FSX Scenery
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Memphis International Airport (KMEM) receives a modernized layout for FSX, updating runways, taxiway signs, gate and cargo parking assignments, and service roads to better match real-world operations. A repositioned control tower, improved ground vehicle routing, added fuel support, and cleared apron areas deliver smoother passenger and freight turnarounds.
This carefully crafted rendition of Memphis International Airport (KMEM) for Microsoft Flight Simulator X refines airfield operations with updated runways, expanded parking assignments, newly positioned control tower, additional fuel support vehicles, and reconstructed service roads. It integrates seamlessly with the default environment while offering a smooth approach for both passenger and cargo simulations.
Developed by Ray Smith using ADE (v1.46), this scenery targets accuracy across all major airport elements. It features changes adapted to modern traffic flows, including realistic taxiway signage, correctly assigned parking gates, and augmented cargo spaces. Memphis International, situated in Tennessee, is well-known as a prominent cargo hub, so these additions prove vital for an immersive experience. Whether it is scheduled passenger service or cargo operations, the airport layout now caters to varied flight profiles.
This version refines ground vehicle routes and provides extra fuel trucks for quick turnaround. The newly elevated tower position offers revised vantage points, which align with the typical supervisory perspective at KMEM. When toggling into Tower View, enthusiasts may pan around for a 360-degree look at the terminal, gates, and runways by assigning a dedicated control or keyboard shortcut.
Only keep one KMEM BGL file active inside the Addon Scenery/scenery folder at any time. Multiple BGL files can cause conflicting gate assignments. The KMEM_ADE_CVX.bgl file has no direct influence on runway operation but remains crucial to clearing unwanted objects from the apron areas. Those who prefer not to hear the extra crosswind runway references in ATIS may opt for the default runway file instead.
To revert back to the original layout, simply remove or delete all associated KMEM BGL files listed above. The simulator will then default to its original data for Memphis International.
Much of this work relies on ADE (Airport Design Editor) by Jon Masterson, with techniques pioneered by Jim Vile to implement crosswind runway operations. Ray Smith extends gratitude to his wife, whose patience has allowed these enhancements to be thoroughly developed for the community. Enjoy exploring the facility and have a rewarding flight experience.
Happy flying,
Ray
Free for all simmers · 73.05 KB · Scanned clean
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FSX\Addon Scenery\ containing scenery and texture sub-folders.readme.txt or README file. It tells you exactly where files go, what dependencies are needed, and any quirks specific to this add-on.Use these coordinates to fly directly to this location once the mod is installed.
35.04220000,-89.97670000
Launch FSX or Prepar3D and use Flights → Load to open the downloaded .pln file. Your aircraft will be positioned at this location.
The archive kmem_ade_rs_fsx.zip has 8 files and directories contained within it.
This list displays the first 500 files in the package. If the package has more, you will need to download it to view them.
| Filename/Directory | File Date | File Size |
|---|---|---|
| KMEM_ADE_CVX.bgl | 12.17.09 | 332 B |
| KMEM_ADE_CW_RS.BGL | 12.17.09 | 99.28 kB |
| KMEM_ADE_OBJ.BGL | 12.17.09 | 29.18 kB |
| KMEM_ADE_RS.BGL | 12.17.09 | 98.72 kB |
| ReadMe.txt | 12.17.09 | 3.33 kB |
| FSX_kmem_ade_rs | 12.17.09 | 0 B |
| flyawaysimulation.txt | 10.29.13 | 959 B |
| Go to Fly Away Simulation.url | 01.22.16 | 52 B |
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