just like MSFS was.

2 - The sim will basically be everything FSX was not. Making use of modern hardware they will be able to implement more features, better graphics, AI, multiplayer, and better performance.

3 - The best part is that they aren't going anywhere! They will be around (unlike Aces/Microsoft) to patch what was bugged and to implement new techniques to get the sim running better. I look at 2013 games like iL2, War Thunder, Grand Theft Auto 5, and Wings of Prey. The lighting, shadows, reflections, bloom, artwork, autogen, distance, horizon, buildings, field of view, and overall graphics are breathtaking -- and they run 10x better on a machine that can barely run 2006 fsx! I have been saying for years, "I cant wait until a commercial/civillian flight sim looks this good!" Hopefully this is it. Modern is better, and a lot has changed since 2006!

GuillermoSun, 10 Jan 2016 16:36:04 GMT

I as many am looking forward with baited breath for this eventual evolution of flight simming.... My fear is that as of today, the technical support that dovetail offers is one of the worst with a high intolerance for customers needs and issues.... They assume it is the user that has made the error too many times nad sadly, the simmer has few other options an some even preferring to stick with the old. As I said, Bring it on but make damn sure you will have the tech support and manpower for true customer satisfaction... There are other companies working on the same thing... Prepare 3D V3 is a great advance and and just twiddling their thumbs. This also goes for the add-on providers... With new technology and real life realism comes better and higher detailed aircraft.... FSX comes with enough default aircraft to learn with but there are very few aircraft provider that reach the edge like PMDG. Even carenado does quite a job but provides little documentation to properly master their aircraft.... The Future in Simming is up for grabs.. still. Dovetail has the right idea but don't blow it.

GeoffThu, 21 Jan 2016 19:24:42 GMT

I have held off from leaving fs9 due to the incompatability of add on scenery. But I think this will be the time to move on. I doubt any new platform will use the same codes as fax or any past formats and as such I will admit it is time to start over. I don't want to sound sour but I think everyone will need to leave our old platforms in the past where they are now confined. We will all most likely need to dig deep to re purchase our favourite add ons and move forward.

jamesSun, 24 Jan 2016 14:12:31 GMT

I just bought several addons for FSX. With the new version of FSX, if these addons do not work and do not take patches to do so, I will stay with the FSX version that I have.

Bill SchuelerTue, 02 Feb 2016 16:59:54 GMT

Would it be possible, with today's top rated home computers, to use data offered by Google's Earth or Google's Maps in a flight simulator?

How about the coming earth girding, loaf of bread sized, satellites? Wow! Being able to fly anyplace in the world and seeing it in 24 hr. "real" time?

Come on, Google, hop into this fantastic new age and give us something we can sink our teeth into!!!

Bill QFri, 12 Feb 2016 16:03:38 GMT

My biggest concern is that DTG may force us to upgrade to a new version of FS and leave all of our investment (both financially and in time spent) in add-ons as obsolete.

Mariney SilvaSat, 13 Feb 2016 10:05:29 GMT

Desejp um FSX super real e super moderno. Mariney Silva, ( Brazil )

mikeTue, 16 Feb 2016 14:36:57 GMT

My money is on that its the old Microsoft flight that Microsoft tried but failed with. Hope not but if it is I hope that they have totally redone it in 64bit and made it into a proper Sim and added better realistic scenery and not the old laid down scenery and then put down roads that cut through buildings "not very realistic". On the subject of old DLC working I would be willing to start all over again even though I have loads of addons if its new and better and don't need addons to improve it out of the box that's great

Pro Memberap69plThu, 17 Mar 2016 22:40:58 GMT

OK Im waiting for...somthing new

MichaelMon, 21 Mar 2016 16:24:54 GMT

Please do not make this a steam only simulator. Flight School, fine. I get that, but when the full releases comes later this year don't have it just available on Steam.

I would seriously prefer not to have to use Steam to run the sim. Thanks

Don PhippsSun, 27 Mar 2016 14:25:28 GMT

Please do not make this a steam only simulator. Flight School, fine. I get that, but when the full releases comes later this year don't have it just available on Steam. i have matrox2go, i hope it will work for my 4 screens. AlI

Neil HemingwaySun, 05 Jun 2016 21:11:27 GMT

As like many other fellow FSX and FSX SE simmers I too have invested heavily in addons and hope that these investments can be utilised in the new Dovetail Flight Simulator. If not then I will not be obtaining a copy as for improvements to MSFSX my setup has never run so smooth and detailed, well done Dovetail for that

Adrian LawrenceThu, 20 Oct 2016 14:23:50 GMT

20 October 2016 is here and nearly gone.. waiting very very patiently and still wondering was this an April fool joke, nothing has been released on the progress and anything to give us encouragement that our simulator systems will be compatible with the new PC version of the 64 bit flight simulator. please consider favorably that some news is released......

George BarracloughSun, 06 Nov 2016 09:25:19 GMT

So are you guys going to give us updates? Or should I just buy P3D?

JohnSun, 01 Jan 2017 22:20:27 GMT

Have you noticed its 2017 now? What happened to the promised amazing new FS for 2016?

Leo ZinnFri, 06 Jan 2017 11:52:11 GMT

Is there already a new full fsx because it's 2017...

GeeSat, 25 Mar 2017 20:57:51 GMT

It is now March 2017 and no updates from Dovetail on their new flight sim for a long time. Plus there is no mention of it on their web site. I think it has been cancelled. It is vapor ware folks.

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