FSX / P3D scenery

FSX Bremerton National Airport WA Scenery

Bremerton National Airport (KPWT) in Washington brings Mark Smith’s award-winning FS2004 scenery into FSX with cleaned-up ground polygons, an updated airport layout, extended aprons to mask landclass bleed-through, and refreshed fencing. Requires the original MSSKPWT.ZIP base package, plus included excludes to keep nearby objects and roads looking tidy.

450 downloads 443.09 KB Scanned clean United States of America
Flight Simulator X Prepar3D

Bremerton National Airport (KPWT), Washington (WA). Patch for Mark Smith's FS2004 Bremerton National Airport scenery (MSSKPWT.ZIP) to make it work in FSX. By P. Nigel Grant/Mark Smith.

Bremerton National Airport Scenery.

Bremerton National Airport Scenery.

Converting the Mark Smith FS2004 Bremerton National Airport (KPWT) to FSX.

Living in Vancouver, I am very biased towards flying in the Pacific NorthWest, and in FS2004 we had many magnificent sceneries in British Columbia and Washington, including Mark Smith’s KPWT Bremerton National Airport (msskpwt.zip). This scenery collected the FlightSim Developer’s Award in August 2004. Bremerton is a pretty airport to fly in and out of, located on the Olympic Peninsula and close to Seattle.

For my own use, I have had a try at modifying KPWT to make it work in FSX, using SBuilderX to resolve ground issues, and converting an AFCAD file to FSX using ADE, a very intuitive program from “Scruffy Duck”. I have extended aprons to hide some FSX land class intrusions, and replaced the fences using ADE.

Without going round the scenery inch by inch, most of the buildings seem to transfer without trouble, and look good.

The zip file “kpwt_FSX”, of which this text is a part, provides the files and instructions to modify the Mark Smith FS2004 scenery of Bremerton National Airport (msskpwt.zip) at AVSIM, and FlightSim, to allow it to function in FSX.

Unfortunately I have been unable locate Mark Smith to get his permission to upload this patch. However, my patch does not alter any of his files (except that I have created an ADE file from his AFCAD), I am only giving instructions on the removal of certain conflicting files and adding some files of my own. This is also for FSX, whereas his scenery was for FS9. But as a courtesy I would like to have made contact.

To use this scenery in FSX you need to do the following four steps:

1. Remove the ten bgl files from your KPWT scenery folder, as listed in the attached text file – “remove”. I suggest you create a folder called “removals” in this scenery folder and just move the ten files into there.
2. Move the three bgl files in the attached “add_to_sceneryfolder” folder, into the KPWT scenery folder.
3. Move the exclude folder as-is, into your add-on scenery filing system, then activate it inside the FSX scenery library, making sure it is layered above the Bremerton scenery; it excludes a small hanger, picnic table with umbrella, and a fence, which were straddling the main highway in my scenery; if there is no conflict with these objects in your own scenery, there is no need to activate the exclude folder in your FSX library

Problems:

Sorry but you are on your own with this modification. Please do not contact me for problems in FSX, this was produced for my own use and it does the job for me (I have Ultimate TerrainX and FSGenesis mesh) – however I would like to share my efforts and if it works for you, that’s just great!

Please do not seek help from Mark Smith for problems in FSX, this patch is not his work. If you learn of his whereabouts I would appreciate being informed.

Credits:

Mark Smith for the original scenery
Scruffy Duck for his Airport Design Editor program.
Luis Sa for his SBuilderX program.

By the way, I have created Vancouver International Airport for FSX, including a version compatible with the payware Vancouver+ created by Jon Patch and Holger Sandmann – if you want some very dramatic flying, this payware scenery of southwest British Columbia is well worth its cost.

I hope you enjoy this little importation.

P Nigel Grant
Vancouver

Bremerton National Airport Scenery.

Bremerton National Airport Scenery.

Ready to download Bremerton National Airport WA Scenery?

Free for all simmers · 443.09 KB · Scanned clean

File information

Filename
kpwt_fsx.zip
File size
443.09 KB
Virus scan
Clean (scanned with ClamAV)
Access
Freeware
Content rating
Everyone

Download speed: Free tier is capped at 0.5 Mbps. PRO members download at full line speed.

How to install this mod

FSX / P3D scenery
  1. Extract the downloaded archive

    Use 7-Zip (free) or WinRAR to extract the ZIP to a temporary folder. Don't install while still zipped — the simulator can't read inside ZIP files.
  2. Place scenery in Addon Scenery

    Create a folder under FSX\Addon Scenery\ containing scenery and texture sub-folders.
  3. Activate in Scenery Library

    In FSX, go to Settings → Scenery Library → Add Area. Higher priority means it overrides lower entries for the same location.
  4. Always read the included readme

    Every mod ships with a readme.txt or README file. It tells you exactly where files go, what dependencies are needed, and any quirks specific to this add-on.

Finding the scenery

Use these coordinates to fly directly to this location once the mod is installed.

FSX / Prepar3D coordinates (or generate a flight plan)
47.49030000,-122.76400000
Decimal degrees
47.490300°, -122.764000°
Degrees, minutes, seconds
47° 29' 25.080" N 122° 45' 50.400" W

Launch FSX or Prepar3D and use Flights → Load to open the downloaded .pln file. Your aircraft will be positioned at this location.

What’s inside this archive

The archive kpwt_fsx.zip has 21 files and directories contained within it.

File Contents

This list displays the first 500 files in the package. If the package has more, you will need to download it to view them.

Filename/Directory File Date File Size
add_to_sceneryfolder05.22.090 B
CVX_BREMERTON.BGL05.22.09252 B
kpwtFSXexcl.BGL05.21.09112 B
KPWT_ADE_PNG.BGL05.22.0910.55 kB
exclude05.22.090 B
scenery05.22.090 B
kpwtBLDGexcl.BGL05.22.09112 B
kpwtFNC1excl.BGL05.22.09112 B
texture05.22.090 B
File_ID.diz06.01.09155 B
kpwt1.jpg05.22.0952.91 kB
kpwt2.jpg05.22.09128.88 kB
kpwt3.jpg05.22.09119.89 kB
kpwt4.jpg05.22.09123.92 kB
kpwt_FSX.gif05.22.0912.37 kB
KPWT_readme.doc06.01.0940.50 kB
KPWT_readme.txt06.01.093.98 kB
remove.txt05.22.09133 B
kpwt_FSX06.01.090 B
flyawaysimulation.txt10.29.13959 B
Go to Fly Away Simulation.url01.22.1652 B

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