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iniBuilds has reignited development on its long-awaited Airbus A380, now confirmed to be focusing on Microsoft Flight Simulator. Leveraging real-world cockpit measurements and data, the team appears committed to delivering a high-fidelity experience. With FlyByWire’s freeware alternative not coming to Xbox, iniBuilds aims to satisfy console demand, while seasoned PC simmers watch closely for performance optimizations and the potential benefits of a payware approach.
Artist's impression of a possible iniBuilds A380 in MSFS2024.
After setting aside its Airbus A380 work for a time, iniBuilds has recently hinted that the project is back on track. Although the developer has teased the superjumbo before—originally for X-Plane—this new endeavor appears to revolve around Microsoft Flight Simulator. Their social media updates have shown them collecting real-world data and measuring cockpit details, reinforcing the sense that substantial progress could be underway.
The team shared glimpses of their research phase, jotting down copious measurements from an actual A380. They also showcased an MCDU (Multifunction Control Display Unit) screen showing INIA380 as the flight number. This suggests hands-on hardware referencing rather than relying exclusively on manuals or secondary sources. In flight simulation development, real-life data collection can help refine everything from cockpit geometry to the authenticity of displays and avionics logic.
Some simmers have questioned the need for a second A380, given there's already one available for PC platforms from the FlyByWire team. However, FlyByWire has repeatedly confirmed that its version will not be coming to Xbox. Given the popularity of Microsoft Flight Simulator on consoles, iniBuilds is likely aiming to fill that gap. Additionally, with each developer’s different approach to texturing, performance optimization, and system modeling, multiple product offerings can broaden the range of choices for avid Airbus fans.
Console users often miss out on complex freeware add-ons because those projects rely on frameworks or external dependencies not supported on Xbox. Thus, a payware alternative from a studio like iniBuilds provides the console community a way to experience the four-engine giant. Of course, there are also PC simmers who may be curious to see how iniBuilds’ rendition compares—even if they already enjoy the flyable freeware.
Many user comments across forums and social platforms highlight performance worries. Earlier iniBuilds aircraft, such as the A350, stirred discussions about frame rates and optimization. Others mention that payware products must justify their price tag, especially when a free competitor exists. One user voiced frustration over heavy system requirements, while another commented:
“It's amazing that it's free but it's not tough to beat. The FlyByWire A380 has a bunch of issues and missing features; it's no replacement for a payware-level A380.”
Meanwhile, some remain open-minded or are simply pleased at having more diversity. They argue that “there’s nothing wrong with having an alternative to the free option,” pointing out how variety in the marketplace can spur innovation and improvements.
iniBuilds already has experience bringing Airbus aircraft to virtual hangars, such as their A300, A310, and A350 releases. These projects taught them invaluable lessons about advanced glass cockpit technology, flight management systems, and the complexities of modern airliner avionics. The A380, known for its sophisticated fly-by-wire system and distinctive flight deck layout, benefits from a developer that has tackled Airbus logic before—even when that process had its fair share of tough reviews and performance critiques.
The A380 cockpit features numerous LCD displays, an extensive overhead panel, and a highly interconnected electronic system architecture. As flight simulation fans know, fidelity often hinges on carefully simulating flight computers, ECAM (Electronic Centralized Aircraft Monitor), and advanced autopilot modes. Based on early teasers, iniBuilds is measuring the smallest of details, potentially including cabin geometry or unique features like the dedicated upper-deck escape routes. However, it remains to be seen how these align with performance considerations once everything is brought together in Microsoft Flight Simulator.
While the freeware FlyByWire A380 enjoys a strong following, a separate A380 might offer distinct advantages and unique features—especially for console players. Even for PC simmers, an alternative approach can enrich the market, promoting choice and innovation. It’s wise to keep an eye on how iniBuilds addresses common complaints regarding heavy resource usage. If they successfully optimize this product, it could appeal to a broader audience.
What’s your perspective on iniBuilds revisiting the Airbus A380? Are you interested in a payware alternative or do you plan to stick to the freeware version? Will console compatibility sway your decision? We’d love to hear your insights and opinions in the comments below!
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