
An enhanced High Resolution edition for the Midway Island area expands the Pacific scene, drawing coral reefs from NASA satellite imagery. It offers about 100 km visibility using the Long Visual Range Tool, letting the distant island appear along a horizontal line in the display.

The Kahului airport on Maui receives a complete remake with a new terminal, redesigned jetways, and coverage of cargo and hangar areas, plus parking and the inbound road reaching town. Jetways at the center buildings rotate inward to accommodate heavy jets and regional jet parking, by Bill Melichar.

Situated 5 miles south of downtown Seattle at Boeing Field, the facility serves as the Boeing Company's final test site for the 737, 757, and 777. Commercial flights operate from the airfield through San Juan Airlines with C208Bs, Helijet with B1900Ds to Vancouver, and charter services such as Miami Air.

Las Vegas McCarran Airport, identified by the KLAS code in Nevada, undergoes a complete rework that reshapes Las Vegas’s airfield layout. By Jaxan Prier and Jose Gutierrez of Mach-1 Design Group, the project documents their collaboration on the facility’s refresh.

Version 2 by Bill Melichar marks the Tahiti adaptation, now aligned with the sim and removing prior palm and baggage carts scale issues. The terrain mesh for French Polynesia by Rolf Keibel and John Applegate from an earlier release also works in this setup, while Papeete autogen extends up the hills behind the airport.

An extensive upgrade to the default airport at Dallas/Fort Worth International Airport (KDFW) in Texas marks version 3 and adds the new Terminal D, integrating it with the surrounding airfield layout. William Morgan, representing Frame-Rate-Friendly Studio, leads the project.
Base ModelJeff Higgins revises Groom Lake, Nevada, presenting a tighter portrayal of the location and tying the revision to a specific geographic reference. Area512006Sa.JPG appears as the corresponding image, with height 89 and width 150, linking the two elements through a concrete filename.

Across Banff National Park from Canmore to Lake Louise, coordinates N49-53, W112-116 adjust lake elevations to fit the mesh. The work adds new lakes, roads and landclass in the region, while some enhancements do not function in older software, though terrain mesh, lake corrections and landclass remain active, by Holger Sandmann.

Cancun Airport sits in Quintana Roo, Mexico, and the entry anchors its geographic context with a visual reference labeled mmun2005.jpg. The file name mmun2005.jpg provides a concrete link to the included image and keeps the description concise.

Geobase-based road network for Canada includes highways down to local streets and excludes British Columbia and New Brunswick. Sorting by province and road type lets users install only the parts they want, with Joel Gill credited.

Presented as a small zip with four files totaling 6.59 MB, this asset is compatible with the flight sim of the era and provides animations for vehicles and birds plus hand-placed objects around Piarco International Airport, located about 25 kilometers east of Port of Spain with service from carriers across the Americas and Europe.

David Biggar presents a depiction of the airfield at KSMF in California as it appears in late 2008, anchoring the period. The scene shows the airfield just before construction started on the new Central Terminal B.

The Bacolod layout delivers full animation with moving air traffic controllers in the tower, baggage carts, passengers on the pre-departure area, wind vane and beacon lights, fire trucks, and traffic along Araneta Street. By Arch't. Ver Walter Gulfan, Gmax Bacolod Superscenery version 2005 emerges from months of research and innovation.

A Humber Bridge depiction for England appears as version 1.0, issued in August 2003, by Firstsim98, presenting this landmark in a straightforward layout. It includes night illumination and vehicles that traverse the span along its length.

Myanmar-based AI-Traffic coverage delivers flight plans to, from, and within Myanmar, covering carriers such as Thai Air, Bangkok Air, Mandarin Airlines, Air India, Air China, and Silkair, plus Myanmar Airways International and Air Mandalay. A separate file adds more parking places in Yangon and is linked to vyyy2006.zip.

Francesco Mandelli develops a Verona area creation in Italy for a 2000s-era flight simulator, covering about 370 square kilometers with buildings and autogen, plus seasonal and night imagery and night lighting along all roads. It remains compatible with ISD Project’s Verona Villafranca airport layout, and runs with a friendly frame rate.

This freeware edition depicts MDST Cibao International Airport in the Dominican Republic, inaugurated in 2002, with the airport and all buildings fully detailed, animated jetways, Marsharllers at each gate, and landclass that covers the entire Cibao Region.

Pittsburgh International Airport (KPIT) receives a complete remake with remodeled and repositioned terminals, jetways, and vehicles. Parking assignments for all terminals reflect the PIT website, and Abacus software builds the project to ensure alignment with published layouts.
By patching Toni Agramont's canary04.zip, the compilation aligns with Project Canarias 2006, covering Fuerteventura and Lanzarote island airports plus Tenerife's GCTS and GCXO with corrected layouts. It adds a single, new CGTS layout moving a taxiway away from hangars, and offers an optional static layer via overwriting the statics folder.
Part 1 of Realitypack 1.2, by Sascha Rieger, reissues grass, cliff and forest imagery among other elements. The realeurope graphics remain experimental and controversial, and are not recommended if another option is already in use.