FS2004 KLM Douglas DC-2 PH-AKI
Based on original textures by Gerard Kranenbarg and Jan Visser, this texture set in KLM "Kievit" livery requires the base UIVER DC-2 package. Repaint by Tim Scharnhop.
- Type
- Repaint for Payware Model
- Download hits
- 45
- Compatibility
- Microsoft Flight Simulator 2004
- Filename
- dc2_klmi.zip
- File size
- 8.56 MB
- Virus Scan
- Scanned 20 days ago (clean)
- Access to file
- Free (Freeware)
- Content Rating
- Everyone
Based on original textures by Gerard Kranenbarg and Jan Visser, this texture set in KLM "Kievit" livery requires the base UIVER DC-2 package. Repaint by Tim Scharnhop.
Close up of KLM Douglas DC-2 on runway.
- Unzip dc2_klmi.ZIP to a temporary folder, ensuring that you retain folder names.
- Within the download, move the texture folder 'texture.klmi' to the folder 'Douglas DC2' within your 'Flight Simulator 9/AIRCRAFT/' (or 'Microsoft Flight Simulator X\SimObjects\Airplanes') folder.
- Open the aircraft.cfg with a text editor. Enter the following sections under the last [flightsim.XX] entry, numbering them sequentially:
[fltsim.XX]
title=Douglas DC-2 Klm PH-AKI "Kievit"
sim=uiver_aviodrome
model=
panel=
sound=
texture=klmi
checklists=
kb_checklists=douglas_dc2_check
kb_reference=douglas_dc2_ref
atc_id_enable=1
atc_id= -
description= DC-2-115E (MSN 1355) PH-AKI 'Kievit' \nFS9 Flight Dynamics: Tom Falley\nModel: Alexander Schreijnders, Jan Visser\nLivery: Tim Scharnhop, Gerard Kranenbarg, Jan Visser\nPanel, VC, Interior: Rob Cappers, Jan Visser\nGauges: XML Programming: HansJorg Naegele, Gauge bitmaps: Rob Cappers\n
ui_manufacturer=Douglas
ui_type=DC-2
ui_variation=KLM PH-AKI "Kievit"
ui_typerole="Twin Engine Prop"
ui_createdby=""Uiver" Team"
atc_airline=KLM
atc_heavy=0
atc_flight_number=PHAKI
atc_id_color=0x00000000
atc_id_font=Verdana,-11,1,600,0
visual_damage=0
atc_parking_types=RAMP
- Save the file. You're done. Your new aircraft will now appear in the aircraft selection menu within the sim.
The archive dc2_klmi.zip has 38 files and directories contained within it.
File Contents
This list displays the first 500 files in the package. If the package has more, you will need to download it to view them.
Filename/Directory | File Date | File Size |
---|---|---|
phaki2.jpg | 10.02.07 | 137.24 kB |
phaki.jpg | 10.02.07 | 104.71 kB |
readme.txt | 10.02.07 | 2.92 kB |
thumbnail.gif | 10.02.07 | 5.60 kB |
A_spinprop.bmp | 10.31.04 | 64.07 kB |
belly_t.bmp | 05.30.07 | 1.00 MB |
dc2_cockpit.bmp | 03.25.04 | 64.07 kB |
dc2_engineparts.bmp | 11.16.04 | 64.07 kB |
dc2_kleren.bmp | 05.24.07 | 64.07 kB |
dc2_pilot2.bmp | 05.24.07 | 64.07 kB |
dc2_propblade_t.bmp | 05.20.07 | 256.07 kB |
dc2_rc1.bmp | 06.03.03 | 85.40 kB |
dc2_spin_t.bmp | 09.02.02 | 16.07 kB |
dc2_vc_cabin.bmp | 06.20.07 | 1.00 MB |
dc2_vc_floor.bmp | 12.17.06 | 1.00 MB |
dc2_vc_luggage.bmp | 01.19.06 | 32.07 kB |
dc2_vc_misc.bmp | 06.19.07 | 1.00 MB |
dc2_vc_oh.bmp | 06.30.07 | 1.00 MB |
dc2_vc_quad.bmp | 09.12.07 | 1.00 MB |
dc2_vc_r.bmp | 09.23.07 | 1.00 MB |
dc2_vc_side.bmp | 10.20.06 | 1.00 MB |
dc2_vcl.bmp | 08.15.07 | 1.00 MB |
fuse_t.bmp | 09.23.07 | 4.00 MB |
glas_cp_in_t.bmp | 07.22.07 | 8.07 kB |
glas_t.bmp | 07.22.07 | 8.07 kB |
glosspin_t.bmp | 10.31.04 | 16.07 kB |
Lamp_glas.BMP | 07.22.07 | 8.07 kB |
motor.bmp | 12.25.05 | 32.07 kB |
neus_t.bmp | 09.24.07 | 256.07 kB |
thumbnail.jpg | 09.29.07 | 24.32 kB |
Uiver_hs_t.bmp | 06.03.07 | 1.00 MB |
Uiver_vs_t.bmp | 07.02.07 | 1.00 MB |
wheel.bmp | 06.21.03 | 85.40 kB |
Wheels_32.bmp | 05.14.04 | 341.40 kB |
wingl_t.bmp | 09.23.07 | 4.00 MB |
wingr_t.bmp | 09.23.07 | 4.00 MB |
flyawaysimulation.txt | 10.29.13 | 959 B |
Go to Fly Away Simulation.url | 01.22.16 | 52 B |
Installation Instructions
Most of the freeware add-on aircraft and scenery packages in our file library come with easy installation instructions which you can read above in the file description. For further installation help, please see our Flight School for our full range of tutorials or view the README file contained within the download. If in doubt, you may also ask a question or view existing answers in our dedicated Q&A forum.
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