AFCAD File For LIPZ Update
Tessera International Airport, Venice, Italy. This airport update was designed with the latest version of ADE (Airport Design Editor) and made only for the FSX default airport. Assigned parking with extra parking, runway 04R ILS/Loc frequency corrected to 109.95, extra fuel trucks, taxiways an...
- Download hits
- 2.3K
- Compatibility
- Microsoft Flight Simulator X (FSX) including Steam Edition & Prepar3D (P3D)
- Filename
- lipz_rs_fsx.zip
- File size
- 407.41 KB
- Virus Scan
- Scanned 20 days ago (clean)
- Access to file
- Free (Freeware)
- Content Rating
- Everyone
Tessera International Airport, Venice, Italy. This airport update was designed with the latest version of ADE (Airport Design Editor) and made only for the FSX default airport. Assigned parking with extra parking, runway 04R ILS/Loc frequency corrected to 109.95, extra fuel trucks, taxiways and taxi signs updated to the latest charts, support vehicle roads added and many other improvements. Airport views are from inside the new control tower (when in tower view). By Ray Smith.
Aerial view of Tessera International Airport, Venice.
There are 3 BGL files LIPZ_RS.BGL, LIPZ_CVX.bgl and a LIPZ_OBJ.bgl file
To Install:
If you are using my earlier version please remove/delete these files first or overwrite them, if you would rather keep them remove them to another folder not associated with FSX.
1. Take the LIPZ_RS.BGL and the LIPZ_CVX.bgl and place both of these files into: Flight Simulator X/Addon Scenery/scenery folder.
2. Take the LIPZ_OBJ.BGL and place this file into: Flight Simulator X/Scenery/Global/scenery folder.
3. There are jetway extensions, and to see these you need to add the textures for them, please follow these steps:
NOTE: If you have already done this with any of my other airports then this step is not necessary.
Browse to the FSX\Scenery\NAME\Texture folder. Go down the list until you see jfk_jetway.dds (day texture) and jfk_jetway_LM.dds (night texture). "COPY" them from that folder and "PASTE" them into the Scenery\Global\Texture folder.
4. Start up the Flight Sim and the changes will be present.
IMPORTANT NOTE: PLEASE ONLY USE MY FILES AT ANY TIME:
I.E. Make sure there are only the LIPZ_RS.BGL FILE and LIPZ_CVX.bgl file in the Addon Scenery/scenery folder at any time, remove/delete any other LIPZ.bgl to avoid incorrect parking and other airport conflicts.
If you have any AI Traffic Addons please make sure they have "NOT" installed another AFCAD for this airport as this will also cause a conflict.
OPTIONAL:
There are apron lights in many areas (this is not mandatory as they are only scenery objects) and if you wish to see these you need to add the textures for them, please follow these steps:
Browse to the FSX\Scenery\OCEN\texture folder. Go down the list until you see these 3 textures: map05.dds(day texture) map05_lm.dds(night texture) and map05_specular.dds. "COPY" them from that folder and "PASTE" them into the Scenery\Global\Texture folder.
To Uninstall:
1. Delete/remove the BGL files and the default airport will then be active.
The archive lipz_rs_fsx.zip has 9 files and directories contained within it.
File Contents
This list displays the first 500 files in the package. If the package has more, you will need to download it to view them.
Filename/Directory | File Date | File Size |
---|---|---|
LIPZ.jpg | 08.22.12 | 189.95 kB |
LIPZ1.jpg | 08.22.12 | 179.16 kB |
LIPZ_OBJ.BGL | 08.23.12 | 115.17 kB |
LIPZ_RS.BGL | 08.23.12 | 29.30 kB |
LIPZ_RS_CVX.bgl | 08.23.12 | 869 B |
ReadMe.txt | 08.23.12 | 3.76 kB |
FSX_lipz_ade_rs | 08.23.12 | 0 B |
flyawaysimulation.txt | 10.29.13 | 959 B |
Go to Fly Away Simulation.url | 01.22.16 | 52 B |
Installation Instructions
Most of the freeware add-on aircraft and scenery packages in our file library come with easy installation instructions which you can read above in the file description. For further installation help, please see our Flight School for our full range of tutorials or view the README file contained within the download. If in doubt, you may also ask a question or view existing answers in our dedicated Q&A forum.
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