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Delta Air Lines’ current-scheme MD-88 repaint by Jim Campisi delivers high-resolution texture sheets for the freeware SGA MDX model in FS2004/FS9, bringing precise panel alignment, widget tail graphics, calibrated alpha shine and rivet detailing, giving virtual fleet managers an authentic short-haul McDonnell Douglas visual set.
Jim Campisi’s Delta Air Lines MD-88 repaint for FS2004 refreshes the freeware SGA McDonnell Douglas MDX model with high-resolution fuselage panels, accurately aligned rivets, period-correct cheatline striping, widget-tail art, and engine nacelle markings reflecting Delta’s legacy color scheme. Download supplies textures only; the SGA80.zip base aircraft remains mandatory for Microsoft Flight Simulator 2004 flyers.
David White’s FS2004 Air Nippon “Dolphin” Boeing 737-400 repaint provides crisp textures for the AI Aardvark B737-400 (AIAFS9UP base required), utilising the model’s five-stage LOD mesh and traffic-tuned flight dynamics to protect frame-rate while preserving ramp detail; compatible with non-reflective and optional reflective .mdl variants for versatile AI scheduling.
Textures-only repaint of SGA’s DC-9-30 model renders Northwest Airlines’ 1987 red-tail scheme with polished aluminium fuselage, correct N922RW registration and layer-aligned logos; built for FS2004, the package preserves panel line clarity and rivet detail without altering flight dynamics. Compatible with JT8D-powered Series 30 aircraft parameters present in the SGA930 base, it suits short-field ops aficionados seeking period-accurate visuals.
Allegheny Air Lines’ DC-9-30 repaint for FS2004 applies high-resolution, mip-mapped DDS textures to the SGA McDonnell Douglas DC-9 airframe, aligning rivet lines, control-surface boundaries and period striping with archival references; the livery integrates seamlessly with the original SGA flight dynamics, soundset and cockpit systems while maintaining smooth frame-rate performance.
Suprunov’s Yakovlev-40 v1.4 for FS2004 delivers three high-fidelity variants—classic, convertible Yak-40K and Salon VIP—each with complete animations, bespoke soundset, authentic flight model and fully operational 2D/VC panels offering daylight, white-flood and red spotlight lighting, dynamic English tooltips and seamless v1.3 livery compatibility; shareware demo disables certain gauges.
Tuned exclusively for Microsoft Flight Simulator 2004, this Jim Campisi repaint drapes the SGA DC-9-10 in Delta’s 1960s widget colours, coupling 32-bit texture mapping, authentic fuselage striping and subtle weathered alpha layers to replicate the aircraft’s historic ramp presence without altering flight dynamics.
Finnair Douglas DC-9-10 repaint for Flight Simulator 2004 supplies a detailed Finnair corporate livery mapped to the SGA DC-9 series model. Only the texture BMPs are included, so the SGA910 base package remains mandatory for simmers pursuing fleet authenticity within retro-jet operations.
Dedicated to FS2004 purists, this PSA repaint supplies 32-bit textures for Kittyhawk’s Boeing 737-700 (winglet or standard), delivering period-correct 1960s stripes, accurate registry tags and reflective alpha channels while leaving flight dynamics, VC and sound untouched—ideal for fleet managers seeking heritage variety without performance overhead.
Augments FS2004’s SGA McDonnell Douglas family with optimized engine exhaust smoke, layered high-altitude contrails and refined vapor-trail geometry, featuring dynamic density decay, subtle chromatic shifts and authentic plume behavior that integrates with throttle state, all while maintaining smooth frame rates in Microsoft Flight Simulator 2004.
USAir’s transitional N940N livery is presented for Microsoft Flight Simulator 2004 as a 32-bit texture package for the classic Douglas SGA DC-9-30, aligning perfectly with Erick Cantu’s model UV mapping, alpha channels and specular shading, while preserving authentic registry data, period-correct colour bands and optimised BMP compression for steady frame-rates.
This FS2004-ready TAP Airbus A321-211 CFM deluxe package—one slice of a six-airframe suite—delivers a meticulously modelled A310 with Eric Marciano’s avionics suite, Ken Mitchell’s overhead, true-to-type CFM56 soundset, Frank Weiss’s bespoke flight dynamics, high-res Rafael Braz textures and FSUIPC 3.40 support for the FS9.1 patch.
Detailed TAP Airbus A319 for FS2004/FS9.1 merges Marciano’s custom avionics suite, Borges cockpit layout, Mitchell overhead, Villegas/Barker animated exterior and Ben Jones high-res livery with Schneider-calibrated flight dynamics and Binamira CFM soundset; FSUIPC 3.40 support ensures accurate systems logic across the six-file TAP fleet collection.
Tailored for FS2004, this TAP Airbus A321-211 CFM Deluxe Pack bundles Villegas/Barker external mesh, livery-accurate textures, Marciano avionics suite, and Schneider’s performance-tuned .air file, backed by FSUIPC 3.40 hooks for control calibration, yielding authentic CFM56 acoustics, full overhead logic, and reference checklists for credible short- and medium-haul ops.
Designed for FS2004, this Flybe Boeing 737-300 add-on couples Erick Cantu’s FFX airframe with Tony Madge’s speculative 2005 lease colours, delivering high-resolution reflective maps, dynamic specular shine, full moving parts and accurate flight dynamics for sim pilots seeking a regional UK route workhorse.
Built on the SGA McDonnell Douglas MD-81 model, this FS2004 add-on delivers West Caribbean Airways’ 2004 HK-4305 livery with accurately placed placards, DXT3 fuselage mapping and optional uncompressed 32-bit bitmaps, giving flight-simmers a performance-balanced yet visually sharp repaint for regional Caribbean routes within Microsoft Flight Simulator 2004.
Captured in its 1980s prime, Orion’s Boeing 737-300 for FS2004 pairs a high-fidelity GMax airframe with period-correct dynamic reflections, layered textures, and genuine CFM56-3 acoustics; bespoke animations span airstairs, flap-fairing landing lights, and passenger door control, while the refined FDE preserves authentic short-haul behaviour across the broader 737 Classic series.
Revisiting the mid-sixties jet age, this FS2004 mod compiles a modified Boeing 707-436 in authentic BOAC colours; author William Mac Kalon Junior Jeffries packages the classic four-engined airliner for Microsoft Flight Simulator 2004, giving flight-simmers a dedicated addon for retro long-haul route planning and cold-war era fleet histories.
Aeroméxico’s 1970-era McDonnell Douglas DC-9-30 repaint for FS2004 drops onto the established SGA DC9_30 airframe, delivering period-correct registration and ATC entries alongside crisp 32-bit textures, correct aircraft.cfg labeling and native panel, model and sound aliases for seamless cockpit integration within classic jetliner hangars.
SGA’s McDonnell Douglas MD-87 add-on for FS2004/FS9 features Daniel Halpern’s Aeromexico repaint, a clean aircraft.cfg snippet, and the original publisher’s accurate visual model, offering a straightforward drop-in narrow-body jet upgrade for enthusiasts building realistic airline traffic, AI schedules or personal fleet rosters inside Microsoft Flight Simulator 2004.
139 pages with 2777 downloads.