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Francesco Mandelli develops a Verona area creation in Italy for a 2000s-era flight simulator, covering about 370 square kilometers with buildings and autogen, plus seasonal and night imagery and ni…

Pittsburgh International Airport (KPIT) receives a complete remake with remodeled and repositioned terminals, jetways, and vehicles. Parking assignments for all terminals reflect the PIT website, a…
Part 1 of Realitypack 1.2, by Sascha Rieger, reissues grass, cliff and forest imagery among other elements. The realeurope graphics remain experimental and controversial, and are not recommended if…
Bremen airport (EDDW) presents a realistic layout with dynamic operation featuring wind-sensitive aircraft, passenger gates, catering and fuel trucks, and follow-me cars. The dynamic objects animat…

An XML-based enhancement adds 134 objects to the San Diego area, including the USS Midway, Petco Park, and the round hangars on North Island NAS, along with ships and boats in the bay. The approach…
A complete remake of the islands of Mauritius and Rodrigues includes mesh, landclass and coastlines, offering a consolidated landscape together for both islands. A gmax designed international airpo…

A fix aligns exact tower-view location, coordinates traffic between Colombian airports, and marks gates and ramps for parking across all Colombian Airports, by Alejandro Gómez B. It captures layout…

Carlo Bianchi delivers Verona Boscomantico (LIPN) addon focusing on a small Italian general aviation field near Verona in northern Italy, with runway configurations matched to real length and orien…

Gmax 1.2 creates the jetway model, Arno Gerretsen's CAT program animates its operation, and Lucio Lepore assigns authorship for the jetway animation, while the same trio of tools and names appear a…
By Mick Posch, replacement visuals for trees may work in earlier versions. They replace default tree appearances without altering size, placement, or quantity, and they add variety and realism acro…

The Kahului airport on Maui receives a complete remake with a new terminal, redesigned jetways, and coverage of cargo and hangar areas, plus parking and the inbound road reaching town. Jetways at t…

Version 2 by Bill Melichar marks the Tahiti adaptation, now aligned with the sim and removing prior palm and baggage carts scale issues. The terrain mesh for French Polynesia by Rolf Keibel and Joh…

A revised CCCOAST4.ZIP archive carries a 12/27/03 date and tweaks compatibility with 38.2m LOD10 mesh terrain. Justin Tyme's 38.2m mesh terrain, now freeware, helps adjust and test, and harbor area…

An all-new Hilo airport layout features an open-air terminal without windows and doors, a rental car area outside the main entrance, an inter-Island terminal, parking, a heliport for volcano tours,…

Logan International Airport spans about 2,400 acres in East Boston and operates five runways plus a 237-acre concrete and asphalt apron. The airfield includes five terminals, A through E (Internati…

The update moves the Jamaica airport serving Montego Bay to a corrected location, while it adds a second story to the terminal, and the parking area behind the main building gains depth to create a…

The demo features the USS Enterprise model and a landing area near Puerto Rico with a hard surface. The payware version from AlphaSim includes ten locations worldwide and deck configurations with A…
Base ModelJeff Higgins revises Groom Lake, Nevada, presenting a tighter portrayal of the location and tying the revision to a specific geographic reference. Area512006Sa.JPG appears as the corresponding imag…

Antonis Antoniou and Marios Anastasiou present Larnaca International Airport (LCLK) in Cyprus, identifying its IATA code and noting the location near the city of Larnaca, with two authors collabora…

Cancun Airport sits in Quintana Roo, Mexico, and the entry anchors its geographic context with a visual reference labeled mmun2005.jpg. The file name mmun2005.jpg provides a concrete link to the in…