FSX / P3D scenery

FSX Eastern Sierra Regional Airport Scenery

Eastern Sierra Regional Airport (KBIH) for Microsoft Flight Simulator X refreshes Bishop, California with corrected runway and taxiway alignment, refined aprons, and terrain-aware placement based on satellite references. Repositioned buildings and thoughtfully added default library objects create a convincing high-desert airfield environment while preserving smooth, reliable performance.

213 downloads 323.27 KB Scanned clean United States of America
Flight Simulator X Prepar3D

Discover a precise recreation of Eastern Sierra Regional Airport (KBIH), ideally suited for pilots who want accurate runway alignment and detailed terrain placement in Microsoft Flight Simulator X. This update adjusts airport elements to match real-world positions and introduces multiple default library objects, ensuring a more immersive flying environment. Developed by Phillip Coyle, this freeware package leverages carefully compiled design data and real satellite references.

Refined Layout and Surface Adjustments

In this comprehensive enhancement, all taxiways, runways, and aprons have been realigned to align with their real-world markings. The airport’s configuration fits the factual geometry of the region, reflecting the natural layout of Bishop, California. This careful adjustment helps users enjoy a more authentic approach and departure, especially when operating general aviation flights in the nearby high-desert environment.

Eastern Sierra Regional Airport Scenery.

Eastern Sierra Regional Airport Scenery.

Object Placement and Buildings

All buildings have been carefully relocated and adjusted to maintain their correct orientation. Using accurate satellite imagery from Google Earth, the scenery update positions hangars, terminals, and supporting structures where they should be, creating a faithful representation of the airport’s physical layout. Additionally, default objects taken from standard FSX scenery libraries add another layer of realism to every part of the airfield.

Compiled with Airport Design Tools

The included BGL files were created using Airport Design Editor, which grants precise control over airport features. This professional-grade software was used to compile the updated scenery data, ensuring that runway headings, taxiway routes, and terrain elements follow consistent standards.

Performance Settings Recommended

To view the majority of the placed objects, it is advisable to keep scenery settings at least on NORMAL. This allows the native objects, placed by default FSX libraries, to be fully rendered. With higher detail levels, the result is an even more engaging backdrop, reflecting the characteristic environment of Owens Valley and the backdrop of the Sierra Nevada range.

Step-by-Step Installation

  1. Locate the two BGL files (KBIH_ADE.BGL and KBIH_ADE_CVX.BGL) in the downloaded scenery folder.
  2. Copy both of these files into your main “Flight Simulator X / Addon Scenery / Scenery” directory.
  3. Launch Microsoft Flight Simulator X, and the corrected airport features will be active upon loading the region.

Quick Removal Instructions

  1. Delete or move the BGL files mentioned above from the “Flight Simulator X / Addon Scenery / Scenery” folder.
  2. Start the simulator, and the original default configuration will be restored.

Credits and Disclaimer

This scenery is freely provided by Phillip Coyle. While it has been thoroughly tested, it is supplied with the understanding that you assume all risks upon installation. The creator cannot be held liable for any potential impact on your system. No additional help or technical support is offered for these files.

Ready to download Eastern Sierra Regional Airport Scenery?

Free for all simmers · 323.27 KB · Scanned clean

File information

Filename
kbih_sce.zip
File size
323.27 KB
Virus scan
Clean (scanned with ClamAV)
Access
Freeware
Content rating
Everyone

Download speed: Free tier is capped at 0.5 Mbps. PRO members download at full line speed.

How to install this mod

FSX / P3D scenery
  1. Extract the downloaded archive

    Use 7-Zip (free) or WinRAR to extract the ZIP to a temporary folder. Don't install while still zipped — the simulator can't read inside ZIP files.
  2. Place scenery in Addon Scenery

    Create a folder under FSX\Addon Scenery\ containing scenery and texture sub-folders.
  3. Activate in Scenery Library

    In FSX, go to Settings → Scenery Library → Add Area. Higher priority means it overrides lower entries for the same location.
  4. Always read the included readme

    Every mod ships with a readme.txt or README file. It tells you exactly where files go, what dependencies are needed, and any quirks specific to this add-on.

Finding the scenery

Use these coordinates to fly directly to this location once the mod is installed.

FSX / Prepar3D coordinates (or generate a flight plan)
37.37305600,-118.36388900
Decimal degrees
37.373056°, -118.363889°
Degrees, minutes, seconds
37° 22' 23.002" N 118° 21' 50.000" W

Launch FSX or Prepar3D and use Flights → Load to open the downloaded .pln file. Your aircraft will be positioned at this location.

What’s inside this archive

The archive kbih_sce.zip has 6 files and directories contained within it.

File Contents

This list displays the first 500 files in the package. If the package has more, you will need to download it to view them.

Filename/Directory File Date File Size
KBIH_ADE.BGL12.18.0811.53 kB
KBIH_ADE_CVX.bgl12.18.08738 B
KBIH_Scenery.jpg12.17.08315.36 kB
Readme.txt12.17.084.29 kB
flyawaysimulation.txt10.29.13959 B
Go to Fly Away Simulation.url01.22.1652 B

0 comments

Be the first to leave a comment on this download.

Leave a comment

No comments yet

Be the first to share your thoughts on this download.

Leave a comment

Replying to

Used only for your Gravatar avatar — never shown publicly or shared.

Minimum 30 characters 0
Your comment is reviewed by a moderator before publication. Spam, abuse and self-promotion are removed.